Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
NaRuTo GhosT193
Ravana
Platinum II
Level 132
God Stats
2W - 0L
1,630 SR
Queue Stats
215W - 208L
1,662 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Spilner_93
Hun Batz
Platinum II
Level 66
God Stats
3W - 1L
1,690 SR
Queue Stats
203W - 182L
1,726 MMR
Solo
Chiron
Chiron
Platinum II
mrjammie
Chiron
Platinum II
Level 109
God Stats
11W - 15L
1,485 SR
Queue Stats
492W - 497L
1,693 MMR
Solo
Tiamat
Tiamat
Gold I
pataoh
Tiamat
Gold I
Level 160
God Stats
10W - 6L
1,831 SR
Queue Stats
339W - 336L
1,663 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,627 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,551 SR
1,684 MMR
Arachne
Arachne
Gold IV
HAZ4RD x Vibe
Arachne
Gold IV
Level 122
God Stats
24W - 18L
1,690 SR
Queue Stats
157W - 158L
1,703 MMR
Solo
Merlin
Merlin
Platinum V
LACHMICH TOD
Merlin
Platinum V
Level 160
God Stats
1W - 3L
1,397 SR
Queue Stats
869W - 876L
1,707 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MaHDi-_-Demon
Sun Wukong
Gold I
Level 127
God Stats
18W - 14L
1,636 SR
Queue Stats
343W - 340L
1,681 MMR
Solo
Sylvanus
Sylvanus
Gold I
OhMightySmiter
Sylvanus
Gold I
Level 158
God Stats
5W - 9L
1,365 SR
Queue Stats
460W - 467L
1,669 MMR
Solo
Rama
Rama
Gold II
nacho10117
Rama
Gold II
Level 101
God Stats
4W - 2L
1,665 SR
Queue Stats
82W - 83L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
11 / 8 / 14
18,351
556
27,055
44,002
33,286
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 3 / 14
18,029
546
31,726
33,490
51,011
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Spilner_93
Hun Batz
20
10 / 8 / 13
20,079
608
29,288
29,023
16,743
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
mrjammie
Chiron
20
5 / 8 / 9
17,665
535
24,734
27,747
12,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
pataoh
Tiamat
20
6 / 8 / 9
17,500
530
34,250
29,128
21,304
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetMorgan Le FayAthenaGilgameshPersephone

VS

Bans
LokiScyllaCu ChulainnRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 6 / 7
16,931
513
14,152
35,039
20,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
5 / 10 / 10
15,753
477
25,310
25,253
10,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MaHDi-_-Demon
Sun Wukong
20
7 / 6 / 3
17,352
526
29,619
43,475
56,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
20
2 / 6 / 19
13,910
422
18,331
41,000
62,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 10 / 3
18,503
561
27,897
38,558
16,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
75
38
Kills
33
35
Deaths
38
59
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
8
14
2.25
L
Arachne
9
6
7
2.08
L
Merlin
5
10
10
1
L
Sun Wukong
MaHDi-_-Demon
Sun Wukong
7
6
3
1.42
W
6
3
14
4.33
L
Sylvanus
2
6
19
1.92
W
Hun Batz
Spilner_93
Hun Batz
10
8
13
2.06
W
Chiron
mrjammie
Chiron
5
8
9
1.19
L
10
10
3
1.15
W
Tiamat
pataoh
Tiamat
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,053
Damage
115,309
163,390
Taken
183,325
134,389
Mitigated
167,419
58,706
Healing
57,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
27,055
1,942
0
21,199
44,002
33,286
659
13,433
30,077
109,032
0
L
Arachne
14,152
9,478
0
6,973
35,039
20,576
1,410
13,424
21,458
0
127,405
L
Merlin
25,310
1,007
0
4,028
25,253
10,852
0
11,065
14,097
108,990
0
L
Sun Wukong
MaHDi-_-Demon
Sun Wukong
29,619
5,020
0
17,734
43,475
56,885
0
18,317
24,780
0
119,555
W
31,726
7,454
0
14,214
33,490
51,011
2,027
5,226
27,966
27,323
109,779
L
Sylvanus
18,331
2,592
3,588
9,879
41,000
62,804
257
16,916
23,595
50,222
0
W
Hun Batz
Spilner_93
Hun Batz
29,288
6,469
0
4,609
29,023
16,743
4,583
8,340
20,435
0
195,009
W
Chiron
mrjammie
Chiron
24,734
10,945
1,573
8,385
27,747
12,045
5,090
9,187
18,380
0
133,412
L
27,897
23,463
0
15,065
38,558
16,302
5,630
8,303
29,983
0
169,202
W
Tiamat
pataoh
Tiamat
34,250
3,364
974
7,752
29,128
21,304
1,939
12,119
16,491
137,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,624
Gold Earned
82,449
996
Minions Killed
896
0
Camps Cleared
0
3,002,095
Distance Traveled
2,838,270
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,351
556
154
5
0
584,806
2
L
Arachne
16,931
513
185
6
0
654,612
8
L
Merlin
15,753
477
186
6
0
518,200
3
L
Sun Wukong
17,352
526
206
6
0
631,996
8
W
Ravana
18,029
546
191
6
0
627,727
4
L
Sylvanus
13,910
422
85
3
0
544,264
4
W
Hun Batz
20,079
608
228
7
0
638,754
5
W
Chiron
17,665
535
213
6
0
548,343
3
L
Rama
18,503
561
234
7
0
489,198
7
W
Tiamat
17,500
530
210
6
0
602,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role