Player Matchup

Thanatos
Thanatos
AngelduxxCH
Thanatos
Level 24
God Stats
6W - 10L
1,263 SR
Queue Stats
109W - 111L
1,284 Elo+
Solo
Artemis
Artemis
BigDog7157
Artemis
Level 24
God Stats
7W - 3L
1,795 SR
Queue Stats
8W - 3L
1,832 Elo+
Solo
Ra
Ra
ElRicoxete
Ra
Level 25
God Stats
11W - 6L
1,629 SR
Queue Stats
66W - 46L
1,447 Elo+
Solo
Zeus
Zeus
r_vil94
Zeus
Level 28
God Stats
3W - 2L
1,894 SR
Queue Stats
141W - 147L
1,456 Elo+
Solo
Ymir
Ymir
slender11_pl
Ymir
Level 12
God Stats
1W - 1L
1,246 SR
Queue Stats
9W - 17L
1,273 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,459 Elo+

VS

Team Averages
Level 18
1,524 SR
1,280 Elo+
Bakasura
Bakasura
ChloePrice6363
Bakasura
Level 21
God Stats
2W - 2L
1,817 SR
Queue Stats
50W - 41L
1,254 Elo+
Solo
Poseidon
Poseidon
Jabami3828
Poseidon
Level 24
God Stats
1W - 4L
1,698 SR
Queue Stats
85W - 99L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Pabloydavid648
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,183 Elo+
Solo
Apollo
Apollo
Soplaar
Apollo
Level 10
God Stats
0W - 2L
1,270 SR
Queue Stats
41W - 70L
1,159 Elo+
Solo
Merlin
Merlin
小优秀丫
Merlin
Level 29
God Stats
6W - 9L
1,335 SR
Queue Stats
132W - 146L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelduxxCH
Thanatos
19
9 / 1 / 10
12,601
1,050
18,653
10,735
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
BigDog7157
Artemis
19
6 / 1 / 15
12,501
1,042
17,639
10,583
4,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 11
10,990
916
7,307
10,882
4,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
r_vil94
Zeus
18
5 / 3 / 9
11,636
970
15,743
7,570
2,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 6
10,299
858
3,680
11,115
10,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

199

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 6 / 5
11,104
925
2,272
18,911
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Jabami3828
Poseidon
17
3 / 2 / 3
11,141
928
11,657
11,912
3,557
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Pabloydavid648
Jormungandr
17
1 / 8 / 3
10,227
852
6,013
17,127
18,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Soplaar
Apollo
17
0 / 6 / 2
9,741
812
4,959
11,037
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
4 / 2 / 4
12,342
1,029
20,924
9,319
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
24
Kills
9
9
Deaths
24
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AngelduxxCH
Thanatos
9
1
10
14
W
Artemis
BigDog7157
Artemis
6
1
15
13.5
L
Bakasura
1
6
5
0.58
W
1
1
11
6.5
L
Poseidon
Jabami3828
Poseidon
3
2
3
2.25
L
Jormungandr
Pabloydavid648
Jormungandr
1
8
3
0.31
L
Apollo
Soplaar
Apollo
0
6
2
0.17
W
Zeus
r_vil94
Zeus
5
3
9
3.17
W
3
3
6
2
L
Merlin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,022
Damage
45,825
50,885
Taken
68,306
25,191
Mitigated
36,574
12,953
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AngelduxxCH
Thanatos
18,653
6,782
0
7,789
10,735
3,858
0
7,437
3,148
0
29,688
W
Artemis
BigDog7157
Artemis
17,639
7,605
0
1,535
10,583
4,192
0
7,223
3,114
0
43,479
L
Bakasura
2,272
1,091
0
1,614
18,911
7,000
0
5,883
13,028
0
15,852
W
7,307
1,594
338
2,299
10,882
4,152
0
8,023
2,625
28,032
0
L
Poseidon
Jabami3828
Poseidon
11,657
672
0
0
11,912
3,557
0
6,252
5,660
25,382
0
L
Jormungandr
Pabloydavid648
Jormungandr
6,013
1,510
0
0
17,127
18,634
0
5,724
11,403
16,469
0
L
Apollo
Soplaar
Apollo
4,959
3,717
0
702
11,037
3,882
0
5,115
5,922
0
18,250
W
Zeus
r_vil94
Zeus
15,743
3,077
62
930
7,570
2,527
0
5,871
1,543
40,576
0
W
3,680
295
0
0
11,115
10,462
0
8,974
1,861
11,150
0
L
Merlin
20,924
498
0
0
9,319
3,501
0
3,756
5,563
64,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,027
Gold Earned
54,555
224
Minions Killed
235
5
Camps Cleared
4
1,070,215
Distance Traveled
1,024,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,601
1,050
34
3
1
234,224
0
W
Artemis
12,501
1,042
51
4
0
229,497
0
L
Bakasura
11,104
925
47
4
2
237,213
0
W
Ra
10,990
916
63
5
0
221,553
0
L
Poseidon
11,141
928
28
2
0
229,841
0
L
Jormungandr
10,227
852
29
2
0
190,676
0
L
Apollo
9,741
812
21
2
0
132,056
0
W
Zeus
11,636
970
55
5
3
201,520
0
W
Ymir
10,299
858
21
2
1
183,421
0
L
Merlin
12,342
1,029
110
9
2
234,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role