Player Matchup

Anhur
Anhur
Da5tu4
Anhur
Level 65
God Stats
2W - 1L
1,722 SR
Queue Stats
139W - 154L
1,423 Elo+
Solo
Tyr
Tyr
DaStarGalaxy
Tyr
Level 66
God Stats
5W - 4L
1,398 SR
Queue Stats
58W - 64L
1,337 Elo+
Party 3
Sobek
Sobek
MaxiAlmond317
Sobek
Level 46
God Stats
2W - 1L
1,542 SR
Queue Stats
37W - 45L
1,309 Elo+
Party 3
Mercury
Mercury
vBlxizz
Mercury
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 71L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vSxcrix
Morgan Le Fay
Level 94
God Stats
5W - 1L
1,807 SR
Queue Stats
219W - 228L
1,385 Elo+
Party 2
Team Averages
Level 63
1,594 SR
1,357 Elo+

VS

Team Averages
Level 71
1,418 SR
1,379 Elo+
Chiron
Chiron
IRISH NIMROD
Chiron
Level 57
God Stats
6W - 5L
1,352 SR
Queue Stats
82W - 109L
1,370 Elo+
Party 1
Bakasura
Bakasura
LOKYSAMA
Bakasura
Level 67
God Stats
7W - 10L
1,333 SR
Queue Stats
303W - 345L
1,375 Elo+
Solo
Cabrakan
Cabrakan
Magik x Stik
Cabrakan
Level 102
God Stats
0W - 1L
1,229 SR
Queue Stats
135W - 157L
1,334 Elo+
Party 1
Freya
Freya
ZzEUG3N3zZ
Freya
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 178L
1,447 Elo+
Solo
Chaac
Chaac
xXmalocXx
Chaac
Level 49
God Stats
22W - 9L
1,677 SR
Queue Stats
405W - 483L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Da5tu4
Anhur
20
6 / 5 / 5
14,952
482
21,958
24,160
11,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
2 / 0 / 5
15,344
495
19,344
34,530
39,172
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 3 / 8
15,237
492
10,759
31,059
45,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
vBlxizz
Mercury
20
4 / 2 / 12
14,847
479
14,882
24,338
11,808
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
vSxcrix
Morgan Le Fay
20
9 / 1 / 7
17,385
561
25,742
18,213
9,580
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
3 / 8 / 5
14,779
477
26,584
27,473
9,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
LOKYSAMA
Bakasura
20
3 / 2 / 3
17,023
549
12,831
29,131
17,942
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Magik x Stik
Cabrakan
17
1 / 10 / 3
14,041
453
11,803
27,527
36,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
13
1 / 2 / 0
11,015
355
4,859
9,227
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
xXmalocXx
Chaac
20
3 / 3 / 1
16,411
529
33,025
39,098
46,722
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
25
Kills
11
11
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Da5tu4
Anhur
6
5
5
1.7
W
2
0
5
4.5
L
Chiron
3
8
5
0.69
L
Bakasura
LOKYSAMA
Bakasura
3
2
3
2.25
L
Cabrakan
Magik x Stik
Cabrakan
1
10
3
0.25
W
4
3
8
2.67
L
Freya
1
2
0
0.5
W
Mercury
vBlxizz
Mercury
4
2
12
5
W
Morgan Le Fay
vSxcrix
Morgan Le Fay
9
1
7
12.5
L
Chaac
xXmalocXx
Chaac
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,685
Damage
89,102
132,300
Taken
132,456
117,185
Mitigated
114,443
45,895
Healing
54,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Da5tu4
Anhur
21,958
10,550
0
8,514
24,160
11,395
8,263
2,538
21,285
0
102,877
W
19,344
2,838
1,540
15,498
34,530
39,172
226
7,607
23,305
0
106,497
L
Chiron
26,584
18,084
894
9,730
27,473
9,978
4,187
8,629
18,674
0
115,645
L
Bakasura
LOKYSAMA
Bakasura
12,831
8,533
0
12,847
29,131
17,942
583
7,041
21,716
0
192,571
L
Cabrakan
Magik x Stik
Cabrakan
11,803
809
0
1,380
27,527
36,660
0
10,085
17,242
41,523
0
W
10,759
206
1,330
6,344
31,059
45,230
140
5,653
23,440
40,779
0
L
Freya
4,859
1,472
0
4,206
9,227
3,141
0
5,072
3,743
31,628
4,178
W
Mercury
vBlxizz
Mercury
14,882
9,311
395
2,961
24,338
11,808
536
3,980
19,636
0
98,873
W
Morgan Le Fay
vSxcrix
Morgan Le Fay
25,742
3,065
963
8,350
18,213
9,580
1,944
4,209
13,901
162,496
0
L
Chaac
xXmalocXx
Chaac
33,025
3,514
197
24,923
39,098
46,722
0
4,941
34,047
22,501
113,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,765
Gold Earned
73,269
766
Minions Killed
787
0
Camps Cleared
0
3,105,020
Distance Traveled
2,536,308
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,952
482
164
5
0
498,932
10
W
Tyr
15,344
495
194
6
0
666,537
8
L
Chiron
14,779
477
175
6
0
478,764
0
L
Bakasura
17,023
549
266
9
0
740,397
0
L
Cabrakan
14,041
453
55
2
0
435,280
0
W
Sobek
15,237
492
54
2
0
598,833
6
L
Freya
11,015
355
68
2
0
260,567
2
W
Mercury
14,847
479
126
4
0
738,757
0
W
Morgan Le Fay
17,385
561
228
7
0
601,961
1
L
Chaac
16,411
529
223
7
0
621,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role