Player Matchup

Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond I
Aleksey500
Raijin
Diamond I
Level 148
God Stats
13W - 8L
1,797 SR
Queue Stats
122W - 86L
2,438 MMR
Party 1
Hades
Hades
Diamond II
BlackSpell
Hades
Diamond II
Level 159
God Stats
39W - 24L
1,919 SR
Queue Stats
378W - 343L
2,345 MMR
Solo
Nemesis
Nemesis
Diamond III
HimutoLeeChannel
Nemesis
Diamond III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
2,188 MMR
Party 1
Rama
Rama
Diamond II
YoloMcRaket
Rama
Diamond II
Level 156
God Stats
23W - 15L
1,738 SR
Queue Stats
121W - 121L
2,307 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,691 SR
2,156 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,563 SR
2,154 MMR
The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond IV
Dispersiea
Bellona
Diamond IV
Level 157
God Stats
2W - 1L
1,566 SR
Queue Stats
270W - 264L
2,188 MMR
Solo
Mercury
Mercury
Diamond II
Priden
Mercury
Diamond II
Level 88
God Stats
6W - 9L
1,447 SR
Queue Stats
320W - 319L
2,232 MMR
Solo
Anhur
Anhur
Diamond III
TheTychee
Anhur
Diamond III
Level 157
God Stats
15W - 13L
1,689 SR
Queue Stats
283W - 271L
2,223 MMR
Solo
Terra
Terra
Masters
Thorín
Terra
Masters
Level 160
God Stats
15W - 18L
1,613 SR
Queue Stats
670W - 639L
2,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 4
6,065
551
2,790
7,471
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Aleksey500
Raijin
12
4 / 2 / 5
6,949
632
4,212
6,227
2,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
12
1 / 2 / 5
6,874
625
5,889
6,656
3,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
7 / 2 / 2
7,212
656
6,922
8,982
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 1
7,066
642
3,757
5,352
1,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaSolPersephoneTiamatGilgamesh

VS

Bans
Morgan Le FaySobekTsukuyomiGebTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 4 / 0
6,901
627
5,561
4,222
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Dispersiea
Bellona
10
1 / 4 / 1
5,686
517
5,847
11,650
9,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Priden
Mercury
9
0 / 5 / 3
5,479
498
3,291
7,551
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
TheTychee
Anhur
10
0 / 3 / 0
5,510
501
2,738
6,200
1,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Thorín
Terra
10
2 / 0 / 2
6,435
585
4,686
6,070
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
7
7
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
4
4
L
The Morrigan
 
The Morrigan
4
4
0
1
W
Raijin
Aleksey500
Raijin
4
2
5
3.25
W
Hades
1
2
5
1.75
L
Bellona
Dispersiea
Bellona
1
4
1
0.38
W
7
2
2
4
L
Mercury
Priden
Mercury
0
5
3
0.3
L
Anhur
TheTychee
Anhur
0
3
0
0
L
Terra
Thorín
Terra
2
0
2
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
22,123
34,688
Taken
35,693
14,412
Mitigated
17,517
15,354
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,790
668
1,264
2,253
7,471
3,576
0
2,069
5,182
13,255
0
L
The Morrigan
 
The Morrigan
5,561
1,704
0
465
4,222
1,198
0
1,618
2,494
45,480
2,182
W
Raijin
Aleksey500
Raijin
4,212
641
240
1,691
6,227
2,705
0
2,202
4,025
43,057
0
W
Hades
5,889
1,987
278
3,716
6,656
3,552
0
358
6,298
32,879
0
L
Bellona
Dispersiea
Bellona
5,847
2,651
0
5,571
11,650
9,765
0
6,641
4,986
0
33,046
W
6,922
2,438
0
3,358
8,982
3,152
0
2,742
5,911
0
37,442
L
Mercury
Priden
Mercury
3,291
1,520
0
130
7,551
1,996
0
1,909
5,597
0
32,421
L
Anhur
TheTychee
Anhur
2,738
1,066
0
2,146
6,200
1,387
0
346
5,816
0
30,857
L
Terra
Thorín
Terra
4,686
465
904
3,381
6,070
3,171
0
2,198
3,842
18,501
0
W
3,757
2,208
0
2,554
5,352
1,427
510
295
5,057
0
52,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
30,011
354
Minions Killed
319
0
Camps Cleared
0
1,102,158
Distance Traveled
1,064,040
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,065
551
22
2
0
205,152
2
L
The Morrigan
6,901
627
107
10
0
216,345
4
W
Raijin
6,949
632
81
7
0
210,353
5
W
Hades
6,874
625
84
8
0
213,919
3
L
Bellona
5,686
517
60
5
0
204,634
1
W
Nemesis
7,212
656
65
6
0
260,137
4
L
Mercury
5,479
498
58
5
0
204,592
1
L
Anhur
5,510
501
62
6
0
198,873
3
L
Terra
6,435
585
32
3
0
239,596
4
W
Rama
7,066
642
102
9
0
212,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role