Player Matchup

Guan Yu
Guan Yu
Dralatrake
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Mercury
Mercury
KINGKUYT
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 1
Hercules
Hercules
LaSaline
Hercules
Level 24
God Stats
6W - 10L
1,701 SR
Queue Stats
147W - 157L
1,495 Elo+
Solo
Freya
Freya
iAmDauntlesss
Freya
Level 17
God Stats
2W - 4L
1,395 SR
Queue Stats
15W - 12L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
j053ph6
Morgan Le Fay
Level 22
God Stats
1W - 3L
1,299 SR
Queue Stats
274W - 237L
1,613 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,575 Elo+

VS

Team Averages
Level 28
1,540 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LokiMainW
Cthulhu
Level 26
God Stats
2W - 3L
1,426 SR
Queue Stats
51W - 38L
1,623 Elo+
Solo
Khepri
Khepri
MAKAKVIC
Khepri
Level 29
God Stats
23W - 14L
1,729 SR
Queue Stats
179W - 194L
1,544 Elo+
Party 2
Agni
Agni
Superchopsu
Agni
Level 26
God Stats
10W - 11L
1,516 SR
Queue Stats
64W - 45L
1,579 Elo+
Solo
Nemesis
Nemesis
isekream
Nemesis
Level 29
God Stats
15W - 18L
1,530 SR
Queue Stats
143W - 142L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dralatrake
Guan Yu
11
1 / 5 / 1
6,797
425
2,196
9,433
5,343
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
KINGKUYT
Mercury
11
2 / 7 / 2
7,178
449
4,852
12,306
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
LaSaline
Hercules
10
0 / 5 / 2
6,005
375
4,666
13,303
13,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 1
6,902
431
3,395
11,686
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
j053ph6
Morgan Le Fay
12
0 / 2 / 1
6,942
434
4,735
8,400
5,094
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
7 / 1 / 3
8,279
517
12,009
6,681
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LokiMainW
Cthulhu
13
5 / 2 / 7
8,858
554
9,015
15,751
10,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
MAKAKVIC
Khepri
12
1 / 1 / 8
8,200
513
4,581
7,333
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 0 / 3
10,052
628
6,622
8,045
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
isekream
Nemesis
14
8 / 1 / 6
8,993
562
8,633
10,616
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
25
25
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
3
8.5
L
Guan Yu
Dralatrake
Guan Yu
1
5
1
0.3
L
Mercury
KINGKUYT
Mercury
2
7
2
0.43
L
Hercules
LaSaline
Hercules
0
5
2
0.2
W
Cthulhu
LokiMainW
Cthulhu
5
2
7
4.25
W
Khepri
MAKAKVIC
Khepri
1
1
8
5
W
4
0
3
5.5
L
2
6
1
0.42
W
Nemesis
isekream
Nemesis
8
1
6
11
L
Morgan Le Fay
j053ph6
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
40,860
55,128
Taken
48,426
30,973
Mitigated
27,637
11,150
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,009
5,737
0
2,021
6,681
3,209
4,135
228
6,453
0
60,639
L
Guan Yu
Dralatrake
Guan Yu
2,196
801
212
620
9,433
5,343
0
5,491
3,932
0
25,709
L
Mercury
KINGKUYT
Mercury
4,852
2,665
0
720
12,306
4,104
0
3,277
8,951
0
39,349
L
Hercules
LaSaline
Hercules
4,666
1,062
0
4,009
13,303
13,274
0
4,114
9,133
0
26,515
W
Cthulhu
LokiMainW
Cthulhu
9,015
1,395
193
5,731
15,751
10,619
119
1,304
14,447
40,470
0
W
Khepri
MAKAKVIC
Khepri
4,581
243
0
2,448
7,333
6,649
572
1,671
5,662
20,348
0
W
6,622
458
117
3,800
8,045
2,776
334
2,310
5,735
65,010
0
L
3,395
978
0
3,239
11,686
3,158
0
3,107
8,479
18,805
0
W
Nemesis
isekream
Nemesis
8,633
4,266
0
3,183
10,616
4,384
1,013
2,680
7,936
0
45,234
L
Morgan Le Fay
j053ph6
Morgan Le Fay
4,735
464
0
2,350
8,400
5,094
0
3,747
4,415
43,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
44,382
305
Minions Killed
421
0
Camps Cleared
0
1,386,253
Distance Traveled
1,600,551
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,279
517
94
6
0
280,617
5
L
Guan Yu
6,797
425
60
4
0
273,885
0
L
Mercury
7,178
449
82
5
0
285,632
4
L
Hercules
6,005
375
50
3
0
270,321
3
W
Cthulhu
8,858
554
69
4
0
315,255
2
W
Khepri
8,200
513
29
2
0
311,031
4
W
Agni
10,052
628
149
9
0
332,372
4
L
Freya
6,902
431
40
3
0
274,429
0
W
Nemesis
8,993
562
80
5
0
361,276
3
L
Morgan Le Fay
6,942
434
73
5
0
281,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role