Player Matchup

Tyr
Tyr
Piroborrea
Tyr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,455 Elo+
Solo
Chronos
Chronos
SparkTz05
Chronos
Level 25
God Stats
71W - 63L
1,587 SR
Queue Stats
71W - 63L
1,527 Elo+
Solo
Yemoja
Yemoja
Yuuzotenuji
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,395 Elo+
Solo
Cupid
Cupid
mevengoenti
Cupid
Level 26
God Stats
38W - 26L
1,693 SR
Queue Stats
122W - 103L
1,524 Elo+
Party 1
Arachne
Arachne
ssjMilk
Arachne
Level 22
God Stats
24W - 9L
1,686 SR
Queue Stats
79W - 76L
1,541 Elo+
Party 1
Team Averages
Level 19
1,593 SR
1,488 Elo+

VS

Team Averages
Level 11
1,545 SR
1,460 Elo+
Pele
Pele
CplCinnabon
Pele
Level 29
God Stats
13W - 18L
1,636 SR
Queue Stats
206W - 232L
1,475 Elo+
Party 2
Neith
Neith
Cutpurrse
Neith
Level 5
God Stats
12W - 12L
1,367 SR
Queue Stats
20W - 27L
1,225 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DDFZou
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,102 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eughuau
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,750 Elo+
Party 2
Guan Yu
Guan Yu
Rumpel4thkin
Guan Yu
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 21L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,848
523
3,834
9,771
7,097
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
SparkTz05
Chronos
16
10 / 2 / 4
9,902
660
7,923
8,814
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
12
1 / 1 / 4
7,530
502
3,009
5,039
2,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
1 / 3 / 2
6,777
452
4,558
8,185
2,216
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
ssjMilk
Arachne
15
9 / 2 / 4
9,557
637
14,147
11,481
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,349
423
4,974
12,741
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Cutpurrse
Neith
11
1 / 2 / 1
6,435
429
4,532
5,078
1,669
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DDFZou
Morgan Le Fay
10
1 / 4 / 1
6,449
430
4,928
6,761
2,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Eughuau
Tsukuyomi
16
6 / 3 / 0
9,258
617
9,675
10,842
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Rumpel4thkin
Guan Yu
11
3 / 3 / 2
6,940
463
4,913
12,389
8,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
11
11
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Neith
Cutpurrse
Neith
1
2
1
0.75
L
Morgan Le Fay
DDFZou
Morgan Le Fay
1
4
1
0.38
L
Tsukuyomi
Eughuau
Tsukuyomi
6
3
0
2
W
0
3
3
0.5
L
Guan Yu
Rumpel4thkin
Guan Yu
3
3
2
1.33
W
Chronos
SparkTz05
Chronos
10
2
4
6
W
Yemoja
1
1
4
3
W
1
3
2
0.67
W
Arachne
ssjMilk
Arachne
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
29,022
43,290
Taken
47,811
20,435
Mitigated
24,608
10,473
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
1,586
0
994
12,741
5,265
0
3,822
8,919
0
37,388
L
Neith
Cutpurrse
Neith
4,532
827
0
790
5,078
1,669
636
848
4,230
0
26,957
L
Morgan Le Fay
DDFZou
Morgan Le Fay
4,928
385
0
19
6,761
2,304
78
2,512
4,249
25,601
0
L
Tsukuyomi
Eughuau
Tsukuyomi
9,675
2,351
0
3,380
10,842
6,701
248
1,520
9,322
0
57,532
W
3,834
892
0
1,330
9,771
7,097
805
102
8,953
0
33,439
L
Guan Yu
Rumpel4thkin
Guan Yu
4,913
975
762
4,055
12,389
8,669
206
2,230
10,159
0
25,397
W
Chronos
SparkTz05
Chronos
7,923
2,365
0
2,262
8,814
4,639
1,748
960
7,660
63,364
0
W
Yemoja
3,009
349
689
238
5,039
2,366
390
594
4,445
13,919
0
W
4,558
2,761
1,101
2,257
8,185
2,216
708
1,303
6,882
0
27,578
W
Arachne
ssjMilk
Arachne
14,147
11,144
0
2,596
11,481
4,117
0
1,969
9,379
0
68,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
35,431
350
Minions Killed
310
0
Camps Cleared
0
1,395,637
Distance Traveled
1,495,794
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,349
423
64
4
0
302,524
4
L
Neith
6,435
429
48
3
0
293,322
1
L
Morgan Le Fay
6,449
430
50
3
0
291,469
3
L
Tsukuyomi
9,258
617
102
7
0
286,507
1
W
Tyr
7,848
523
77
5
0
250,762
2
L
Guan Yu
6,940
463
46
3
0
321,972
12
W
Chronos
9,902
660
111
7
0
283,948
1
W
Yemoja
7,530
502
15
1
0
293,514
6
W
Cupid
6,777
452
59
4
0
223,338
3
W
Arachne
9,557
637
88
6
0
344,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role