Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeusSarado
Morgan Le Fay
Level 159
God Stats
74W - 82L
1,535 SR
Queue Stats
161W - 196L
1,475 Elo+
Solo
Medusa
Medusa
John_K1ll3r
Medusa
Level 113
God Stats
0W - 4L
1,234 SR
Queue Stats
124W - 182L
1,443 Elo+
Solo
Team Averages
Level 139
1,423 SR
1,473 Elo+

VS

Team Averages
Level 28
1,497 SR
1,561 Elo+
Scylla
Scylla
ElLopee
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Róbin
Ah Muzen Cab
Level 20
God Stats
3W - 0L
1,485 SR
Queue Stats
16W - 3L
1,788 Elo+
Party 1
Ymir
Ymir
Turbo159
Ymir
Level 47
God Stats
8W - 6L
1,505 SR
Queue Stats
42W - 79L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 7 / 5
9,410
588
6,560
18,027
11,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
DeusSarado
Morgan Le Fay
16
7 / 4 / 5
11,832
740
15,120
9,702
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
14
4 / 8 / 5
10,449
653
14,207
17,519
4,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElLopee
Scylla
15
4 / 5 / 9
10,788
674
5,834
10,397
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Róbin
Ah Muzen Cab
18
14 / 4 / 3
13,405
838
27,130
14,522
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
1 / 4 / 15
10,691
668
6,803
23,561
27,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
13
Kills
19
19
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
5
0.64
L
Morgan Le Fay
DeusSarado
Morgan Le Fay
7
4
5
2.38
W
Scylla
ElLopee
Scylla
4
5
9
1.7
L
Medusa
4
8
5
0.81
W
Ah Muzen Cab
Róbin
Ah Muzen Cab
14
4
3
3.88
W
Ymir
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
39,767
45,248
Taken
48,480
19,796
Mitigated
36,146
4,766
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,560
896
0
125
18,027
11,759
0
5,516
12,341
0
26,187
L
Morgan Le Fay
DeusSarado
Morgan Le Fay
15,120
427
0
1,222
9,702
3,239
308
1,619
8,029
40,395
0
W
Scylla
ElLopee
Scylla
5,834
727
0
670
10,397
3,191
51
3,278
7,119
42,020
0
L
Medusa
14,207
5,834
0
3,419
17,519
4,798
658
5,114
12,241
0
37,982
W
Ah Muzen Cab
Róbin
Ah Muzen Cab
27,130
10,179
0
2,260
14,522
5,422
3,036
5,060
9,462
0
93,517
W
Ymir
6,803
857
0
6,487
23,561
27,533
79
6,782
16,191
13,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
34,884
191
Minions Killed
198
0
Camps Cleared
0
781,153
Distance Traveled
793,998
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,410
588
36
2
0
253,257
4
L
Morgan Le Fay
11,832
740
102
6
0
282,467
5
W
Scylla
10,788
674
66
4
0
263,189
4
L
Medusa
10,449
653
53
3
0
245,429
6
W
Ah Muzen Cab
13,405
838
122
8
0
273,630
0
W
Ymir
10,691
668
10
1
0
257,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role