Player Matchup

Vamana
Vamana
blisfs
Vamana
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 143L
1,257 Elo+
Solo
Pele
Pele
dragon1235688756
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Olorun
Olorun
hunting_man100
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 33L
949 Elo+
Solo
Cthulhu
Cthulhu
jordanulens
Cthulhu
Level 3
God Stats
7W - 17L
1,674 SR
Queue Stats
7W - 17L
1,649 Elo+
Solo
Awilix
Awilix
xFootEnthusiastx
Awilix
Level 14
God Stats
2W - 1L
1,739 SR
Queue Stats
124W - 73L
1,700 Elo+
Solo
Team Averages
Level 13
1,583 SR
1,388 Elo+

VS

Team Averages
Level 17
1,518 SR
1,432 Elo+
Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 13
God Stats
19W - 29L
1,445 SR
Queue Stats
119W - 134L
1,346 Elo+
Solo
Chaac
Chaac
Pseudo_IAm
Chaac
Level 24
God Stats
5W - 6L
1,290 SR
Queue Stats
66W - 69L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
The_Watcher-3030
Ao Kuang
Level 24
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
rome_clvn
Neith
Level 17
God Stats
22W - 26L
1,529 SR
Queue Stats
35W - 53L
1,243 Elo+
Solo
Olorun
Olorun
xTWITCH_Kalim_DV
Olorun
Level 5
God Stats
0W - 1L
1,775 SR
Queue Stats
6W - 5L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
blisfs
Vamana
17
4 / 4 / 10
12,691
453
17,225
24,383
27,083
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
5 / 11 / 8
12,405
443
12,099
23,644
8,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 8 / 3
9,190
328
1,227
5,265
1,377
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
jordanulens
Cthulhu
20
1 / 4 / 19
15,421
551
9,259
16,541
16,914
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
38 / 1 / 1
23,032
823
56,967
26,241
13,339
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
16
2 / 11 / 7
10,969
392
10,729
29,112
33,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
20
8 / 5 / 2
13,354
477
18,869
26,738
30,124
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 12 / 7
10,627
380
14,122
23,113
8,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
rome_clvn
Neith
19
5 / 8 / 3
12,943
462
6,809
21,085
9,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 12 / 0
11,117
397
10,879
27,044
10,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
48
Kills
26
28
Deaths
48
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGustin6134
Baron Samedi
2
11
7
0.5
L
Chaac
8
5
2
1.8
L
3
12
7
0.54
W
Vamana
blisfs
Vamana
4
4
10
2.25
W
5
11
8
0.82
W
0
8
3
0.19
W
Cthulhu
jordanulens
Cthulhu
1
4
19
2.63
L
Neith
rome_clvn
Neith
5
8
3
0.81
W
38
1
1
38.5
L
8
12
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,777
Damage
61,408
96,074
Taken
127,092
66,803
Mitigated
92,538
28,603
Healing
18,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGustin6134
Baron Samedi
10,729
2,250
1,110
4,150
29,112
33,509
54
1,115
27,790
41,047
0
L
Chaac
18,869
3,241
0
4,461
26,738
30,124
396
2,087
24,571
247
87,066
L
14,122
3,760
327
4,566
23,113
8,292
92
1,934
20,939
48,633
0
W
Vamana
blisfs
Vamana
17,225
9,195
173
7,471
24,383
27,083
1,678
11,840
11,696
0
59,519
W
12,099
2,874
0
2,263
23,644
8,090
1,840
7,869
15,543
0
54,240
W
1,227
1,006
0
90
5,265
1,377
0
1,702
3,527
3,202
0
W
Cthulhu
jordanulens
Cthulhu
9,259
735
0
1,790
16,541
16,914
243
7,603
8,803
58,402
0
L
Neith
rome_clvn
Neith
6,809
4,183
0
1,145
21,085
9,709
3,290
3,166
17,839
0
79,313
W
56,967
36,606
0
16,816
26,241
13,339
3,597
5,608
20,191
0
311,209
L
10,879
6,687
231
2,415
27,044
10,904
44
3,063
23,821
51,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,739
Gold Earned
59,010
623
Minions Killed
452
0
Camps Cleared
0
2,414,569
Distance Traveled
2,262,028
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,969
392
64
2
0
407,508
5
L
Chaac
13,354
477
144
5
0
478,928
2
L
Ao Kuang
10,627
380
54
2
0
510,158
0
W
Vamana
12,691
453
70
3
0
551,523
0
W
Pele
12,405
443
72
3
0
510,670
2
W
Olorun
9,190
328
1
0
0
172,115
0
W
Cthulhu
15,421
551
99
4
0
548,728
0
L
Neith
12,943
462
140
5
0
463,030
0
W
Awilix
23,032
823
381
14
0
631,533
0
L
Olorun
11,117
397
50
2
0
402,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role