Player Matchup

Olorun
Olorun
Andrewjj91
Olorun
Level 64
God Stats
0W - 1L
1,746 SR
Queue Stats
9W - 18L
1,450 Elo+
Solo
Ullr
Ullr
Deacon
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,481 Elo+
Solo
Cernunnos
Cernunnos
ReCane
Cernunnos
Level 160
God Stats
3W - 4L
1,683 SR
Queue Stats
63W - 76L
1,533 Elo+
Solo
Fenrir
Fenrir
TonyStark10
Fenrir
Level 120
God Stats
8W - 13L
1,477 SR
Queue Stats
503W - 508L
1,533 Elo+
Solo
Geb
Geb
异Kyle
Geb
Level 84
God Stats
13W - 12L
1,787 SR
Queue Stats
778W - 790L
1,500 Elo+
Solo
Team Averages
Level 111
1,639 SR
1,500 Elo+

VS

Team Averages
Level 108
1,412 SR
1,509 Elo+
Discordia
Discordia
Justintia
Discordia
Level 137
God Stats
4W - 1L
1,655 SR
Queue Stats
122W - 117L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
PrinnyLeHero
Kukulkan
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
295W - 276L
1,491 Elo+
Party 1
Baba Yaga
Baba Yaga
Qkevych
Baba Yaga
Level 147
God Stats
28W - 15L
1,653 SR
Queue Stats
602W - 572L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SwoozyElite
Morgan Le Fay
Level 86
God Stats
1W - 0L
1,269 SR
Queue Stats
8W - 7L
1,534 Elo+
Solo
Mercury
Mercury
slamdunk3007
Mercury
Level 107
God Stats
1W - 4L
1,199 SR
Queue Stats
294W - 276L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Andrewjj91
Olorun
18
5 / 7 / 8
11,035
649
18,088
15,121
8,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Deacon
Ullr
15
0 / 8 / 7
9,471
557
5,282
13,039
6,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ReCane
Cernunnos
20
9 / 7 / 7
12,213
718
17,833
21,379
12,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
18
4 / 7 / 10
12,489
735
14,275
23,490
30,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
20
1 / 4 / 14
11,973
704
14,063
23,118
37,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Justintia
Discordia
20
13 / 5 / 13
13,575
799
18,974
16,103
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
PrinnyLeHero
Kukulkan
20
5 / 2 / 16
12,960
762
20,736
9,774
4,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Qkevych
Baba Yaga
20
13 / 3 / 11
13,629
802
24,839
21,070
11,386
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SwoozyElite
Morgan Le Fay
17
1 / 3 / 17
10,802
635
16,135
17,685
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
slamdunk3007
Mercury
16
1 / 6 / 13
10,499
618
6,617
19,617
18,252
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
19
Kills
33
33
Deaths
19
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Olorun
Andrewjj91
Olorun
5
7
8
1.29
L
Ullr
Deacon
Ullr
0
8
7
0.44
W
Discordia
Justintia
Discordia
13
5
13
3.9
W
Kukulkan
PrinnyLeHero
Kukulkan
5
2
16
6.5
W
Baba Yaga
Qkevych
Baba Yaga
13
3
11
6.17
L
Cernunnos
ReCane
Cernunnos
9
7
7
1.79
W
Morgan Le Fay
SwoozyElite
Morgan Le Fay
1
3
17
3.17
L
Fenrir
4
7
10
1.29
W
Mercury
slamdunk3007
Mercury
1
6
13
1.25
L
Geb
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,541
Damage
87,301
96,147
Taken
84,249
94,500
Mitigated
50,432
32,803
Healing
34,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Andrewjj91
Olorun
18,088
8,149
2,202
3,559
15,121
8,128
1,592
13,995
764
32,957
0
L
Ullr
Deacon
Ullr
5,282
2,309
848
723
13,039
6,252
580
10,045
2,580
0
20,827
W
Discordia
Justintia
Discordia
18,974
140
2,183
2,629
16,103
7,415
1,082
6,019
10,084
36,928
0
W
Kukulkan
PrinnyLeHero
Kukulkan
20,736
1,915
2,611
1,138
9,774
4,914
1,422
4,221
5,553
47,668
0
W
Baba Yaga
Qkevych
Baba Yaga
24,839
751
3,527
8,567
21,070
11,386
697
7,177
13,893
39,590
0
L
Cernunnos
ReCane
Cernunnos
17,833
7,114
2,585
5,660
21,379
12,223
198
17,207
3,462
0
36,873
W
Morgan Le Fay
SwoozyElite
Morgan Le Fay
16,135
913
3,811
5,190
17,685
8,465
827
7,561
10,124
33,340
0
L
Fenrir
14,275
2,187
3,342
3,813
23,490
30,718
0
17,611
5,269
0
17,145
W
Mercury
slamdunk3007
Mercury
6,617
1,601
3,171
2,099
19,617
18,252
559
7,173
12,444
0
10,654
L
Geb
14,063
226
2,981
7,090
23,118
37,179
0
18,641
3,388
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
61,465
145
Minions Killed
171
0
Camps Cleared
0
1,430,012
Distance Traveled
1,568,450
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,035
649
36
2
0
267,920
0
L
Ullr
9,471
557
33
2
0
285,890
1
W
Discordia
13,575
799
27
2
0
300,688
0
W
Kukulkan
12,960
762
57
3
0
316,899
0
W
Baba Yaga
13,629
802
43
3
0
326,102
1
L
Cernunnos
12,213
718
45
3
0
258,887
0
W
Morgan Le Fay
10,802
635
35
2
0
302,083
2
L
Fenrir
12,489
735
8
0
0
286,333
4
W
Mercury
10,499
618
9
1
0
322,678
0
L
Geb
11,973
704
23
1
0
330,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role