Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
Melxuop
Arachne
Platinum II
Level 160
God Stats
28W - 24L
1,738 SR
Queue Stats
423W - 401L
1,775 MMR
Solo
Anubis
Anubis
Platinum V
RobbsN
Anubis
Platinum V
Level 108
God Stats
165W - 142L
1,636 SR
Queue Stats
241W - 242L
1,765 MMR
Solo
Janus
Janus
Platinum IV
StarsWen
Janus
Platinum IV
Level 145
God Stats
4W - 0L
1,966 SR
Queue Stats
34W - 34L
1,808 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
VorovskyMiha
Gilgamesh
Platinum V
Level 160
God Stats
5W - 10L
1,524 SR
Queue Stats
433W - 421L
1,682 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,673 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,584 SR
1,765 MMR
Freya
Freya
Platinum V
AYzFR
Freya
Platinum V
Level 144
God Stats
1W - 1L
1,742 SR
Queue Stats
278W - 270L
1,678 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
CarßonFR
Tsukuyomi
Platinum II
Level 129
God Stats
13W - 12L
1,597 SR
Queue Stats
281W - 270L
1,905 MMR
Party 2
Apollo
Apollo
Platinum III
Strygia
Apollo
Platinum III
Level 157
God Stats
41W - 31L
1,567 SR
Queue Stats
651W - 657L
1,768 MMR
Solo
Achilles
Achilles
Platinum V
xReDLeG3nDx
Achilles
Platinum V
Level 154
God Stats
3W - 2L
1,436 SR
Queue Stats
210W - 212L
1,728 MMR
Solo
Ymir
Ymir
Platinum IV
Звезданутый
Ymir
Platinum IV
Level 156
God Stats
41W - 41L
1,578 SR
Queue Stats
296W - 296L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 4 / 8
11,480
675
9,837
9,943
3,320
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Melxuop
Arachne
18
11 / 2 / 7
11,917
701
17,815
14,541
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
RobbsN
Anubis
18
5 / 4 / 4
12,081
711
6,791
11,763
6,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
StarsWen
Janus
16
3 / 1 / 9
10,723
631
6,345
5,431
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
VorovskyMiha
Gilgamesh
15
1 / 4 / 11
10,737
632
8,551
18,683
16,211
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayAthenaTiamatPersephoneSet

VS

Bans
ChironScyllaGebSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AYzFR
Freya
15
3 / 4 / 4
9,211
542
6,961
12,146
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
CarßonFR
Tsukuyomi
13
3 / 6 / 3
8,453
497
7,739
12,161
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Strygia
Apollo
14
1 / 7 / 2
8,268
486
5,282
14,146
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xReDLeG3nDx
Achilles
15
6 / 4 / 1
9,517
560
7,483
14,761
10,187
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
2 / 5 / 4
7,865
463
3,373
14,084
8,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
26
Kills
15
15
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
4
8
2.5
L
Freya
AYzFR
Freya
3
4
4
1.25
L
Tsukuyomi
CarßonFR
Tsukuyomi
3
6
3
0.75
W
Arachne
Melxuop
Arachne
11
2
7
7.25
W
Anubis
RobbsN
Anubis
5
4
4
1.75
W
Janus
StarsWen
Janus
3
1
9
7.5
L
Apollo
Strygia
Apollo
1
7
2
0.29
W
Gilgamesh
VorovskyMiha
Gilgamesh
1
4
11
1.63
L
Achilles
xReDLeG3nDx
Achilles
6
4
1
1.63
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
30,838
60,361
Taken
67,298
34,952
Mitigated
31,866
25,819
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,837
4,679
0
3,885
9,943
3,320
4,876
4,091
5,852
0
89,040
L
Freya
AYzFR
Freya
6,961
1,872
0
3,508
12,146
3,811
0
1,712
10,434
51,179
5,349
L
Tsukuyomi
CarßonFR
Tsukuyomi
7,739
1,496
0
773
12,161
4,302
0
1,805
10,356
0
55,276
W
Arachne
Melxuop
Arachne
17,815
9,507
0
8,695
14,541
7,267
2,875
2,204
12,337
0
71,796
W
Anubis
RobbsN
Anubis
6,791
684
0
7,896
11,763
6,568
2,002
679
11,084
78,353
0
W
Janus
StarsWen
Janus
6,345
889
0
1,806
5,431
1,586
2,826
1,217
4,214
57,408
0
L
Apollo
Strygia
Apollo
5,282
3,195
0
2,323
14,146
5,134
0
666
13,480
0
59,506
W
Gilgamesh
VorovskyMiha
Gilgamesh
8,551
2,105
0
3,537
18,683
16,211
666
2,753
15,930
0
43,247
L
Achilles
xReDLeG3nDx
Achilles
7,483
1,849
0
3,562
14,761
10,187
0
4,990
9,771
0
51,402
L
3,373
630
0
1,010
14,084
8,432
0
3,963
10,121
9,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
43,314
557
Minions Killed
478
0
Camps Cleared
0
1,759,117
Distance Traveled
1,619,510
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,480
675
144
8
0
313,831
7
L
Freya
9,211
542
127
7
0
327,663
3
L
Tsukuyomi
8,453
497
109
6
0
328,982
4
W
Arachne
11,917
701
94
6
0
409,126
4
W
Anubis
12,081
711
149
9
0
305,110
5
W
Janus
10,723
631
119
7
0
368,135
7
L
Apollo
8,268
486
121
7
0
324,006
7
W
Gilgamesh
10,737
632
51
3
0
362,915
5
L
Achilles
9,517
560
102
6
0
308,775
3
L
Ymir
7,865
463
19
1
0
330,084
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role