Player Matchup

Vulcan
Vulcan
AlexanderDarko
Vulcan
Level 29
God Stats
9W - 5L
1,408 SR
Queue Stats
182W - 210L
1,432 Elo+
Party 1
Discordia
Discordia
Rokuczy
Discordia
Level 28
God Stats
4W - 7L
1,642 SR
Queue Stats
216W - 269L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
alexandr2020
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 163L
1,361 Elo+
Solo
Zeus
Zeus
reaver1993
Zeus
Level 27
God Stats
111W - 130L
1,372 SR
Queue Stats
134W - 173L
1,340 Elo+
Solo
Pele
Pele
wolfz07
Pele
Level 25
God Stats
1W - 1L
1,152 SR
Queue Stats
12W - 18L
1,236 Elo+
Solo
Team Averages
Level 28
1,415 SR
1,359 Elo+

VS

Team Averages
Level 11
1,576 SR
1,301 Elo+
Tiamat
Tiamat
DMTurtle
Tiamat
Level 24
God Stats
5W - 6L
1,813 SR
Queue Stats
16W - 21L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JointedCello669
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,246 Elo+
Party 2
Thor
Thor
ScreAmBear
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,256 Elo+
Solo
Hera
Hera
chucky-terreur
Hera
Level 8
God Stats
8W - 5L
1,569 SR
Queue Stats
10W - 10L
1,420 Elo+
Solo
Merlin
Merlin
immortal735
Merlin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 19
13,143
1,314
25,198
9,196
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Rokuczy
Discordia
17
5 / 2 / 11
10,807
1,081
10,129
4,503
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
alexandr2020
Cthulhu
19
8 / 5 / 19
11,817
1,182
13,574
14,592
6,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
14 / 4 / 12
12,852
1,285
21,134
9,667
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
wolfz07
Pele
18
5 / 3 / 18
11,536
1,154
11,078
12,376
4,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DMTurtle
Tiamat
17
5 / 9 / 6
11,563
1,156
13,099
20,154
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JointedCello669
Morgan Le Fay
17
1 / 12 / 10
10,587
1,059
6,649
19,219
5,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 6 / 5
12,061
1,206
14,713
18,082
4,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 9 / 7
10,713
1,071
6,453
15,301
4,360
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
17
1 / 9 / 8
9,900
990
4,076
16,661
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
44
Kills
17
17
Deaths
45
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
3
19
7.17
L
Tiamat
DMTurtle
Tiamat
5
9
6
0.89
L
Morgan Le Fay
JointedCello669
Morgan Le Fay
1
12
10
0.5
W
Discordia
Rokuczy
Discordia
5
2
11
5.25
L
7
6
5
1.58
W
Cthulhu
alexandr2020
Cthulhu
8
5
19
3.5
L
3
9
7
0.72
L
Merlin
1
9
8
0.56
W
14
4
12
5
W
Pele
wolfz07
Pele
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,113
Damage
44,990
50,334
Taken
89,417
18,407
Mitigated
28,866
4,600
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,198
7,406
280
1,637
9,196
3,500
0
4,796
4,400
40,239
0
L
Tiamat
DMTurtle
Tiamat
13,099
1,223
0
1,426
20,154
9,766
0
16,172
3,982
31,740
0
L
Morgan Le Fay
JointedCello669
Morgan Le Fay
6,649
1,230
0
430
19,219
5,357
0
15,853
3,366
24,130
0
W
Discordia
Rokuczy
Discordia
10,129
939
0
185
4,503
1,459
0
2,658
1,845
21,145
0
L
14,713
3,783
0
0
18,082
4,845
0
14,056
4,026
0
33,204
W
Cthulhu
alexandr2020
Cthulhu
13,574
757
0
1,290
14,592
6,142
0
9,296
5,296
25,447
0
L
6,453
1,498
0
0
15,301
4,360
0
11,568
3,733
17,528
0
L
Merlin
4,076
1,356
0
615
16,661
4,538
0
12,386
4,275
15,439
0
W
21,134
949
0
776
9,667
3,112
0
6,566
3,101
41,856
0
W
Pele
wolfz07
Pele
11,078
3,110
0
432
12,376
4,194
0
6,961
5,415
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,155
Gold Earned
54,824
173
Minions Killed
190
3
Camps Cleared
1
964,890
Distance Traveled
894,559
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,143
1,314
30
3
0
218,905
2
L
Tiamat
11,563
1,156
44
4
1
199,050
0
L
Morgan Le Fay
10,587
1,059
38
4
0
163,943
0
W
Discordia
10,807
1,081
25
3
0
188,861
2
L
Thor
12,061
1,206
43
4
0
199,166
1
W
Cthulhu
11,817
1,182
41
4
0
171,859
0
L
Hera
10,713
1,071
40
4
0
180,038
0
L
Merlin
9,900
990
25
3
0
152,362
0
W
Zeus
12,852
1,285
39
4
2
145,066
1
W
Pele
11,536
1,154
38
4
1
240,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role