Player Matchup

Vamana
Vamana
CMB2
Vamana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
DrDarkoTwitch
Medusa
Level 18
God Stats
0W - 4L
1,100 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 1
Arachne
Arachne
Megimo
Arachne
Level 28
God Stats
16W - 20L
1,652 SR
Queue Stats
328W - 342L
1,432 Elo+
Solo
Neith
Neith
SSSSatana
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Βaκχοc
Bacchus
Level 24
God Stats
2W - 6L
1,377 SR
Queue Stats
12W - 19L
1,413 Elo+
Party 1
Team Averages
Level 15
1,426 SR
1,418 Elo+

VS

Team Averages
Level 12
1,420 SR
1,364 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Diviania
Nemesis
Level 6
God Stats
1W - 3L
1,266 SR
Queue Stats
16W - 15L
1,295 Elo+
Party 2
Neith
Neith
Ecko97
Neith
Level 28
God Stats
12W - 15L
1,614 SR
Queue Stats
184W - 197L
1,358 Elo+
Solo
Janus
Janus
LALA1tor
Janus
Level 16
God Stats
8W - 18L
1,222 SR
Queue Stats
17W - 26L
1,165 Elo+
Party 2
Tiamat
Tiamat
OwlongTea
Tiamat
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CMB2
Vamana
6
0 / 6 / 0
5,140
467
576
7,121
2,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
5,187
472
3,236
3,523
1,135
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Megimo
Arachne
11
4 / 1 / 0
6,641
604
3,771
5,837
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
SSSSatana
Neith
9
0 / 4 / 1
5,488
499
2,868
6,782
1,998
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Βaκχοc
Bacchus
8
0 / 0 / 1
5,345
486
1,824
4,646
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
3,717
338
0
0
0
Nemesis
Diviania
Nemesis
9
1 / 1 / 1
5,431
494
1,042
5,739
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Ecko97
Neith
10
0 / 2 / 0
5,645
513
3,976
5,921
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
LALA1tor
Janus
11
5 / 2 / 3
6,749
614
6,400
5,005
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
OwlongTea
Tiamat
10
5 / 1 / 0
6,711
610
2,799
4,938
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
11
11
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Vamana
CMB2
Vamana
0
6
0
0
W
Nemesis
Diviania
Nemesis
1
1
1
1.5
L
1
0
1
1.5
W
Neith
Ecko97
Neith
0
2
0
0
W
Janus
LALA1tor
Janus
5
2
3
3.25
L
Arachne
Megimo
Arachne
4
1
0
4
W
Tiamat
OwlongTea
Tiamat
5
1
0
5
L
Neith
SSSSatana
Neith
0
4
1
0.13
L
Bacchus
Βaκχοc
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,275
Damage
14,217
27,909
Taken
21,603
12,559
Mitigated
7,550
5,359
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
CMB2
Vamana
576
168
0
20
7,121
2,310
0
2,395
4,582
0
9,307
W
Nemesis
Diviania
Nemesis
1,042
532
0
720
5,739
1,554
9
292
5,447
0
23,850
L
3,236
1,313
0
496
3,523
1,135
719
358
3,137
0
24,928
W
Neith
Ecko97
Neith
3,976
960
0
3,160
5,921
1,778
132
1,532
4,389
0
34,536
W
Janus
LALA1tor
Janus
6,400
914
0
1,050
5,005
1,228
588
0
5,005
34,505
0
L
Arachne
Megimo
Arachne
3,771
2,802
0
2,603
5,837
2,558
0
1,623
4,104
0
39,397
W
Tiamat
OwlongTea
Tiamat
2,799
215
0
2,258
4,938
2,990
276
0
4,938
24,093
0
L
Neith
SSSSatana
Neith
2,868
382
0
713
6,782
1,998
479
4,051
2,241
0
26,697
L
Bacchus
Βaκχοc
Bacchus
1,824
631
0
1,527
4,646
4,558
285
0
4,646
13,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
28,253
216
Minions Killed
242
0
Camps Cleared
0
1,059,566
Distance Traveled
834,306
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,717
338
0
0
0
0
0
L
Vamana
5,140
467
17
2
0
188,775
1
W
Nemesis
5,431
494
49
4
0
264,203
3
L
Medusa
5,187
472
52
5
0
230,354
4
W
Neith
5,645
513
67
6
0
203,646
4
W
Janus
6,749
614
75
7
0
182,170
1
L
Arachne
6,641
604
72
7
0
208,149
3
W
Tiamat
6,711
610
51
5
0
184,287
2
L
Neith
5,488
499
60
5
0
220,414
0
L
Bacchus
5,345
486
15
1
0
211,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role