Player Matchup

Sun Wukong
Sun Wukong
ChrisJoHnson96
Sun Wukong
Level 68
God Stats
2W - 1L
1,497 SR
Queue Stats
246W - 272L
1,507 Elo+
Solo
Khepri
Khepri
Nod schlecki
Khepri
Level 107
God Stats
46W - 34L
1,499 SR
Queue Stats
670W - 764L
1,382 Elo+
Solo
Zeus
Zeus
randybylly3
Zeus
Level 97
God Stats
10W - 1L
1,756 SR
Queue Stats
342W - 306L
1,493 Elo+
Solo
Team Averages
Level 91
1,584 SR
1,461 Elo+

VS

Team Averages
Level 76
1,316 SR
1,455 Elo+
Hercules
Hercules
IglooSteakhouse
Hercules
Level 107
God Stats
2W - 6L
1,057 SR
Queue Stats
156W - 173L
1,428 Elo+
Solo
Ra
Ra
ShadyStrikerFK
Ra
Level 19
God Stats
3W - 9L
1,390 SR
Queue Stats
24W - 29L
1,418 Elo+
Solo
Neith
Neith
wasemo_0
Neith
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 87L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrisJoHnson96
Sun Wukong
12
3 / 3 / 9
8,978
691
6,966
10,600
10,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
12
1 / 1 / 13
9,454
727
4,963
9,929
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
10 / 0 / 4
10,174
783
28,594
6,638
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 3 / 2
7,941
611
7,301
17,270
17,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
7,904
608
5,440
13,958
4,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
wasemo_0
Neith
11
1 / 8 / 3
7,821
602
8,375
15,320
5,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChrisJoHnson96
Sun Wukong
3
3
9
2.5
L
Hercules
2
3
2
1
W
Khepri
1
1
13
7.5
L
1
3
3
0.83
W
10
0
4
12
L
Neith
wasemo_0
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
21,116
27,167
Taken
46,548
22,921
Mitigated
27,771
8,657
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChrisJoHnson96
Sun Wukong
6,966
743
0
3,328
10,600
10,122
486
1,934
8,666
0
30,419
L
Hercules
7,301
2,919
870
5,099
17,270
17,689
0
12,209
4,561
0
16,281
W
Khepri
4,963
404
0
997
9,929
10,165
235
2,376
7,553
14,746
0
L
5,440
304
1,485
2,715
13,958
4,842
74
10,185
3,109
33,903
0
W
28,594
2,744
501
3,831
6,638
2,634
946
1,130
5,508
54,634
0
L
Neith
wasemo_0
Neith
8,375
2,899
428
3,736
15,320
5,240
120
9,585
5,321
0
28,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
23,666
137
Minions Killed
117
0
Camps Cleared
0
683,325
Distance Traveled
667,357
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,978
691
46
4
0
222,752
1
L
Hercules
7,941
611
17
1
0
239,260
3
W
Khepri
9,454
727
20
2
0
244,899
3
L
Ra
7,904
608
62
5
0
225,481
2
W
Zeus
10,174
783
71
5
0
215,674
0
L
Neith
7,821
602
38
3
0
202,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role