Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Hatake_Kurosaki
Vamana
Level 15
God Stats
2W - 3L
1,712 SR
Queue Stats
541W - 568L
1,392 Elo+
Party 1
Bakasura
Bakasura
WujcioBlack
Bakasura
Level 43
God Stats
3W - 7L
1,274 SR
Queue Stats
150W - 166L
1,454 Elo+
Solo
Pele
Pele
demixleniwiec
Pele
Level 39
God Stats
10W - 5L
1,745 SR
Queue Stats
98W - 96L
1,484 Elo+
Party 2
Ganesha
Ganesha
zImDoomi
Ganesha
Level 154
God Stats
0W - 5L
1,578 SR
Queue Stats
386W - 385L
1,396 Elo+
Party 1
Team Averages
Level 59
1,562 SR
1,445 Elo+

VS

Team Averages
Level 71
1,632 SR
1,457 Elo+
Chaac
Chaac
KanieKruegs
Chaac
Level 45
God Stats
5W - 11L
1,573 SR
Queue Stats
30W - 53L
1,371 Elo+
Solo
Poseidon
Poseidon
M4z392
Poseidon
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 37L
1,491 Elo+
Solo
Anubis
Anubis
SenpaiSanin
Anubis
Level 88
God Stats
17W - 8L
1,734 SR
Queue Stats
201W - 163L
1,608 Elo+
Party 3
Ares
Ares
kristofferjon
Ares
Level 122
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Zeus
Zeus
zZladdii
Zeus
Level 16
God Stats
30W - 16L
1,640 SR
Queue Stats
46W - 21L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 8 / 2
7,817
1,117
7,966
11,123
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
7,333
1,048
4,951
8,867
6,307
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
WujcioBlack
Bakasura
12
2 / 6 / 3
7,183
1,026
2,756
7,191
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 0
6,833
976
5,153
11,911
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
zImDoomi
Ganesha
14
0 / 5 / 6
8,105
1,158
4,095
14,813
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

190

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 17
8,129
1,161
6,990
3,787
3,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
M4z392
Poseidon
14
5 / 4 / 14
8,377
1,197
9,625
6,234
2,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
11 / 0 / 17
10,239
1,463
9,881
5,099
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 21
8,243
1,178
6,151
8,978
6,303
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
9 / 1 / 17
9,282
1,326
14,742
3,210
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
8
Kills
29
29
Deaths
8
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
8
2
0.5
L
2
3
3
1.17
W
2
1
17
10.5
W
Poseidon
M4z392
Poseidon
5
4
14
3
W
Anubis
11
0
17
19.5
L
Bakasura
WujcioBlack
Bakasura
2
6
3
0.58
L
1
7
0
0.14
W
2
2
21
6.25
L
Ganesha
zImDoomi
Ganesha
0
5
6
0.6
W
Zeus
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,921
Damage
47,389
53,905
Taken
27,308
33,990
Mitigated
15,740
6,381
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,966
664
0
1,098
11,123
5,789
0
9,325
1,708
26,176
0
L
4,951
2,118
0
1,869
8,867
6,307
0
5,392
3,445
0
13,449
W
6,990
1,108
0
691
3,787
3,485
0
1,664
2,068
0
20,071
W
Poseidon
M4z392
Poseidon
9,625
1,555
0
496
6,234
2,092
0
2,882
3,332
17,059
0
W
Anubis
9,881
673
0
2,280
5,099
2,702
0
2,266
2,723
26,137
0
L
Bakasura
WujcioBlack
Bakasura
2,756
2,015
0
409
7,191
2,120
0
6,551
596
0
4,749
L
5,153
695
73
971
11,911
4,109
0
7,503
4,328
0
21,404
W
6,151
1,012
0
833
8,978
6,303
0
3,764
5,214
16,625
0
L
Ganesha
zImDoomi
Ganesha
4,095
134
0
1,961
14,813
15,665
0
11,194
3,429
15,453
0
W
Zeus
14,742
1,243
0
74
3,210
1,158
0
1,485
1,725
24,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
44,270
115
Minions Killed
147
4
Camps Cleared
5
585,617
Distance Traveled
633,668
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,817
1,117
43
6
2
125,285
1
L
Vamana
7,333
1,048
31
4
0
119,222
0
W
Chaac
8,129
1,161
31
4
1
110,869
0
W
Poseidon
8,377
1,197
29
4
1
117,111
0
W
Anubis
10,239
1,463
39
6
1
130,998
0
L
Bakasura
7,183
1,026
4
1
2
68,242
0
L
Pele
6,833
976
36
5
0
139,767
3
W
Ares
8,243
1,178
22
3
1
136,457
0
L
Ganesha
8,105
1,158
1
0
0
133,101
2
W
Zeus
9,282
1,326
26
4
1
138,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role