Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Atticusfin
Thor
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 79L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
Hammbone8234
Cthulhu
Level 2
God Stats
2W - 0L
1,718 SR
Queue Stats
4W - 3L
1,684 Elo+
Solo
Izanami
Izanami
Mage7127
Izanami
Level 27
God Stats
2W - 3L
1,600 SR
Queue Stats
29W - 27L
1,534 Elo+
Solo
Guan Yu
Guan Yu
xFootEnthusiastx
Guan Yu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 73L
1,679 Elo+
Solo
Team Averages
Level 40
1,564 SR
1,616 Elo+

VS

Team Averages
Level 22
1,446 SR
1,553 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GTForce_BARROS
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,234 SR
Queue Stats
12W - 15L
1,456 Elo+
Solo
Mercury
Mercury
Jirumaru
Mercury
Level 29
God Stats
13W - 10L
1,654 SR
Queue Stats
348W - 363L
1,622 Elo+
Solo
Achilles
Achilles
PrideTribe12
Achilles
Level 19
God Stats
0W - 2L
1,324 SR
Queue Stats
54W - 47L
1,635 Elo+
Solo
Artemis
Artemis
QwQ4709
Artemis
Level 27
God Stats
8W - 10L
1,520 SR
Queue Stats
116W - 104L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
5 / 0 / 5
6,402
640
5,316
5,336
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
11 / 0 / 6
6,937
694
8,150
5,594
1,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Hammbone8234
Cthulhu
9
3 / 0 / 7
5,944
594
2,198
4,445
2,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Mage7127
Izanami
10
2 / 0 / 3
5,963
596
1,731
4,675
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,933
593
4,173
8,736
3,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 4 / 0
4,309
431
4,688
4,536
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
GTForce_BARROS
Morgan Le Fay
5
0 / 7 / 0
4,045
405
855
5,323
1,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Jirumaru
Mercury
9
0 / 3 / 1
5,049
505
1,331
7,195
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PrideTribe12
Achilles
10
3 / 0 / 0
5,552
555
4,650
7,000
4,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
QwQ4709
Artemis
6
0 / 7 / 0
4,176
418
3,620
6,537
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
3
3
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
L
Vulcan
 
Vulcan
0
4
0
0
W
11
0
6
14
L
Morgan Le Fay
GTForce_BARROS
Morgan Le Fay
0
7
0
0
W
Cthulhu
Hammbone8234
Cthulhu
3
0
7
6.5
L
Mercury
Jirumaru
Mercury
0
3
1
0.17
W
Izanami
Mage7127
Izanami
2
0
3
3.5
L
Achilles
PrideTribe12
Achilles
3
0
0
3
L
Artemis
QwQ4709
Artemis
0
7
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
15,144
28,786
Taken
30,591
10,808
Mitigated
10,589
12,412
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,316
298
367
2,788
5,336
2,025
756
973
4,281
32,368
0
L
Vulcan
 
Vulcan
4,688
1,265
0
905
4,536
1,044
0
1,118
3,418
20,667
0
W
8,150
2,713
0
1,991
5,594
1,545
0
932
4,559
0
27,879
L
Morgan Le Fay
GTForce_BARROS
Morgan Le Fay
855
131
0
0
5,323
1,375
640
1,992
3,331
9,431
0
W
Cthulhu
Hammbone8234
Cthulhu
2,198
111
109
1,250
4,445
2,061
0
1,388
2,857
15,426
0
L
Mercury
Jirumaru
Mercury
1,331
655
0
2,230
7,195
2,514
0
2,612
4,583
0
21,840
W
Izanami
Mage7127
Izanami
1,731
1,079
0
1,516
4,675
1,540
0
1,786
2,693
0
38,738
L
Achilles
PrideTribe12
Achilles
4,650
1,419
0
3,457
7,000
4,043
0
0
7,000
3,115
26,923
L
Artemis
QwQ4709
Artemis
3,620
1,857
0
250
6,537
1,613
0
1,792
4,745
0
11,441
W
4,173
1,541
0
4,391
8,736
3,637
301
448
8,288
152
33,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
23,131
300
Minions Killed
185
0
Camps Cleared
0
948,259
Distance Traveled
937,044
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,402
640
70
7
0
172,461
2
L
Vulcan
4,309
431
33
3
0
191,014
1
W
Thor
6,937
694
35
4
0
205,859
1
L
Morgan Le Fay
4,045
405
16
2
0
182,275
0
W
Cthulhu
5,944
594
25
3
0
202,460
0
L
Mercury
5,049
505
56
6
0
192,746
1
W
Izanami
5,963
596
83
8
0
186,221
0
L
Achilles
5,552
555
58
6
0
195,255
2
L
Artemis
4,176
418
22
2
0
175,754
2
W
Guan Yu
5,933
593
87
9
0
181,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role