Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Atticusfin
Athena
Level 148
God Stats
2W - 1L
1,527 SR
Queue Stats
110W - 79L
1,692 Elo+
Party 1
Cernunnos
Cernunnos
TheMightyCor
Cernunnos
Level 29
God Stats
5W - 2L
1,610 SR
Queue Stats
7W - 6L
1,713 Elo+
Solo
Fenrir
Fenrir
leandergardner14
Fenrir
Level 26
God Stats
8W - 3L
1,631 SR
Queue Stats
25W - 16L
1,594 Elo+
Solo
Vulcan
Vulcan
xFootEnthusiastx
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 73L
1,693 Elo+
Solo
Team Averages
Level 45
1,553 SR
1,638 Elo+

VS

Team Averages
Level 22
1,482 SR
1,601 Elo+
Bacchus
Bacchus
Arj7795
Bacchus
Level 28
God Stats
30W - 26L
1,602 SR
Queue Stats
206W - 256L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Hammbone8234
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,809 Elo+
Solo
Pele
Pele
Jirumaru
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 363L
1,613 Elo+
Solo
Hercules
Hercules
Jman2
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 246L
1,568 Elo+
Solo
Anhur
Anhur
QwQ4709
Anhur
Level 27
God Stats
4W - 2L
1,308 SR
Queue Stats
116W - 104L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 2
7,799
557
4,891
6,712
3,785
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Atticusfin
Athena
12
4 / 0 / 11
8,181
584
9,184
7,690
3,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TheMightyCor
Cernunnos
10
1 / 5 / 2
6,843
489
3,327
9,306
3,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
11 / 0 / 5
9,125
652
11,428
8,928
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 1 / 6
9,532
681
8,968
8,105
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arj7795
Bacchus
8
0 / 6 / 2
5,994
428
3,246
11,914
10,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Hammbone8234
Baron Samedi
9
1 / 9 / 1
5,738
410
3,909
9,853
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
3 / 4 / 1
7,015
501
4,272
10,192
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Jman2
Hercules
12
0 / 3 / 2
6,798
486
3,544
10,541
7,814
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
QwQ4709
Anhur
10
2 / 3 / 1
6,440
460
1,996
8,130
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
6
7
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
2
3
L
Bacchus
Arj7795
Bacchus
0
6
2
0.17
W
Athena
Atticusfin
Athena
4
0
11
9.5
L
Baron Samedi
Hammbone8234
Baron Samedi
1
9
1
0.17
L
Pele
3
4
1
0.88
L
Hercules
Jman2
Hercules
0
3
2
0.33
L
Anhur
QwQ4709
Anhur
2
3
1
0.83
W
Cernunnos
TheMightyCor
Cernunnos
1
5
2
0.4
W
11
0
5
13.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
16,967
40,741
Taken
50,630
17,601
Mitigated
26,941
12,918
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,891
1,400
0
1,223
6,712
3,785
66
291
6,421
0
38,484
L
Bacchus
Arj7795
Bacchus
3,246
997
0
820
11,914
10,118
0
5,691
6,223
14,185
0
W
Athena
Atticusfin
Athena
9,184
3,339
330
3,836
7,690
3,572
31
2,539
5,151
34,603
0
L
Baron Samedi
Hammbone8234
Baron Samedi
3,909
265
380
1,243
9,853
3,685
0
3,754
6,099
18,602
0
L
Pele
4,272
1,620
0
3,751
10,192
2,849
0
995
9,197
0
38,618
L
Hercules
Jman2
Hercules
3,544
1,063
0
2,925
10,541
7,814
0
4,140
6,401
0
38,171
L
Anhur
QwQ4709
Anhur
1,996
856
0
707
8,130
2,475
459
3,572
4,558
0
25,725
W
Cernunnos
TheMightyCor
Cernunnos
3,327
684
0
1,622
9,306
3,186
1,118
1,278
8,028
0
34,303
W
11,428
3,982
0
4,359
8,928
3,986
0
1,811
7,117
0
50,918
W
8,968
2,702
0
1,548
8,105
3,072
205
1,384
6,721
74,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
31,985
409
Minions Killed
264
0
Camps Cleared
0
1,377,285
Distance Traveled
1,179,229
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,799
557
88
6
0
267,480
3
L
Bacchus
5,994
428
18
1
0
231,943
2
W
Athena
8,181
584
54
4
0
288,785
1
L
Baron Samedi
5,738
410
31
2
0
206,211
0
L
Pele
7,015
501
85
6
0
243,289
2
L
Hercules
6,798
486
78
6
0
241,286
4
L
Anhur
6,440
460
52
4
0
256,500
2
W
Cernunnos
6,843
489
62
4
0
227,051
1
W
Fenrir
9,125
652
79
6
0
285,670
1
W
Vulcan
9,532
681
126
9
0
308,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role