Player Matchup

Hades
Hades
Gold I
 
Hades
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
InsaneStriker44
Gilgamesh
Platinum IV
Level 125
God Stats
70W - 44L
1,633 SR
Queue Stats
539W - 514L
1,697 MMR
Party 2
Athena
Athena
Gold IV
natalie_ru71
Athena
Gold IV
Level 146
God Stats
54W - 50L
1,472 SR
Queue Stats
579W - 632L
1,257 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,535 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,514 SR
1,331 MMR
Cthulhu
Cthulhu
Silver II
Bambi-des-bois-
Cthulhu
Silver II
Level 124
God Stats
89W - 87L
1,574 SR
Queue Stats
159W - 173L
1,067 MMR
Solo
Scylla
Scylla
Gold IV
GnS Ichigo
Scylla
Gold IV
Level 104
God Stats
1W - 2L
1,562 SR
Queue Stats
47W - 59L
1,256 MMR
Party 1
Camazotz
Camazotz
Gold I
lvenoml
Camazotz
Gold I
Level 56
God Stats
3W - 1L
1,405 SR
Queue Stats
33W - 33L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 1 / 8
11,088
739
11,582
14,411
9,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
InsaneStriker44
Gilgamesh
14
6 / 1 / 7
10,529
702
14,514
16,797
16,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
3 / 3 / 9
10,799
720
6,309
19,908
24,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatPersephoneCu ChulainnLokiMorgan Le Fay

VS

Bans
AchillesSobekCupidCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
9,604
640
11,019
12,280
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
GnS Ichigo
Scylla
13
1 / 6 / 4
9,420
628
8,801
9,871
3,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
lvenoml
Camazotz
13
3 / 6 / 2
9,620
641
12,921
20,793
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
5
5
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
8
9
L
1
3
4
1
L
Scylla
GnS Ichigo
Scylla
1
6
4
0.5
W
Gilgamesh
InsaneStriker44
Gilgamesh
6
1
7
9.5
L
Camazotz
lvenoml
Camazotz
3
6
2
0.67
W
Athena
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
32,741
51,116
Taken
42,944
50,311
Mitigated
25,502
13,778
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,582
844
1,448
7,730
14,411
9,270
2,187
6,176
8,235
54,860
0
L
11,019
432
375
1,224
12,280
13,348
52
5,697
6,036
30,792
0
L
Scylla
GnS Ichigo
Scylla
8,801
364
0
871
9,871
3,504
52
4,381
5,307
32,085
0
W
Gilgamesh
InsaneStriker44
Gilgamesh
14,514
4,003
0
1,923
16,797
16,701
844
6,000
10,797
0
32,692
L
Camazotz
lvenoml
Camazotz
12,921
4,017
0
8,569
20,793
8,650
0
7,813
12,336
0
40,194
W
Athena
6,309
968
0
2,677
19,908
24,340
353
7,644
12,264
19,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
28,644
147
Minions Killed
137
0
Camps Cleared
0
885,769
Distance Traveled
813,660
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,088
739
92
6
0
288,931
0
L
Cthulhu
9,604
640
31
2
0
285,491
2
L
Scylla
9,420
628
60
4
0
248,834
1
W
Gilgamesh
10,529
702
34
2
0
281,161
0
L
Camazotz
9,620
641
46
3
0
279,335
4
W
Athena
10,799
720
21
1
0
315,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role