Player Matchup

Merlin
Merlin
Diamond II
Exonarthex
Merlin
Diamond II
Level 160
God Stats
5W - 3L
1,518 SR
Queue Stats
135W - 126L
2,186 MMR
Party 1
Cerberus
Cerberus
Masters
Mesiahh
Cerberus
Masters
Level 160
God Stats
7W - 6L
1,678 SR
Queue Stats
137W - 117L
2,655 MMR
Solo
Rama
Rama
Diamond II
Ragnrokk
Rama
Diamond II
Level 157
God Stats
7W - 6L
1,380 SR
Queue Stats
362W - 342L
2,292 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
SleepingW0lf
Gilgamesh
Diamond I
Level 160
God Stats
4W - 1L
1,764 SR
Queue Stats
166W - 152L
2,538 MMR
Solo
King Arthur
King Arthur
Masters
SupersonicInc
King Arthur
Masters
Level 137
God Stats
33W - 36L
1,545 SR
Queue Stats
441W - 428L
2,367 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,577 SR
2,408 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,642 SR
2,249 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Kh4pz
Erlang Shen
Masters
Level 147
God Stats
13W - 8L
1,713 SR
Queue Stats
256W - 265L
2,550 MMR
Solo
Baron Samedi
Baron Samedi
Masters
LaScamorza
Baron Samedi
Masters
Level 155
God Stats
2W - 1L
1,703 SR
Queue Stats
180W - 157L
2,678 MMR
Solo
Freya
Freya
Diamond II
Right1
Freya
Diamond II
Level 153
God Stats
302W - 283L
1,615 SR
Queue Stats
396W - 393L
2,234 MMR
Solo
Scylla
Scylla
Diamond II
Ymir
Scylla
Diamond II
Level 160
God Stats
24W - 17L
1,678 SR
Queue Stats
387W - 341L
2,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exonarthex
Merlin
20
5 / 4 / 12
14,141
589
16,372
17,126
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mesiahh
Cerberus
19
4 / 5 / 14
14,454
602
12,079
26,802
31,021
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Rama
20
5 / 3 / 4
14,751
615
14,032
16,777
5,587
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
SleepingW0lf
Gilgamesh
20
10 / 3 / 14
14,738
614
18,845
20,189
14,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
SupersonicInc
King Arthur
20
5 / 2 / 9
14,675
611
16,097
20,745
26,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneTiamatMorgan Le FaySetTsukuyomi

VS

Bans
AthenaChironGebCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 3 / 2
12,877
537
14,156
14,878
6,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Kh4pz
Erlang Shen
17
1 / 7 / 5
11,055
461
7,874
26,435
24,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LaScamorza
Baron Samedi
19
3 / 4 / 5
12,592
525
12,972
20,535
16,990
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Freya
Right1
Freya
17
4 / 6 / 6
11,774
491
14,334
21,166
9,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
Ymir
Scylla
19
5 / 9 / 6
12,323
513
18,928
19,362
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
29
Kills
17
17
Deaths
29
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
2
1.67
W
Merlin
Exonarthex
Merlin
5
4
12
2.75
L
Erlang Shen
Kh4pz
Erlang Shen
1
7
5
0.5
L
Baron Samedi
LaScamorza
Baron Samedi
3
4
5
1.38
W
Cerberus
Mesiahh
Cerberus
4
5
14
2.2
W
Rama
5
3
4
2.33
L
Freya
Right1
Freya
4
6
6
1.17
W
Gilgamesh
SleepingW0lf
Gilgamesh
10
3
14
5.67
W
King Arthur
SupersonicInc
King Arthur
5
2
9
4.75
L
Scylla
Ymir
Scylla
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,425
Damage
68,264
101,639
Taken
102,376
83,932
Mitigated
62,920
36,858
Healing
22,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,156
3,108
0
742
14,878
6,199
754
3,251
11,303
0
107,770
W
Merlin
Exonarthex
Merlin
16,372
1,193
1,098
8,043
17,126
6,037
3,250
10,453
6,673
126,279
0
L
Erlang Shen
Kh4pz
Erlang Shen
7,874
3,364
47
4,101
26,435
24,066
1,743
6,315
19,906
0
54,372
L
Baron Samedi
LaScamorza
Baron Samedi
12,972
1,385
713
5,505
20,535
16,990
552
5,675
14,602
82,665
0
W
Cerberus
Mesiahh
Cerberus
12,079
802
0
6,925
26,802
31,021
929
14,516
12,286
43,710
0
W
Rama
14,032
9,493
0
8,551
16,777
5,587
0
5,553
11,224
0
139,870
L
Freya
Right1
Freya
14,334
4,119
0
7,395
21,166
9,923
800
5,272
15,894
67,863
11,388
W
Gilgamesh
SleepingW0lf
Gilgamesh
18,845
5,973
0
5,914
20,189
14,932
2,718
7,008
13,181
0
86,793
W
King Arthur
SupersonicInc
King Arthur
16,097
1,065
0
6,327
20,745
26,355
839
10,264
10,481
0
99,874
L
Scylla
Ymir
Scylla
18,928
2,092
0
4,135
19,362
5,742
1,002
6,783
12,220
87,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,759
Gold Earned
60,621
785
Minions Killed
675
0
Camps Cleared
0
2,394,818
Distance Traveled
2,179,858
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,877
537
189
8
0
479,524
8
W
Merlin
14,141
589
204
9
0
465,130
5
L
Erlang Shen
11,055
461
84
4
0
441,304
7
L
Baron Samedi
12,592
525
159
7
0
398,413
4
W
Cerberus
14,454
602
83
3
0
477,695
11
W
Rama
14,751
615
199
8
0
424,533
7
L
Freya
11,774
491
106
4
0
449,404
3
W
Gilgamesh
14,738
614
97
4
0
534,592
4
W
King Arthur
14,675
611
202
8
0
492,868
4
L
Scylla
12,323
513
137
6
0
411,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role