Player Matchup

Pele
Pele
BlackWar007249
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,413 Elo+
Solo
Ra
Ra
Dekidek
Ra
Level 27
God Stats
2W - 4L
1,296 SR
Queue Stats
70W - 83L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Super_D_9000
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,667 Elo+
Solo
Poseidon
Poseidon
maniatico_99
Poseidon
Level 26
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Hel
Hel
tomastimo
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,388 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,471 Elo+

VS

Team Averages
Level 39
1,637 SR
1,485 Elo+
Zeus
Zeus
ConnorJoCFuss
Zeus
Level 127
God Stats
8W - 2L
1,671 SR
Queue Stats
14W - 7L
1,551 Elo+
Party 1
Vamana
Vamana
CurvedBus
Vamana
Level 19
God Stats
11W - 15L
1,846 SR
Queue Stats
99W - 123L
1,368 Elo+
Solo
King Arthur
King Arthur
Gman222
King Arthur
Level 7
God Stats
8W - 4L
1,581 SR
Queue Stats
8W - 4L
1,551 Elo+
Party 1
Neith
Neith
SimonStenbirk
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Hera
Hera
TOTOMO
Hera
Level 28
God Stats
9W - 7L
1,586 SR
Queue Stats
142W - 140L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,704
870
4,821
20,592
8,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 2
8,759
876
9,493
18,750
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Super_D_9000
Cthulhu
14
0 / 12 / 2
8,036
804
4,005
21,294
12,473
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
maniatico_99
Poseidon
15
1 / 6 / 2
9,046
905
11,034
15,032
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 10 / 3
8,854
885
2,085
15,326
7,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 22
12,725
1,273
35,193
8,780
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
CurvedBus
Vamana
17
3 / 0 / 19
9,994
999
5,358
8,240
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Gman222
King Arthur
18
6 / 1 / 27
10,669
1,067
9,900
7,912
8,954
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
13 / 1 / 21
11,625
1,163
20,346
8,147
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
TOTOMO
Hera
18
6 / 1 / 24
11,008
1,101
11,813
5,327
2,111
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
156
3
Kills
43
43
Deaths
3
11
Assists
113
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
15
0
22
26
W
Vamana
CurvedBus
Vamana
3
0
19
12.5
L
1
6
2
0.33
W
King Arthur
Gman222
King Arthur
6
1
27
19.5
W
13
1
21
23.5
L
Cthulhu
Super_D_9000
Cthulhu
0
12
2
0.08
W
Hera
TOTOMO
Hera
6
1
24
18
L
Poseidon
maniatico_99
Poseidon
1
6
2
0.33
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
82,610
90,994
Taken
38,406
41,537
Mitigated
24,061
3,384
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,821
2,028
0
505
20,592
8,396
0
11,204
9,338
0
10,752
W
35,193
3,533
470
4,919
8,780
3,569
0
6,293
2,301
50,965
0
W
Vamana
CurvedBus
Vamana
5,358
2,873
0
1,606
8,240
5,816
0
4,354
2,511
0
10,667
L
9,493
680
456
601
18,750
7,563
0
8,972
9,555
29,144
0
W
King Arthur
Gman222
King Arthur
9,900
2,093
0
992
7,912
8,954
0
5,282
2,514
0
19,195
W
20,346
10,475
0
4,135
8,147
3,611
0
6,011
1,952
0
41,005
L
Cthulhu
Super_D_9000
Cthulhu
4,005
494
0
135
21,294
12,473
0
11,635
9,287
8,585
0
W
Hera
TOTOMO
Hera
11,813
3,502
497
608
5,327
2,111
0
3,963
1,240
31,859
0
L
Poseidon
maniatico_99
Poseidon
11,034
769
0
353
15,032
5,736
0
9,264
5,768
31,288
0
L
2,085
827
1,082
252
15,326
7,369
0
5,931
9,169
23,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
56,021
147
Minions Killed
173
5
Camps Cleared
6
804,134
Distance Traveled
979,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,704
870
7
1
1
192,660
0
W
Zeus
12,725
1,273
46
5
1
181,728
0
W
Vamana
9,994
999
8
1
3
238,664
0
L
Ra
8,759
876
36
4
0
182,293
1
W
King Arthur
10,669
1,067
24
2
0
193,825
0
W
Neith
11,625
1,163
51
5
1
175,557
0
L
Cthulhu
8,036
804
10
1
0
117,141
0
W
Hera
11,008
1,101
44
4
1
189,465
0
L
Poseidon
9,046
905
55
6
1
175,004
0
L
Hel
8,854
885
39
4
3
137,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role