Player Matchup

Heimdallr
Heimdallr
ConcreteAbyss25
Heimdallr
Level 28
God Stats
84W - 73L
1,495 SR
Queue Stats
165W - 169L
1,423 Elo+
Party 3
Scylla
Scylla
D1zzy247
Scylla
Level 27
God Stats
18W - 16L
1,568 SR
Queue Stats
128W - 109L
1,454 Elo+
Party 3
Fafnir
Fafnir
Drag_ar
Fafnir
Level 16
God Stats
6W - 4L
1,462 SR
Queue Stats
30W - 32L
1,330 Elo+
Party 1
Baba Yaga
Baba Yaga
II-Tinix-II
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,389 Elo+
Party 1
Hera
Hera
SpercySey
Hera
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
87W - 65L
1,329 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,385 Elo+

VS

Team Averages
Level 22
1,525 SR
1,473 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Hextrex13
Heimdallr
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RolandDeschain91
Gilgamesh
Level 28
God Stats
50W - 30L
1,612 SR
Queue Stats
132W - 81L
1,495 Elo+
Solo
Cerberus
Cerberus
Sawdth
Cerberus
Level 12
God Stats
21W - 23L
1,284 SR
Queue Stats
44W - 51L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
yudzhh
Danzaburou
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
31W - 24L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConcreteAbyss25
Heimdallr
17
1 / 6 / 4
10,364
942
8,351
13,810
5,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
D1zzy247
Scylla
17
5 / 2 / 1
11,853
1,078
14,383
10,123
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Drag_ar
Fafnir
17
0 / 2 / 4
11,439
1,040
4,099
15,934
19,529
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
II-Tinix-II
Baba Yaga
16
1 / 9 / 2
9,986
908
9,679
16,977
6,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
16
0 / 6 / 3
9,758
887
6,411
10,668
8,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

108

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 3 / 9
12,325
1,120
20,805
14,339
10,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Hextrex13
Heimdallr
17
0 / 0 / 8
9,577
871
4,178
1,559
668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
18
7 / 2 / 13
11,716
1,065
14,755
14,315
16,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Sawdth
Cerberus
17
1 / 1 / 12
10,341
940
6,301
11,841
13,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
yudzhh
Danzaburou
18
7 / 1 / 12
11,877
1,080
15,705
8,665
3,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
7
Kills
25
25
Deaths
7
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
3
9
4.83
L
Heimdallr
ConcreteAbyss25
Heimdallr
1
6
4
0.5
L
Scylla
D1zzy247
Scylla
5
2
1
2.75
L
Fafnir
Drag_ar
Fafnir
0
2
4
1
W
Heimdallr
Hextrex13
Heimdallr
0
0
8
4
L
Baba Yaga
II-Tinix-II
Baba Yaga
1
9
2
0.22
W
Gilgamesh
7
2
13
6.75
W
Cerberus
Sawdth
Cerberus
1
1
12
7
L
Hera
0
6
3
0.25
W
Danzaburou
yudzhh
Danzaburou
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,923
Damage
61,744
67,512
Taken
50,719
45,280
Mitigated
44,264
6,860
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,805
1,105
426
4,022
14,339
10,948
0
11,708
2,631
35,728
0
L
Heimdallr
ConcreteAbyss25
Heimdallr
8,351
5,613
0
337
13,810
5,754
0
5,871
7,939
0
16,698
L
Scylla
D1zzy247
Scylla
14,383
1,976
0
698
10,123
4,462
0
4,194
5,929
36,916
0
L
Fafnir
Drag_ar
Fafnir
4,099
1,370
281
2,561
15,934
19,529
0
5,825
10,109
13,785
0
W
Heimdallr
Hextrex13
Heimdallr
4,178
1,578
0
0
1,559
668
0
1,166
393
0
18,894
L
Baba Yaga
II-Tinix-II
Baba Yaga
9,679
1,361
0
2,299
16,977
6,636
0
6,874
10,103
31,328
0
W
Gilgamesh
14,755
4,289
0
1,027
14,315
16,052
0
7,705
6,610
0
32,439
W
Cerberus
Sawdth
Cerberus
6,301
474
0
976
11,841
13,026
0
7,748
4,093
19,803
0
L
Hera
6,411
2,009
298
386
10,668
8,899
0
4,342
6,326
25,780
0
W
Danzaburou
yudzhh
Danzaburou
15,705
6,325
0
2,598
8,665
3,570
0
6,245
2,420
0
39,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
55,836
193
Minions Killed
189
4
Camps Cleared
3
940,915
Distance Traveled
935,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,325
1,120
39
4
1
190,278
0
L
Heimdallr
10,364
942
17
2
2
189,755
0
L
Scylla
11,853
1,078
52
5
0
209,251
0
L
Fafnir
11,439
1,040
16
1
1
200,533
0
W
Heimdallr
9,577
871
34
3
0
81,110
0
L
Baba Yaga
9,986
908
51
5
1
174,242
0
W
Gilgamesh
11,716
1,065
37
3
0
272,101
1
W
Cerberus
10,341
940
24
2
0
212,726
0
L
Hera
9,758
887
57
5
0
167,134
1
W
Danzaburou
11,877
1,080
55
5
2
178,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role