Player Matchup

Fenrir
Fenrir
Contr0llled
Fenrir
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
214W - 212L
1,539 Elo+
Solo
Vamana
Vamana
CuBeLak
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Rama
Rama
HeyAppel
Rama
Level 20
God Stats
4W - 2L
1,710 SR
Queue Stats
47W - 37L
1,519 Elo+
Solo
Sol
Sol
SydneySanders
Sol
Level 29
God Stats
21W - 12L
2,055 SR
Queue Stats
328W - 255L
1,650 Elo+
Solo
Ymir
Ymir
미친미친
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,620 Elo+
Solo
Team Averages
Level 15
1,653 SR
1,564 Elo+

VS

Team Averages
Level 20
1,629 SR
1,552 Elo+
Hun Batz
Hun Batz
AdmiralFeRReT
Hun Batz
Level 14
God Stats
0W - 1L
1,725 SR
Queue Stats
67W - 72L
1,564 Elo+
Solo
Discordia
Discordia
Lesda
Discordia
Level 30
God Stats
0W - 2L
1,199 SR
Queue Stats
33W - 33L
1,614 Elo+
Solo
Tyr
Tyr
RubyIRose
Tyr
Level 29
God Stats
3W - 1L
1,946 SR
Queue Stats
166W - 28L
1,958 Elo+
Solo
Artemis
Artemis
XANDROzz
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,029 Elo+
Solo
Bacchus
Bacchus
janushPawulon
Bacchus
Level 25
God Stats
14W - 10L
1,775 SR
Queue Stats
90W - 76L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
0 / 2 / 3
9,671
461
1,968
10,865
6,381
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
CuBeLak
Vamana
18
2 / 3 / 3
11,986
571
2,790
15,641
7,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
18
6 / 2 / 4
10,943
521
10,209
13,024
4,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 7
12,915
615
18,685
18,937
10,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 8
11,925
568
7,104
8,077
8,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AdmiralFeRReT
Hun Batz
16
1 / 4 / 2
10,240
488
4,132
14,065
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Lesda
Discordia
16
2 / 8 / 1
10,334
492
7,678
11,081
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 0 / 3
12,758
608
16,321
16,970
17,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
XANDROzz
Artemis
13
0 / 8 / 1
8,029
382
3,716
9,903
3,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
14
0 / 0 / 1
9,266
441
4,788
12,037
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
9
9
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AdmiralFeRReT
Hun Batz
1
4
2
0.5
W
Fenrir
0
2
3
0.75
W
Vamana
CuBeLak
Vamana
2
3
3
1.17
W
Rama
6
2
4
4
L
Discordia
Lesda
Discordia
2
8
1
0.31
L
6
0
3
7.5
W
7
2
7
5.25
L
Artemis
XANDROzz
Artemis
0
8
1
0.06
L
Bacchus
0
0
1
0.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,756
Damage
36,635
66,544
Taken
64,056
36,682
Mitigated
39,484
27,459
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AdmiralFeRReT
Hun Batz
4,132
548
0
3,426
14,065
4,679
1,697
5,811
8,107
0
69,317
W
Fenrir
1,968
224
0
665
10,865
6,381
0
1,434
9,351
0
61,985
W
Vamana
CuBeLak
Vamana
2,790
1,015
0
4,893
15,641
7,112
1,862
692
14,820
0
60,118
W
Rama
10,209
9,227
0
7,916
13,024
4,690
2,878
4,450
8,434
0
79,590
L
Discordia
Lesda
Discordia
7,678
61
23
819
11,081
3,207
542
6,648
4,433
51,296
0
L
16,321
2,196
0
8,082
16,970
17,344
0
6,647
10,323
159
96,597
W
18,685
6,853
0
13,015
18,937
10,329
637
4,207
14,230
122,876
0
L
Artemis
XANDROzz
Artemis
3,716
1,468
0
140
9,903
3,551
0
4,801
5,102
0
38,823
L
Bacchus
4,788
386
0
3,435
12,037
10,703
0
2,140
9,675
28,131
0
W
7,104
2,212
0
970
8,077
8,170
368
1,290
6,729
44,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
50,627
590
Minions Killed
549
0
Camps Cleared
0
1,927,934
Distance Traveled
1,869,112
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,240
488
130
6
0
367,240
4
W
Fenrir
9,671
461
108
5
0
351,215
3
W
Vamana
11,986
571
106
5
0
419,948
1
W
Rama
10,943
521
147
7
0
384,154
2
L
Discordia
10,334
492
108
5
0
341,022
5
L
Tyr
12,758
608
189
9
0
493,287
1
W
Sol
12,915
615
194
9
0
403,901
4
L
Artemis
8,029
382
66
3
0
349,929
5
L
Bacchus
9,266
441
56
3
0
317,634
0
W
Ymir
11,925
568
35
2
0
368,716
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role