Player Matchup

Athena
Athena
EclecticZeus858
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Baron Samedi
Baron Samedi
JuanGarmendia_3
Baron Samedi
Level 28
God Stats
5W - 2L
1,728 SR
Queue Stats
414W - 432L
1,473 Elo+
Solo
Neith
Neith
P1MPM57R355
Neith
Level 29
God Stats
1W - 2L
1,525 SR
Queue Stats
144W - 150L
1,500 Elo+
Solo
Anhur
Anhur
Truesdalebomb
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZenKai Storm
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,216 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,479 Elo+

VS

Team Averages
Level 13
1,454 SR
1,368 Elo+
Arachne
Arachne
MaddJayee
Arachne
Level 14
God Stats
5W - 2L
1,721 SR
Queue Stats
37W - 24L
1,582 Elo+
Solo
Neith
Neith
baar9
Neith
Level 24
God Stats
3W - 3L
1,441 SR
Queue Stats
5W - 3L
1,428 Elo+
Solo
Cthulhu
Cthulhu
corruptedfin
Cthulhu
Level 13
God Stats
1W - 1L
1,259 SR
Queue Stats
9W - 24L
1,186 Elo+
Party 1
Ares
Ares
drfate778
Ares
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 52L
1,305 Elo+
Solo
Fenrir
Fenrir
eli88
Fenrir
Level 5
God Stats
2W - 3L
1,349 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 12
11,535
961
6,444
13,429
17,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
JuanGarmendia_3
Baron Samedi
18
8 / 8 / 7
12,486
1,041
17,420
25,723
24,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 10
12,119
1,010
17,505
9,427
4,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 15 / 5
10,899
908
7,028
19,417
7,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ZenKai Storm
Cthulhu
18
0 / 9 / 14
10,606
884
7,814
20,445
26,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaddJayee
Arachne
20
24 / 2 / 5
15,403
1,284
39,014
13,098
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
baar9
Neith
20
7 / 1 / 14
12,758
1,063
21,876
12,624
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
corruptedfin
Cthulhu
18
2 / 2 / 12
12,056
1,005
6,512
14,477
14,222
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
19
4 / 5 / 19
12,033
1,003
11,674
14,300
17,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
eli88
Fenrir
17
1 / 7 / 6
10,107
842
2,654
10,310
5,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
17
Kills
38
38
Deaths
17
48
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
3
12
3
L
Baron Samedi
JuanGarmendia_3
Baron Samedi
8
8
7
1.44
W
Arachne
MaddJayee
Arachne
24
2
5
13.25
L
4
3
10
3
L
2
15
5
0.3
L
Cthulhu
ZenKai Storm
Cthulhu
0
9
14
0.78
W
Neith
baar9
Neith
7
1
14
14
W
Cthulhu
corruptedfin
Cthulhu
2
2
12
4
W
Ares
4
5
19
2.7
W
Fenrir
eli88
Fenrir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
81,730
88,441
Taken
64,809
80,548
Mitigated
49,015
8,908
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,444
2,195
0
0
13,429
17,408
0
2,798
10,631
12,445
0
L
Baron Samedi
JuanGarmendia_3
Baron Samedi
17,420
2,177
3,049
4,223
25,723
24,069
0
7,431
18,292
35,705
0
W
Arachne
MaddJayee
Arachne
39,014
22,542
0
4,614
13,098
5,990
0
6,123
6,975
0
60,044
L
17,505
8,762
0
1,534
9,427
4,614
0
3,011
6,416
0
50,423
L
7,028
3,814
0
0
19,417
7,744
0
2,324
17,093
0
18,757
L
Cthulhu
ZenKai Storm
Cthulhu
7,814
2,406
102
0
20,445
26,713
0
2,622
16,990
16,948
0
W
Neith
baar9
Neith
21,876
10,599
0
2,785
12,624
5,246
0
7,437
5,187
0
43,474
W
Cthulhu
corruptedfin
Cthulhu
6,512
373
0
0
14,477
14,222
0
4,404
10,073
36,383
0
W
Ares
11,674
1,508
0
0
14,300
17,569
0
8,565
5,735
21,092
0
W
Fenrir
eli88
Fenrir
2,654
1,084
0
435
10,310
5,988
0
5,149
5,161
0
9,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,645
Gold Earned
62,357
200
Minions Killed
218
4
Camps Cleared
11
1,009,815
Distance Traveled
979,265
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,535
961
19
2
2
233,719
0
L
Baron Samedi
12,486
1,041
41
3
0
194,675
0
W
Arachne
15,403
1,284
44
4
5
236,612
0
L
Neith
12,119
1,010
92
8
1
199,667
1
L
Anhur
10,899
908
31
3
1
164,528
0
L
Cthulhu
10,606
884
17
1
0
217,226
4
W
Neith
12,758
1,063
59
5
2
193,437
0
W
Cthulhu
12,056
1,005
87
7
0
236,464
1
W
Ares
12,033
1,003
13
1
1
173,872
0
W
Fenrir
10,107
842
15
1
3
138,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role