Player Matchup

Bacchus
Bacchus
IlMarlonHatesUlI
Bacchus
Level 27
God Stats
10W - 9L
1,611 SR
Queue Stats
59W - 64L
1,450 Elo+
Party 1
Hades
Hades
Pony_Hop
Hades
Level 120
God Stats
27W - 13L
1,704 SR
Queue Stats
550W - 510L
1,540 Elo+
Party 1
Nemesis
Nemesis
bxNoSkillxd
Nemesis
Level 95
God Stats
2W - 3L
1,387 SR
Queue Stats
372W - 324L
1,566 Elo+
Party 1
Tiamat
Tiamat
efsane-pvp
Tiamat
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
18W - 22L
1,435 Elo+
Party 1
Ullr
Ullr
iDontMeshU
Ullr
Level 115
God Stats
6W - 7L
1,591 SR
Queue Stats
615W - 547L
1,511 Elo+
Party 1
Team Averages
Level 75
1,604 SR
1,500 Elo+

VS

Team Averages
Level 103
1,612 SR
1,476 Elo+
Fenrir
Fenrir
DON MA GLASS831
Fenrir
Level 113
God Stats
8W - 5L
1,701 SR
Queue Stats
395W - 377L
1,519 Elo+
Party 2
Bacchus
Bacchus
I8-NOOR
Bacchus
Level 157
God Stats
118W - 112L
1,563 SR
Queue Stats
812W - 805L
1,468 Elo+
Solo
Mercury
Mercury
MadShooterMax
Mercury
Level 79
God Stats
3W - 1L
1,724 SR
Queue Stats
320W - 315L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
NotoriousG1993
Baron Samedi
Level 127
God Stats
30W - 21L
1,557 SR
Queue Stats
653W - 633L
1,484 Elo+
Solo
Cernunnos
Cernunnos
natalimilman
Cernunnos
Level 40
God Stats
3W - 4L
1,513 SR
Queue Stats
30W - 39L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
13,419
479
10,784
25,211
36,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Pony_Hop
Hades
19
3 / 10 / 3
13,213
472
20,702
30,332
39,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
bxNoSkillxd
Nemesis
20
8 / 8 / 5
14,962
534
16,899
27,024
16,144
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
efsane-pvp
Tiamat
18
0 / 5 / 3
12,489
446
1,909
15,095
8,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 5 / 6
14,251
509
10,549
18,923
9,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 17
14,962
534
20,668
29,099
28,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
I8-NOOR
Bacchus
20
13 / 5 / 10
14,667
524
21,533
21,728
17,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
20
12 / 2 / 11
16,935
605
22,154
22,476
10,754
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
NotoriousG1993
Baron Samedi
19
3 / 3 / 12
13,229
472
9,870
19,541
29,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
natalimilman
Cernunnos
20
0 / 7 / 10
12,798
457
12,077
21,475
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
19
Kills
35
35
Deaths
20
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
W
Bacchus
I8-NOOR
Bacchus
13
5
10
3.6
L
3
7
5
0.79
W
Mercury
12
2
11
8.75
W
Baron Samedi
NotoriousG1993
Baron Samedi
3
3
12
3
L
Hades
Pony_Hop
Hades
3
10
3
0.45
L
Nemesis
bxNoSkillxd
Nemesis
8
8
5
1.31
L
Tiamat
efsane-pvp
Tiamat
0
5
3
0.3
L
5
5
6
1.6
W
Cernunnos
natalimilman
Cernunnos
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,843
Damage
86,302
116,585
Taken
114,319
110,260
Mitigated
94,363
22,679
Healing
36,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,668
8,023
0
9,168
29,099
28,983
938
12,305
16,794
0
81,191
W
Bacchus
I8-NOOR
Bacchus
21,533
2,288
999
3,400
21,728
17,482
1,032
4,555
17,173
62,691
0
L
10,784
1,324
0
0
25,211
36,097
0
7,207
17,602
26,370
0
W
Mercury
22,154
14,568
0
5,742
22,476
10,754
2,490
7,302
15,174
0
138,410
W
Baron Samedi
NotoriousG1993
Baron Samedi
9,870
543
2,093
5,532
19,541
29,287
776
5,366
14,175
51,622
0
L
Hades
Pony_Hop
Hades
20,702
1,685
459
9,542
30,332
39,738
356
4,384
25,560
88,032
0
L
Nemesis
bxNoSkillxd
Nemesis
16,899
6,974
0
4,385
27,024
16,144
0
11,408
15,161
0
119,271
L
Tiamat
efsane-pvp
Tiamat
1,909
547
0
4,274
15,095
8,902
386
2,649
12,173
61,356
0
L
10,549
4,262
0
4,019
18,923
9,379
3,630
4,501
14,254
0
110,029
W
Cernunnos
natalimilman
Cernunnos
12,077
6,309
1,913
7,274
21,475
7,857
6,776
4,582
16,893
0
113,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,334
Gold Earned
72,591
655
Minions Killed
644
0
Camps Cleared
0
2,389,780
Distance Traveled
2,713,638
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,962
534
107
4
0
564,561
6
W
Bacchus
14,667
524
100
4
0
583,978
2
L
Bacchus
13,419
479
30
1
0
468,439
3
W
Mercury
16,935
605
215
8
0
633,834
5
W
Baron Samedi
13,229
472
68
2
0
470,222
4
L
Hades
13,213
472
168
6
0
409,407
3
L
Nemesis
14,962
534
165
6
0
568,351
2
L
Tiamat
12,489
446
115
4
0
490,888
0
L
Ullr
14,251
509
177
6
0
452,695
0
W
Cernunnos
12,798
457
154
6
0
461,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role