Player Matchup

Merlin
Merlin
Beardedragon655
Merlin
Level 18
God Stats
7W - 9L
1,406 SR
Queue Stats
45W - 73L
1,403 Elo+
Party 1
Neith
Neith
Iamboredest
Neith
Level 5
God Stats
12W - 21L
1,353 SR
Queue Stats
21W - 43L
1,357 Elo+
Party 1
Thanatos
Thanatos
Syko Slicer
Thanatos
Level 25
God Stats
21W - 36L
1,302 SR
Queue Stats
73W - 110L
1,368 Elo+
Party 1
Artio
Artio
cthululovesyou2
Artio
Level 107
God Stats
15W - 15L
1,517 SR
Queue Stats
316W - 317L
1,410 Elo+
Party 1
Tyr
Tyr
rikimaru567
Tyr
Level 73
God Stats
5W - 1L
1,456 SR
Queue Stats
163W - 176L
1,397 Elo+
Party 1
Team Averages
Level 46
1,407 SR
1,387 Elo+

VS

Team Averages
Level 21
1,600 SR
1,269 Elo+
Pele
Pele
Birdamusprime91
Pele
Level 23
God Stats
1W - 1L
1,721 SR
Queue Stats
117W - 114L
1,354 Elo+
Solo
Hachiman
Hachiman
RUMBLE DEATH
Hachiman
Level 18
God Stats
3W - 2L
1,827 SR
Queue Stats
41W - 58L
1,240 Elo+
Solo
Ah Puch
Ah Puch
bady_kardashi
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,157 Elo+
Solo
Artio
Artio
sZ xSalazar
Artio
Level 29
God Stats
11W - 6L
1,555 SR
Queue Stats
37W - 49L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
sloppyTOPnBALLS
Gilgamesh
Level 27
God Stats
20W - 26L
1,398 SR
Queue Stats
96W - 134L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,307
469
5,238
11,503
6,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 4
9,338
424
8,530
12,549
4,554
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Syko Slicer
Thanatos
17
14 / 1 / 7
11,892
541
13,457
12,166
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 10
9,123
415
8,787
29,417
26,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 2 / 2
11,401
518
11,952
17,983
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 0
9,328
424
6,743
18,714
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
RUMBLE DEATH
Hachiman
13
0 / 6 / 1
7,934
361
16,789
16,548
4,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
9
0 / 6 / 0
7,410
337
3,143
6,063
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
8,208
373
8,600
11,837
11,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
sloppyTOPnBALLS
Gilgamesh
12
0 / 10 / 2
8,245
375
11,324
17,150
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
29
Kills
5
7
Deaths
31
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
4
8
0
0.5
W
3
2
4
2.5
L
Hachiman
RUMBLE DEATH
Hachiman
0
6
1
0.08
W
Thanatos
Syko Slicer
Thanatos
14
1
7
17.5
L
Ah Puch
0
6
0
0
W
1
0
10
6
W
10
2
2
5.5
L
1
1
1
1.5
L
Gilgamesh
sloppyTOPnBALLS
Gilgamesh
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
46,599
83,618
Taken
70,312
53,785
Mitigated
34,472
47,961
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,238
646
365
3,466
11,503
6,363
2,004
2,411
9,092
65,236
0
L
6,743
1,541
0
5,436
18,714
6,853
0
3,184
15,329
0
46,735
W
8,530
3,646
0
2,063
12,549
4,554
0
1,863
10,686
0
51,767
L
Hachiman
RUMBLE DEATH
Hachiman
16,789
10,168
0
6,789
16,548
4,477
676
5,258
11,290
0
56,220
W
Thanatos
Syko Slicer
Thanatos
13,457
4,870
217
13,358
12,166
4,824
66
1,332
10,834
0
64,943
L
Ah Puch
3,143
185
0
368
6,063
1,670
228
1,799
4,264
22,725
0
W
8,787
284
2,396
16,023
29,417
26,082
644
6,796
22,621
33,495
0
W
11,952
4,666
522
9,551
17,983
11,962
3,287
438
17,545
0
45,905
L
8,600
1,001
1,251
5,490
11,837
11,983
0
3,307
8,375
32,677
0
L
Gilgamesh
sloppyTOPnBALLS
Gilgamesh
11,324
5,267
26
2,823
17,150
9,489
364
477
15,948
0
53,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
41,125
442
Minions Killed
330
0
Camps Cleared
0
2,089,702
Distance Traveled
1,634,343
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,307
469
119
5
0
346,613
0
L
Pele
9,328
424
79
4
0
371,228
3
W
Neith
9,338
424
99
5
0
407,728
0
L
Hachiman
7,934
361
87
4
0
331,240
3
W
Thanatos
11,892
541
89
4
0
488,516
0
L
Ah Puch
7,410
337
41
2
0
174,651
0
W
Artio
9,123
415
41
2
0
427,544
1
W
Tyr
11,401
518
94
4
0
419,301
3
L
Artio
8,208
373
45
2
0
425,614
9
L
Gilgamesh
8,245
375
78
4
0
331,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role