Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Broly724
Sol
Level 155
God Stats
6W - 0L
1,707 SR
Queue Stats
19W - 2L
1,847 Elo+
Party 1
Chaac
Chaac
exterminator174
Chaac
Level 123
God Stats
4W - 2L
1,749 SR
Queue Stats
40W - 21L
1,716 Elo+
Party 1
Team Averages
Level 145
1,652 SR
1,688 Elo+

VS

Team Averages
Level 67
1,491 SR
1,476 Elo+
Kukulkan
Kukulkan
KindredTree5927
Kukulkan
Level 72
God Stats
30W - 30L
1,554 SR
Queue Stats
332W - 438L
1,411 Elo+
Solo
Vamana
Vamana
agamebarbue02120
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
evilasian1234
Medusa
Level 123
God Stats
3W - 5L
1,418 SR
Queue Stats
88W - 61L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 3 / 12
10,021
835
9,438
10,764
7,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
14 / 1 / 11
11,249
937
21,992
8,602
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 13
9,859
822
8,145
10,260
10,470
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 7 / 0
7,736
645
5,044
14,720
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 11 / 0
8,139
678
838
13,817
5,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
0 / 10 / 2
6,951
579
2,642
18,077
6,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
28
Kills
4
4
Deaths
28
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
12
4.67
W
14
1
11
19.5
L
Kukulkan
2
7
0
0.29
L
2
11
0
0.18
L
0
10
2
0.1
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
8,524
29,626
Taken
46,614
23,862
Mitigated
17,585
8,831
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,438
3,265
0
1,071
10,764
7,109
281
989
9,321
0
27,948
W
21,992
10,621
0
4,394
8,602
6,283
2,328
3,058
5,544
53,673
5,146
L
Kukulkan
5,044
171
459
619
14,720
5,634
0
5,420
9,300
42,920
0
L
838
122
0
553
13,817
5,423
0
6,715
7,102
0
4,814
L
2,642
1,243
0
608
18,077
6,528
0
7,976
10,101
0
14,302
W
8,145
930
0
3,366
10,260
10,470
494
997
9,263
0
33,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
22,826
166
Minions Killed
106
0
Camps Cleared
0
700,935
Distance Traveled
555,808
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,021
835
31
3
0
228,538
1
W
Sol
11,249
937
91
8
0
225,273
0
L
Kukulkan
7,736
645
73
6
0
199,269
1
L
Vamana
8,139
678
9
1
0
191,338
0
L
Medusa
6,951
579
24
2
0
165,201
0
W
Chaac
9,859
822
44
4
0
247,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role