Player Matchup

Neith
Neith
Gamingtime2018
Neith
Level 5
God Stats
2W - 0L
1,286 SR
Queue Stats
3W - 1L
1,445 Elo+
Party 1
Pele
Pele
MarcCraft1908
Pele
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 57L
1,213 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrxStoorm
Morgan Le Fay
Level 105
God Stats
11W - 11L
1,768 SR
Queue Stats
487W - 506L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
eperezchaives
Danzaburou
Level 25
God Stats
4W - 3L
1,480 SR
Queue Stats
44W - 52L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
massiveweaboo420
Cu Chulainn
Level 15
God Stats
8W - 10L
1,805 SR
Queue Stats
115W - 108L
1,308 Elo+
Solo
Team Averages
Level 34
1,568 SR
1,355 Elo+

VS

Team Averages
Level 22
1,453 SR
1,285 Elo+
Nemesis
Nemesis
IAMALESAN
Nemesis
Level 24
God Stats
2W - 5L
1,313 SR
Queue Stats
73W - 76L
1,416 Elo+
Solo
Horus
Horus
altamiranooo99
Horus
Level 20
God Stats
4W - 4L
1,614 SR
Queue Stats
41W - 45L
997 Elo+
Solo
Izanami
Izanami
gamerbrother000
Izanami
Level 30
God Stats
65W - 59L
1,534 SR
Queue Stats
180W - 200L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kingdom-945
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,301 SR
Queue Stats
11W - 16L
1,282 Elo+
Solo
Neith
Neith
rubyouannnn
Neith
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 8
9,538
454
2,838
14,741
8,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 4 / 3
10,524
501
6,619
16,057
5,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
MrxStoorm
Morgan Le Fay
19
19 / 3 / 2
13,104
624
28,067
18,014
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
eperezchaives
Danzaburou
17
3 / 7 / 9
11,539
549
9,871
15,605
6,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
massiveweaboo420
Cu Chulainn
15
3 / 3 / 4
9,836
468
8,127
18,378
11,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IAMALESAN
Nemesis
14
5 / 7 / 3
9,258
441
8,530
16,972
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 5 / 15
9,855
469
5,939
17,758
20,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
15 / 6 / 3
12,181
580
24,355
19,680
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
kingdom-945
Morgan Le Fay
16
3 / 9 / 5
9,724
463
11,880
15,444
7,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 4 / 0
5,688
271
612
2,993
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
30
Kills
26
26
Deaths
31
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
9
8
0.44
L
Nemesis
IAMALESAN
Nemesis
5
7
3
0.93
W
5
4
3
1.63
W
Morgan Le Fay
MrxStoorm
Morgan Le Fay
19
3
2
6.67
L
3
5
15
2.1
W
Danzaburou
eperezchaives
Danzaburou
3
7
9
1.07
L
15
6
3
2.75
L
Morgan Le Fay
kingdom-945
Morgan Le Fay
3
9
5
0.61
W
Cu Chulainn
massiveweaboo420
Cu Chulainn
3
3
4
1.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,522
Damage
51,316
82,795
Taken
72,847
39,464
Mitigated
45,259
19,431
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,838
2,579
0
283
14,741
8,175
866
2,256
12,485
0
13,987
L
Nemesis
IAMALESAN
Nemesis
8,530
3,560
0
1,176
16,972
8,628
0
7,971
9,001
0
53,644
W
6,619
2,166
208
3,616
16,057
5,276
638
2,829
13,228
0
65,798
W
Morgan Le Fay
MrxStoorm
Morgan Le Fay
28,067
3,170
210
6,448
18,014
7,882
1,485
1,817
16,197
92,823
0
L
5,939
2,793
1,909
2,853
17,758
20,250
209
7,320
10,438
0
18,749
W
Danzaburou
eperezchaives
Danzaburou
9,871
6,280
0
4,645
15,605
6,310
1,087
771
14,834
0
68,008
L
24,355
19,960
0
5,112
19,680
8,378
774
8,759
10,921
0
93,149
L
Morgan Le Fay
kingdom-945
Morgan Le Fay
11,880
3,632
0
1,514
15,444
7,025
144
3,991
11,453
49,831
0
W
Cu Chulainn
massiveweaboo420
Cu Chulainn
8,127
1,884
0
4,021
18,378
11,821
3,081
4,207
14,171
6,519
47,614
L
612
348
0
196
2,993
978
0
1,405
1,588
0
3,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
46,706
457
Minions Killed
344
0
Camps Cleared
0
1,792,554
Distance Traveled
1,447,513
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,538
454
32
2
0
242,524
0
L
Nemesis
9,258
441
90
4
0
360,090
0
W
Pele
10,524
501
110
5
0
381,110
0
W
Morgan Le Fay
13,104
624
124
6
0
391,930
0
L
Horus
9,855
469
28
1
0
414,164
0
W
Danzaburou
11,539
549
106
5
0
370,478
0
L
Izanami
12,181
580
148
7
0
326,556
0
L
Morgan Le Fay
9,724
463
71
3
0
280,569
4
W
Cu Chulainn
9,836
468
85
4
0
406,512
3
L
Neith
5,688
271
7
0
0
66,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role