Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Atrocity_Prody
Odin
Level 156
God Stats
28W - 16L
1,615 SR
Queue Stats
278W - 255L
1,580 Elo+
Party 2
Serqet
Serqet
Big_Daddy_Shrek_
Serqet
Level 120
God Stats
1W - 1L
1,312 SR
Queue Stats
250W - 181L
1,594 Elo+
Party 2
Chronos
Chronos
NykeiTheGod
Chronos
Level 125
God Stats
2W - 3L
1,264 SR
Queue Stats
293W - 204L
1,601 Elo+
Party 2
Ymir
Ymir
topkillerrrrr10
Ymir
Level 29
God Stats
4W - 1L
1,728 SR
Queue Stats
178W - 107L
1,618 Elo+
Party 2
Team Averages
Level 116
1,484 SR
1,579 Elo+

VS

Team Averages
Level 44
1,354 SR
1,310 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
L8R__BO
Kumbhakarna
Level 25
God Stats
0W - 6L
1,127 SR
Queue Stats
19W - 62L
1,229 Elo+
Party 1
Bastet
Bastet
MassiiMus3
Bastet
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
316W - 371L
1,342 Elo+
Party 1
Xbalanque
Xbalanque
U_B0_L0_LoL
Xbalanque
Level 79
God Stats
0W - 3L
1,195 SR
Queue Stats
10W - 41L
1,187 Elo+
Party 1
Merlin
Merlin
mythske
Merlin
Level 20
God Stats
13W - 15L
1,447 SR
Queue Stats
13W - 25L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 0 / 18
11,559
1,051
18,549
6,668
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 0 / 27
12,905
1,173
24,395
11,808
15,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 3 / 10
10,757
978
10,161
9,345
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
NykeiTheGod
Chronos
19
11 / 1 / 18
12,469
1,134
18,919
9,740
4,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 23
11,066
1,006
5,932
12,215
13,035
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

288

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 11 / 5
9,906
901
13,010
15,661
5,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
L8R__BO
Kumbhakarna
16
3 / 4 / 2
10,339
940
4,338
22,607
24,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
MassiiMus3
Bastet
16
1 / 4 / 4
9,462
860
9,774
9,805
3,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
U_B0_L0_LoL
Xbalanque
16
1 / 9 / 3
10,287
935
7,881
19,457
6,652
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
mythske
Merlin
16
0 / 9 / 5
9,515
865
8,653
16,911
5,895
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
25
37
Kills
6
6
Deaths
37
96
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
18
16
L
Artemis
 
Artemis
1
11
5
0.32
W
8
0
27
21.5
W
6
3
10
3.67
L
Kumbhakarna
L8R__BO
Kumbhakarna
3
4
2
1
L
Bastet
MassiiMus3
Bastet
1
4
4
0.75
W
Chronos
NykeiTheGod
Chronos
11
1
18
20
L
Xbalanque
U_B0_L0_LoL
Xbalanque
1
9
3
0.28
L
Merlin
mythske
Merlin
0
9
5
0.28
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,956
Damage
43,656
49,776
Taken
84,441
39,536
Mitigated
46,026
8,043
Healing
267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,549
1,954
116
1,772
6,668
2,851
0
433
6,235
41,308
0
L
Artemis
 
Artemis
13,010
4,560
0
35
15,661
5,734
0
7,691
7,508
0
26,222
W
24,395
3,366
978
4,402
11,808
15,746
0
2,524
9,284
0
32,122
W
10,161
1,939
0
0
9,345
3,844
0
2,928
6,417
0
20,013
L
Kumbhakarna
L8R__BO
Kumbhakarna
4,338
392
0
0
22,607
24,364
0
11,802
9,659
15,015
0
L
Bastet
MassiiMus3
Bastet
9,774
1,472
0
0
9,805
3,381
0
5,039
4,318
0
12,252
W
Chronos
NykeiTheGod
Chronos
18,919
6,582
0
775
9,740
4,060
0
1,151
8,589
58,010
0
L
Xbalanque
U_B0_L0_LoL
Xbalanque
7,881
3,588
0
194
19,457
6,652
0
10,445
8,677
0
41,546
L
Merlin
mythske
Merlin
8,653
247
0
38
16,911
5,895
0
8,423
7,783
26,279
0
W
5,932
359
0
0
12,215
13,035
0
5,955
6,260
8,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,756
Gold Earned
49,509
213
Minions Killed
160
10
Camps Cleared
4
957,087
Distance Traveled
916,000
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,559
1,051
47
4
0
198,705
1
L
Artemis
9,906
901
37
3
0
138,341
1
W
Odin
12,905
1,173
28
3
1
206,903
2
W
Serqet
10,757
978
30
3
8
184,989
0
L
Kumbhakarna
10,339
940
12
1
1
224,574
0
L
Bastet
9,462
860
6
1
1
210,596
0
W
Chronos
12,469
1,134
100
9
1
193,452
0
L
Xbalanque
10,287
935
69
6
1
197,746
2
L
Merlin
9,515
865
36
3
1
144,743
0
W
Ymir
11,066
1,006
8
1
0
173,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role