Player Matchup

Tsukuyomi
Tsukuyomi
CyberaticHydra
Tsukuyomi
Level 26
God Stats
5W - 1L
1,535 SR
Queue Stats
247W - 174L
1,570 Elo+
Party 1
Janus
Janus
Darkbox808
Janus
Level 28
God Stats
14W - 8L
1,619 SR
Queue Stats
266W - 188L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Krus0e
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 162L
1,574 Elo+
Party 1
Vamana
Vamana
ViolentKen
Vamana
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 64L
1,613 Elo+
Party 1
Anhur
Anhur
fru1tkun
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 1
Team Averages
Level 21
1,531 SR
1,608 Elo+

VS

Team Averages
Level 18
1,497 SR
1,503 Elo+
Ymir
Ymir
Air_Vortex3724
Ymir
Level 6
God Stats
0W - 4L
1,276 SR
Queue Stats
4W - 14L
1,670 Elo+
Solo
Neith
Neith
BynDuc
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Home_Alon
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
149W - 175L
1,396 Elo+
Solo
Bellona
Bellona
MaquinaMBS
Bellona
Level 30
God Stats
5W - 2L
1,515 SR
Queue Stats
187W - 210L
1,428 Elo+
Solo
Thor
Thor
maniatico_99
Thor
Level 25
God Stats
2W - 2L
1,479 SR
Queue Stats
61W - 74L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CyberaticHydra
Tsukuyomi
15
11 / 2 / 3
9,501
594
8,944
9,979
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
11 / 2 / 5
10,029
627
12,808
6,821
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Krus0e
Cthulhu
13
2 / 2 / 9
8,664
542
6,280
10,442
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
ViolentKen
Vamana
14
3 / 0 / 3
8,187
512
7,533
14,350
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
fru1tkun
Anhur
10
3 / 6 / 4
7,013
438
5,001
10,764
2,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 4
5,612
351
1,501
9,090
4,918
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
BynDuc
Neith
11
5 / 7 / 0
7,261
454
8,276
9,304
2,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Home_Alon
Morgan Le Fay
12
1 / 8 / 2
7,642
478
4,350
8,846
2,768
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MaquinaMBS
Bellona
12
1 / 6 / 0
7,223
451
9,357
15,695
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 4 / 2
8,262
516
5,951
13,977
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
30
Kills
12
12
Deaths
32
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Neith
BynDuc
Neith
5
7
0
0.71
W
Tsukuyomi
CyberaticHydra
Tsukuyomi
11
2
3
6.25
W
Janus
11
2
5
6.75
L
Morgan Le Fay
Home_Alon
Morgan Le Fay
1
8
2
0.25
W
Cthulhu
Krus0e
Cthulhu
2
2
9
3.25
L
Bellona
MaquinaMBS
Bellona
1
6
0
0.17
W
Vamana
ViolentKen
Vamana
3
0
3
4.5
W
Anhur
fru1tkun
Anhur
3
6
4
0.83
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,566
Damage
29,435
52,356
Taken
56,912
25,513
Mitigated
23,106
15,688
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,501
615
262
410
9,090
4,918
208
2,708
6,382
5,470
0
L
Neith
BynDuc
Neith
8,276
3,988
0
864
9,304
2,578
482
2,183
7,121
0
28,400
W
Tsukuyomi
CyberaticHydra
Tsukuyomi
8,944
2,039
0
3,637
9,979
3,595
32
1,496
8,483
0
48,324
W
Janus
12,808
1,073
0
2,208
6,821
1,638
2,669
727
6,094
58,188
0
L
Morgan Le Fay
Home_Alon
Morgan Le Fay
4,350
828
0
109
8,846
2,768
1,046
3,294
5,552
41,934
0
W
Cthulhu
Krus0e
Cthulhu
6,280
668
0
2,787
10,442
8,480
531
2,876
7,566
31,182
0
L
Bellona
MaquinaMBS
Bellona
9,357
5,781
0
3,240
15,695
8,544
0
3,274
12,421
0
40,015
W
Vamana
ViolentKen
Vamana
7,533
3,574
0
7,056
14,350
9,170
0
138
14,212
0
43,739
W
Anhur
fru1tkun
Anhur
5,001
3,358
0
0
10,764
2,630
409
614
10,150
0
18,515
L
5,951
1,612
0
2,723
13,977
4,298
0
7,629
6,348
0
39,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
36,000
375
Minions Killed
290
0
Camps Cleared
0
1,577,043
Distance Traveled
1,187,004
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,612
351
5
0
0
196,817
3
L
Neith
7,261
454
50
3
0
219,931
1
W
Tsukuyomi
9,501
594
96
6
0
329,814
0
W
Janus
10,029
627
114
7
0
328,227
1
L
Morgan Le Fay
7,642
478
75
5
0
263,645
0
W
Cthulhu
8,664
542
49
3
0
314,950
1
L
Bellona
7,223
451
83
5
0
245,478
1
W
Vamana
8,187
512
83
5
0
332,030
0
W
Anhur
7,013
438
33
2
0
272,022
0
L
Thor
8,262
516
77
5
0
261,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role