Player Matchup

Neith
Neith
ChillDaddy123
Neith
Level 8
God Stats
5W - 6L
1,378 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Artemis
Artemis
Chubbs12345
Artemis
Level 5
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Thanatos
Thanatos
Oh Yeth
Thanatos
Level 23
God Stats
2W - 3L
1,344 SR
Queue Stats
13W - 16L
1,336 Elo+
Solo
Ra
Ra
TemliR
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
puma111000
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,593 Elo+
Party 2
Team Averages
Level 14
1,487 SR
1,432 Elo+

VS

Team Averages
Level 7
1,437 SR
1,139 Elo+
Bellona
Bellona
Duki045
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
969 Elo+
Solo
Cthulhu
Cthulhu
Kerrigan2018
Cthulhu
Level 7
God Stats
1W - 2L
1,457 SR
Queue Stats
1W - 2L
1,345 Elo+
Party 1
Freya
Freya
O7Slothboy
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Anhur
Anhur
godofgods2255
Anhur
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 4L
1,078 Elo+
Solo
Guan Yu
Guan Yu
zhuqw123
Guan Yu
Level 15
God Stats
0W - 4L
1,472 SR
Queue Stats
13W - 18L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,915
522
4,058
8,624
2,856
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Chubbs12345
Artemis
15
6 / 7 / 3
10,451
550
6,719
11,634
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Oh Yeth
Thanatos
14
14 / 4 / 10
10,627
559
12,449
9,803
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
13 / 0 / 9
11,271
593
15,854
9,211
3,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
puma111000
Sun Wukong
13
6 / 2 / 17
9,605
506
5,552
12,450
13,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duki045
Bellona
9
3 / 9 / 1
7,212
380
5,639
13,527
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kerrigan2018
Cthulhu
11
1 / 10 / 1
8,434
444
5,086
17,013
11,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
9
2 / 14 / 2
6,717
354
4,656
14,341
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 8 / 0
5,796
305
937
6,500
1,026
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
zhuqw123
Guan Yu
16
5 / 2 / 1
9,348
492
7,115
14,857
15,830
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
41
Kills
11
15
Deaths
43
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Artemis
Chubbs12345
Artemis
6
7
3
1.07
L
Bellona
Duki045
Bellona
3
9
1
0.39
L
Cthulhu
Kerrigan2018
Cthulhu
1
10
1
0.15
L
Freya
2
14
2
0.21
W
Thanatos
Oh Yeth
Thanatos
14
4
10
4.75
W
Ra
13
0
9
17.5
L
0
8
0
0
W
Sun Wukong
puma111000
Sun Wukong
6
2
17
7.25
L
Guan Yu
zhuqw123
Guan Yu
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,632
Damage
23,433
51,722
Taken
66,238
28,287
Mitigated
37,591
15,566
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,058
1,677
0
1,285
8,624
2,856
5,383
382
8,242
0
56,572
W
Artemis
Chubbs12345
Artemis
6,719
4,900
0
1,773
11,634
4,144
4,934
1,274
10,360
0
49,473
L
Bellona
Duki045
Bellona
5,639
1,483
0
0
13,527
5,355
930
1,034
12,493
0
19,962
L
Cthulhu
Kerrigan2018
Cthulhu
5,086
406
0
927
17,013
11,444
0
7,484
9,529
31,254
0
L
Freya
4,656
1,625
0
845
14,341
3,936
0
3,050
11,291
15,105
3,085
W
Thanatos
Oh Yeth
Thanatos
12,449
4,466
0
6,980
9,803
4,176
1,410
2,305
7,498
0
39,000
W
Ra
15,854
2,678
1,609
3,642
9,211
3,495
2,358
2,666
6,545
66,345
0
L
937
739
0
250
6,500
1,026
0
1,029
5,471
0
7,077
W
Sun Wukong
puma111000
Sun Wukong
5,552
1,675
0
277
12,450
13,616
789
2,733
9,717
0
25,688
L
Guan Yu
zhuqw123
Guan Yu
7,115
367
346
3,098
14,857
15,830
726
3,257
11,600
0
47,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,869
Gold Earned
37,507
396
Minions Killed
185
0
Camps Cleared
0
1,641,846
Distance Traveled
1,471,465
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,915
522
110
6
0
307,409
0
W
Artemis
10,451
550
95
5
0
308,505
0
L
Bellona
7,212
380
26
1
0
331,061
0
L
Cthulhu
8,434
444
45
2
0
282,046
2
L
Freya
6,717
354
20
1
0
299,328
0
W
Thanatos
10,627
559
50
3
0
358,903
0
W
Ra
11,271
593
104
5
0
327,337
0
L
Anhur
5,796
305
14
1
0
157,882
0
W
Sun Wukong
9,605
506
37
2
0
339,692
0
L
Guan Yu
9,348
492
80
4
0
401,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role