Player Matchup

Sylvanus
Sylvanus
Silver I
Synyster_Genos
Sylvanus
Silver I
Level 155
God Stats
16W - 13L
1,641 SR
Queue Stats
205W - 202L
1,481 MMR
Solo
Arachne
Arachne
Gold III
T00QuiiK
Arachne
Gold III
Level 128
God Stats
2W - 0L
1,893 SR
Queue Stats
123W - 125L
1,505 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Yahshua241
Morgan Le Fay
Masters
Level 127
God Stats
5W - 5L
1,817 SR
Queue Stats
221W - 219L
2,585 MMR
Solo
Izanami
Izanami
Platinum IV
ndb2you
Izanami
Platinum IV
Level 156
God Stats
69W - 51L
1,665 SR
Queue Stats
527W - 508L
1,578 MMR
Solo
Neith
Neith
Gold I
tylercakes123
Neith
Gold I
Level 126
God Stats
91W - 102L
1,526 SR
Queue Stats
626W - 629L
1,532 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,709 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,603 SR
1,796 MMR
Ymir
Ymir
Gold IV
D3LUX3HAVOC
Ymir
Gold IV
Level 108
God Stats
8W - 3L
1,592 SR
Queue Stats
148W - 148L
1,400 MMR
Solo
Fafnir
Fafnir
Masters
RedFlameSword777
Fafnir
Masters
Level 160
God Stats
17W - 18L
1,654 SR
Queue Stats
367W - 336L
2,447 MMR
Party 1
Eset
Eset
Silver III
SLUN4689
Eset
Silver III
Level 82
God Stats
6W - 5L
1,698 SR
Queue Stats
114W - 111L
1,440 MMR
Solo
Fenrir
Fenrir
Gold III
SkumBagStone
Fenrir
Gold III
Level 160
God Stats
1W - 3L
1,468 SR
Queue Stats
177W - 178L
1,431 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Susedo
Jing Wei
Diamond III
Level 159
God Stats
34W - 30L
1,603 SR
Queue Stats
388W - 360L
2,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 6 / 11
12,361
537
6,899
21,995
24,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
T00QuiiK
Arachne
20
15 / 3 / 8
15,675
682
17,957
20,500
10,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Yahshua241
Morgan Le Fay
20
5 / 4 / 18
14,463
629
20,412
17,951
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ndb2you
Izanami
20
10 / 3 / 2
15,053
654
15,944
18,199
9,268
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 2 / 9
14,700
639
12,758
13,073
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaPersephoneGilgameshSetTsukuyomi

VS

Bans
SolKaliTiamatLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 2
13,069
568
14,792
20,610
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 9
9,745
424
7,549
18,185
18,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
14
3 / 13 / 1
9,950
433
10,421
18,010
4,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
2 / 7 / 3
10,865
472
7,218
20,964
16,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Susedo
Jing Wei
20
3 / 4 / 8
14,021
610
10,685
16,251
6,261
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
35
Kills
16
18
Deaths
35
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
L
0
4
9
1.13
L
Eset
3
13
1
0.27
L
Fenrir
2
7
3
0.5
L
Jing Wei
Susedo
Jing Wei
3
4
8
1.75
W
Sylvanus
2
6
11
1.25
W
Arachne
T00QuiiK
Arachne
15
3
8
6.33
W
Morgan Le Fay
Yahshua241
Morgan Le Fay
5
4
18
3.5
W
Izanami
ndb2you
Izanami
10
3
2
3.67
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,970
Damage
50,665
91,718
Taken
94,020
57,600
Mitigated
54,356
34,483
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,792
2,426
0
4,105
20,610
7,943
0
9,466
11,144
78,558
0
L
7,549
1,042
75
2,929
18,185
18,569
0
4,452
13,733
23,618
0
L
Eset
10,421
282
146
684
18,010
4,666
317
7,130
10,880
55,372
0
L
Fenrir
7,218
1,674
0
4,895
20,964
16,917
498
3,731
17,233
0
60,903
L
Jing Wei
Susedo
Jing Wei
10,685
8,273
0
7,517
16,251
6,261
0
2,309
13,942
0
135,763
W
Sylvanus
6,899
1,873
4,367
6,637
21,995
24,204
522
10,053
11,611
36,427
14,004
W
Arachne
T00QuiiK
Arachne
17,957
12,651
0
3,920
20,500
10,077
2,548
7,817
12,386
0
109,225
W
Morgan Le Fay
Yahshua241
Morgan Le Fay
20,412
758
148
4,164
17,951
8,278
600
6,052
11,899
97,508
0
W
Izanami
ndb2you
Izanami
15,944
10,364
0
9,976
18,199
9,268
9,228
5,315
12,884
0
124,043
W
12,758
7,220
0
5,271
13,073
5,773
5,905
3,975
9,098
0
90,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,252
Gold Earned
57,650
664
Minions Killed
568
0
Camps Cleared
0
2,097,425
Distance Traveled
2,064,851
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,069
568
141
6
0
389,733
3
L
Fafnir
9,745
424
17
1
0
479,966
9
L
Eset
9,950
433
106
5
0
366,580
3
L
Fenrir
10,865
472
95
4
0
425,114
5
L
Jing Wei
14,021
610
209
9
0
403,458
0
W
Sylvanus
12,361
537
63
3
0
372,096
3
W
Arachne
15,675
682
136
6
0
499,646
7
W
Morgan Le Fay
14,463
629
135
6
0
459,980
15
W
Izanami
15,053
654
164
7
0
383,764
6
W
Neith
14,700
639
166
7
0
381,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role