Player Matchup

Anubis
Anubis
Gain Garbo
Anubis
Level 104
God Stats
12W - 8L
1,496 SR
Queue Stats
1,277W - 787L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
GinyuSpecial
Gilgamesh
Level 103
God Stats
29W - 13L
1,572 SR
Queue Stats
1,282W - 810L
1,646 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NxteTheGreat
Morgan Le Fay
Level 26
God Stats
22W - 8L
1,197 SR
Queue Stats
210W - 156L
1,556 Elo+
Party 1
Team Averages
Level 78
1,422 SR
1,620 Elo+

VS

Team Averages
Level 72
1,506 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Viacore21
Nox
Level 61
God Stats
0W - 2L
1,519 SR
Queue Stats
4W - 9L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
WhiteG00dm4n
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gain Garbo
Anubis
14
6 / 1 / 4
8,826
802
9,806
4,665
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GinyuSpecial
Gilgamesh
11
3 / 1 / 6
8,116
738
9,316
12,754
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
NxteTheGreat
Morgan Le Fay
10
1 / 3 / 5
7,275
661
4,865
6,754
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 1 / 2
7,562
687
6,357
12,168
8,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,851
623
4,590
8,363
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WhiteG00dm4n
Sun Wukong
10
2 / 4 / 1
7,798
709
4,332
9,726
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
2
4
W
Anubis
Gain Garbo
Anubis
6
1
4
8
W
Gilgamesh
GinyuSpecial
Gilgamesh
3
1
6
6
W
Morgan Le Fay
NxteTheGreat
Morgan Le Fay
1
3
5
1.17
L
0
5
2
0.2
L
Sun Wukong
WhiteG00dm4n
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
15,279
24,173
Taken
30,257
17,516
Mitigated
18,596
10,347
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,357
646
300
3,172
12,168
8,091
0
4,603
7,105
0
14,896
W
Anubis
Gain Garbo
Anubis
9,806
363
0
2,606
4,665
2,829
642
1,057
3,516
35,463
0
W
Gilgamesh
GinyuSpecial
Gilgamesh
9,316
1,835
487
5,603
12,754
12,374
364
1,657
10,945
0
26,124
W
Morgan Le Fay
NxteTheGreat
Morgan Le Fay
4,865
217
0
1,651
6,754
2,313
242
1,506
5,122
22,133
0
L
4,590
515
0
100
8,363
3,598
0
5,626
2,526
24,627
0
L
Sun Wukong
WhiteG00dm4n
Sun Wukong
4,332
416
0
1,188
9,726
6,907
0
4,442
5,070
0
11,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
22,211
120
Minions Killed
88
0
Camps Cleared
0
572,076
Distance Traveled
590,362
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,562
687
27
2
0
213,528
2
W
Anubis
8,826
802
62
6
0
188,674
3
W
Gilgamesh
8,116
738
32
3
0
208,889
4
W
Morgan Le Fay
7,275
661
26
2
0
174,513
2
L
Nox
6,851
623
44
4
0
184,717
2
L
Sun Wukong
7,798
709
17
2
0
192,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role