Player Matchup

Hachiman
Hachiman
NomadicHawk5689
Hachiman
Level 23
God Stats
6W - 7L
1,353 SR
Queue Stats
88W - 113L
1,360 Elo+
Party 1
Anubis
Anubis
RAegiput
Anubis
Level 17
God Stats
9W - 2L
1,562 SR
Queue Stats
34W - 21L
1,510 Elo+
Solo
Fenrir
Fenrir
YoungspideyC208
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 1
Yemoja
Yemoja
hajkhanom
Yemoja
Level 29
God Stats
16W - 19L
1,460 SR
Queue Stats
191W - 248L
1,288 Elo+
Solo
Odin
Odin
ふくへりら
Odin
Level 14
God Stats
2W - 1L
1,512 SR
Queue Stats
25W - 19L
1,415 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,404 Elo+

VS

Team Averages
Level 14
1,358 SR
1,296 Elo+
Nemesis
Nemesis
DIVNAUTS428Kou
Nemesis
Level 13
God Stats
1W - 4L
1,257 SR
Queue Stats
23W - 46L
1,122 Elo+
Party 2
Achilles
Achilles
SHIN_DIVNAUTS
Achilles
Level 28
God Stats
5W - 12L
1,312 SR
Queue Stats
80W - 140L
1,219 Elo+
Party 2
Artemis
Artemis
ZakyVirus
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
frieddog1998
Merlin
Level 4
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Khepri
Khepri
yu-ri_DIVNAUTS
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 76L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 3 / 12
10,072
504
9,611
10,310
3,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
RAegiput
Anubis
18
22 / 0 / 8
12,371
619
29,755
8,440
5,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 9
9,577
479
7,732
14,497
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
hajkhanom
Yemoja
15
2 / 0 / 13
9,549
477
4,799
6,414
6,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
12 / 0 / 9
11,509
575
8,704
14,237
19,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 13 / 1
8,442
422
9,350
18,026
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SHIN_DIVNAUTS
Achilles
13
3 / 6 / 2
8,288
414
7,713
18,262
14,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ZakyVirus
Artemis
10
0 / 13 / 0
6,210
311
125
13,237
3,060
Merlin
3
0 / 3 / 0
5,445
272
222
2,354
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 10 / 1
7,235
362
4,334
25,189
17,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
44
Kills
9
9
Deaths
45
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
13
1
0.42
W
Hachiman
4
3
12
3.33
W
Anubis
RAegiput
Anubis
22
0
8
26
L
Achilles
SHIN_DIVNAUTS
Achilles
3
6
2
0.67
W
4
6
9
1.42
L
Artemis
ZakyVirus
Artemis
0
13
0
0
L
Merlin
0
3
0
0
W
Yemoja
hajkhanom
Yemoja
2
0
13
8.5
L
1
10
1
0.15
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,601
Damage
21,744
53,898
Taken
77,068
41,747
Mitigated
40,484
24,108
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,350
4,116
0
418
18,026
4,721
12
4,844
13,182
0
44,688
W
Hachiman
9,611
5,908
0
797
10,310
3,773
3,736
1,148
9,162
0
69,355
W
Anubis
RAegiput
Anubis
29,755
2,879
0
5,897
8,440
5,765
1,765
1,263
7,177
76,325
0
L
Achilles
SHIN_DIVNAUTS
Achilles
7,713
572
0
1,700
18,262
14,561
215
6,613
11,644
0
39,168
W
7,732
3,096
0
3,836
14,497
6,857
680
582
13,915
0
48,441
L
Artemis
ZakyVirus
Artemis
125
125
0
0
13,237
3,060
170
6,248
6,989
0
3,087
L
Merlin
222
0
0
0
2,354
315
142
961
1,393
4,243
0
W
Yemoja
hajkhanom
Yemoja
4,799
1,148
3,627
2,760
6,414
6,022
3,034
1,002
5,412
29,361
0
L
4,334
528
0
476
25,189
17,827
0
15,888
9,301
23,565
0
W
8,704
1,399
0
7,191
14,237
19,330
2,546
561
13,676
0
46,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
35,620
444
Minions Killed
185
0
Camps Cleared
0
1,780,601
Distance Traveled
1,354,593
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,442
422
70
4
0
343,785
4
W
Hachiman
10,072
504
106
5
0
365,104
5
W
Anubis
12,371
619
107
5
0
351,893
0
L
Achilles
8,288
414
72
4
0
356,223
7
W
Fenrir
9,577
479
76
4
0
394,457
1
L
Artemis
6,210
311
5
0
0
241,025
0
L
Merlin
5,445
272
9
0
0
89,807
1
W
Yemoja
9,549
477
44
2
0
315,367
1
L
Khepri
7,235
362
29
1
0
323,753
3
W
Odin
11,509
575
111
6
0
353,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role