Player Matchup

Ratatoskr
Ratatoskr
NampaRoBear
Ratatoskr
Level 149
God Stats
3W - 7L
1,359 SR
Queue Stats
406W - 423L
1,422 Elo+
Solo
Horus
Horus
garepum
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,426 Elo+
Solo
Fenrir
Fenrir
iTender
Fenrir
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 128L
1,578 Elo+
Party 2
Athena
Athena
东区一匹狼
Athena
Level 88
God Stats
18W - 12L
1,648 SR
Queue Stats
476W - 511L
1,478 Elo+
Solo
Danzaburou
Danzaburou
棉裤裆与不锈钢
Danzaburou
Level 160
God Stats
6W - 2L
1,857 SR
Queue Stats
219W - 124L
1,573 Elo+
Party 2
Team Averages
Level 131
1,573 SR
1,495 Elo+

VS

Team Averages
Level 131
1,495 SR
1,531 Elo+
Ra
Ra
A1Sham33
Ra
Level 88
God Stats
1W - 1L
1,308 SR
Queue Stats
50W - 56L
1,369 Elo+
Solo
Sobek
Sobek
JoeRCB
Sobek
Level 128
God Stats
5W - 3L
1,462 SR
Queue Stats
849W - 862L
1,512 Elo+
Solo
Vulcan
Vulcan
KillswitchChip
Vulcan
Level 159
God Stats
7W - 10L
1,515 SR
Queue Stats
982W - 965L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
Mcdepression
Kuzenbo
Level 118
God Stats
9W - 9L
1,586 SR
Queue Stats
786W - 692L
1,643 Elo+
Solo
Anhur
Anhur
Whoppo
Anhur
Level 160
God Stats
7W - 4L
1,605 SR
Queue Stats
818W - 802L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NampaRoBear
Ratatoskr
13
4 / 4 / 1
7,580
689
6,338
8,920
4,544
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
garepum
Horus
14
1 / 6 / 4
7,177
652
2,998
11,583
14,282
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iTender
Fenrir
14
2 / 3 / 6
7,892
717
4,627
10,361
10,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 7
7,590
690
5,290
14,466
12,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 3
7,374
670
11,717
10,797
5,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
8,304
755
5,889
6,774
3,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
JoeRCB
Sobek
13
1 / 4 / 11
9,242
840
5,785
14,086
21,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 13
10,083
917
16,515
6,994
3,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Mcdepression
Kuzenbo
16
7 / 1 / 14
9,773
888
7,586
10,451
17,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Whoppo
Anhur
17
6 / 1 / 14
9,733
885
13,940
7,427
2,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
10
Kills
22
22
Deaths
10
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Sobek
JoeRCB
Sobek
1
4
11
1.63
W
7
1
13
13.5
W
Kuzenbo
Mcdepression
Kuzenbo
7
1
14
14
L
Ratatoskr
NampaRoBear
Ratatoskr
4
4
1
1.13
W
Anhur
Whoppo
Anhur
6
1
14
13
L
Horus
garepum
Horus
1
6
4
0.5
L
Fenrir
iTender
Fenrir
2
3
6
1.67
L
1
4
7
1.13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
49,715
56,127
Taken
45,732
46,852
Mitigated
48,610
19,393
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,889
184
3,811
1,147
6,774
3,222
231
857
5,917
21,597
0
W
Sobek
JoeRCB
Sobek
5,785
247
1,241
3,366
14,086
21,678
0
1,893
12,193
11,163
0
W
16,515
8,049
0
285
6,994
3,650
1,668
634
6,360
32,981
0
W
Kuzenbo
Mcdepression
Kuzenbo
7,586
2,347
2,038
2,930
10,451
17,191
373
1,255
9,196
12,533
0
L
Ratatoskr
NampaRoBear
Ratatoskr
6,338
935
1,640
1,106
8,920
4,544
0
7,354
1,566
0
12,293
W
Anhur
Whoppo
Anhur
13,940
7,455
0
1,037
7,427
2,869
2,316
715
6,712
0
25,227
L
Horus
garepum
Horus
2,998
798
3,092
2,184
11,583
14,282
0
6,718
4,865
184
10,003
L
Fenrir
iTender
Fenrir
4,627
791
1,618
2,705
10,361
10,156
0
5,773
4,588
0
11,589
L
5,290
565
1,600
3,124
14,466
12,631
0
8,030
6,436
9,051
0
L
11,717
2,806
755
1,569
10,797
5,239
0
7,900
2,897
0
40,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
47,135
104
Minions Killed
114
0
Camps Cleared
0
926,952
Distance Traveled
988,940
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,304
755
28
3
0
188,304
1
W
Sobek
9,242
840
6
1
0
205,921
1
W
Vulcan
10,083
917
38
3
0
225,535
3
W
Kuzenbo
9,773
888
6
1
0
196,059
1
L
Ratatoskr
7,580
689
13
1
0
209,769
1
W
Anhur
9,733
885
36
3
0
173,121
1
L
Horus
7,177
652
11
1
0
167,798
0
L
Fenrir
7,892
717
22
2
0
175,453
2
L
Athena
7,590
690
7
1
0
214,606
1
L
Danzaburou
7,374
670
51
5
0
159,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role