Player Matchup

Fafnir
Fafnir
Esham_blaz4me
Fafnir
Level 159
God Stats
0W - 1L
1,508 SR
Queue Stats
20W - 22L
1,492 Elo+
Party 1
Bakasura
Bakasura
VieMole
Bakasura
Level 42
God Stats
3W - 1L
1,413 SR
Queue Stats
80W - 56L
1,551 Elo+
Party 1
Olorun
Olorun
temp-282246
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,766 Elo+
Solo
Team Averages
Level 100
1,474 SR
1,603 Elo+

VS

Team Averages
Level 102
1,670 SR
1,522 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PingmanKeller
Baron Samedi
Level 85
God Stats
6W - 1L
1,889 SR
Queue Stats
51W - 28L
1,518 Elo+
Party 2
Chernobog
Chernobog
Vero Reclipse
Chernobog
Level 96
God Stats
32W - 21L
1,620 SR
Queue Stats
394W - 341L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,528
753
3,887
12,971
12,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
VieMole
Bakasura
11
3 / 6 / 2
7,608
761
3,420
11,553
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
0 / 7 / 3
6,249
625
5,107
12,028
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 2 / 10
8,356
836
7,895
11,199
10,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
PingmanKeller
Baron Samedi
13
4 / 1 / 14
8,584
858
12,653
7,626
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Vero Reclipse
Chernobog
11
9 / 3 / 6
8,770
877
8,083
5,576
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
10
5
L
2
5
3
0.7
W
Baron Samedi
PingmanKeller
Baron Samedi
4
1
14
11
W
Chernobog
Vero Reclipse
Chernobog
9
3
6
4
L
Bakasura
VieMole
Bakasura
3
6
2
0.67
L
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
28,631
36,552
Taken
24,401
21,548
Mitigated
15,851
5,023
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,895
1,689
0
598
11,199
10,022
703
4,073
7,046
3,301
19,736
L
3,887
686
226
1,841
12,971
12,195
0
4,652
8,319
11,410
0
W
Baron Samedi
PingmanKeller
Baron Samedi
12,653
1,088
1,142
3,949
7,626
3,788
164
3,055
4,415
33,396
0
W
Chernobog
Vero Reclipse
Chernobog
8,083
4,756
0
0
5,576
2,041
1,533
1,866
3,660
0
21,669
L
Bakasura
VieMole
Bakasura
3,420
2,320
0
607
11,553
5,249
125
3,654
7,899
0
13,113
L
Olorun
5,107
2,081
344
2,005
12,028
4,104
0
5,979
6,049
19,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,385
Gold Earned
25,710
62
Minions Killed
93
0
Camps Cleared
0
493,331
Distance Traveled
532,652
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,356
836
30
3
0
184,741
3
L
Fafnir
7,528
753
14
1
0
171,667
0
W
Baron Samedi
8,584
858
39
4
0
176,802
2
W
Chernobog
8,770
877
24
2
0
171,109
0
L
Bakasura
7,608
761
30
3
0
180,138
2
L
Olorun
6,249
625
18
2
0
141,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role