Player Matchup

Hera
Hera
 
Hera
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Acoustakin
Danzaburou
Level 8
God Stats
12W - 12L
1,518 SR
Queue Stats
18W - 13L
1,491 Elo+
Solo
Yemoja
Yemoja
Piggynuggy6
Yemoja
Level 5
God Stats
1W - 3L
1,180 SR
Queue Stats
5W - 11L
1,077 Elo+
Solo
Anhur
Anhur
Timur_habibulin
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,456 Elo+
Solo
Artemis
Artemis
yuny6
Artemis
Level 23
God Stats
113W - 82L
1,645 SR
Queue Stats
305W - 331L
1,302 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,365 Elo+

VS

Team Averages
Level 17
1,483 SR
1,453 Elo+
Guan Yu
Guan Yu
DessaCat
Guan Yu
Level 22
God Stats
0W - 2L
1,196 SR
Queue Stats
54W - 71L
1,454 Elo+
Solo
Xing Tian
Xing Tian
MuhrkleDat
Xing Tian
Level 28
God Stats
6W - 2L
1,718 SR
Queue Stats
49W - 24L
1,687 Elo+
Solo
Tiamat
Tiamat
Prince160310
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,344 Elo+
Solo
Khepri
Khepri
dogbaily
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,448 Elo+
Solo
Fafnir
Fafnir
sidus43
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
8 / 2 / 6
12,115
1,212
28,483
6,875
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Acoustakin
Danzaburou
15
1 / 0 / 7
9,174
917
9,124
7,596
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
15
0 / 7 / 4
8,825
883
4,222
11,006
9,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 3
9,774
977
6,089
8,725
2,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
yuny6
Artemis
16
2 / 1 / 7
9,747
975
6,880
7,475
6,309
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

307

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DessaCat
Guan Yu
14
0 / 0 / 2
8,220
822
1,023
3,239
2,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
MuhrkleDat
Xing Tian
16
5 / 0 / 1
10,790
1,079
10,390
11,167
11,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
4 / 6 / 3
9,334
933
12,107
15,671
9,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
dogbaily
Khepri
16
2 / 4 / 6
9,847
985
6,574
21,178
25,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
sidus43
Fafnir
14
1 / 5 / 5
9,321
932
5,029
9,924
6,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
12
12
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
2
6
5.5
W
Danzaburou
Acoustakin
Danzaburou
1
0
7
4.5
L
Guan Yu
DessaCat
Guan Yu
0
0
2
1
L
Xing Tian
MuhrkleDat
Xing Tian
5
0
1
5.5
W
Yemoja
0
7
4
0.29
L
Tiamat
4
6
3
0.92
W
4
2
3
2.75
L
Khepri
dogbaily
Khepri
2
4
6
1.25
L
Fafnir
sidus43
Fafnir
1
5
5
0.7
W
Artemis
yuny6
Artemis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,798
Damage
35,123
41,677
Taken
61,179
23,678
Mitigated
54,564
3,271
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
28,483
8,459
0
222
6,875
2,539
0
5,500
1,375
69,288
0
W
Danzaburou
Acoustakin
Danzaburou
9,124
6,884
0
2,049
7,596
2,702
0
6,738
858
0
14,589
L
Guan Yu
DessaCat
Guan Yu
1,023
186
687
788
3,239
2,101
0
1,397
1,842
0
6,047
L
Xing Tian
MuhrkleDat
Xing Tian
10,390
1,444
0
176
11,167
11,023
0
6,870
4,297
38,200
0
W
Yemoja
4,222
790
353
69
11,006
9,151
0
8,662
2,344
17,577
0
L
Tiamat
12,107
2,376
76
2,656
15,671
9,720
0
10,377
5,294
15,585
0
W
6,089
2,685
0
578
8,725
2,977
0
6,832
1,624
0
11,488
L
Khepri
dogbaily
Khepri
6,574
1,797
0
0
21,178
25,021
0
9,587
11,591
12,511
0
L
Fafnir
sidus43
Fafnir
5,029
2,791
0
1,354
9,924
6,699
0
4,474
5,450
11,543
0
W
Artemis
yuny6
Artemis
6,880
4,450
0
0
7,475
6,309
0
6,368
1,107
0
13,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
47,512
167
Minions Killed
105
5
Camps Cleared
0
819,979
Distance Traveled
765,690
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,115
1,212
123
12
2
184,347
0
W
Danzaburou
9,174
917
10
1
2
150,920
0
L
Guan Yu
8,220
822
5
1
0
71,845
0
L
Xing Tian
10,790
1,079
61
6
0
202,654
0
W
Yemoja
8,825
883
10
1
1
150,161
1
L
Tiamat
9,334
933
10
1
0
180,416
0
W
Anhur
9,774
977
15
2
0
169,194
0
L
Khepri
9,847
985
7
1
0
202,671
0
L
Fafnir
9,321
932
22
2
0
108,104
0
W
Artemis
9,747
975
9
1
0
165,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role