Player Matchup

Vulcan
Vulcan
Deleting
Vulcan
Level 143
God Stats
3W - 2L
1,288 SR
Queue Stats
109W - 54L
1,711 Elo+
Party 1
Awilix
Awilix
Invictous
Awilix
Level 157
God Stats
2W - 0L
1,056 SR
Queue Stats
253W - 118L
1,702 Elo+
Party 1
Ganesha
Ganesha
Nakabaki
Ganesha
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
26W - 4L
1,884 Elo+
Party 1
Team Averages
Level 153
1,331 SR
1,766 Elo+

VS

Team Averages
Level 28
1,338 SR
1,246 Elo+
Anubis
Anubis
CalledKetchup78
Anubis
Level 16
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 2
Neith
Neith
Malicemei
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Ymir
Ymir
VenomousHawk86
Ymir
Level 40
God Stats
2W - 4L
1,257 SR
Queue Stats
72W - 87L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deleting
Vulcan
13
6 / 0 / 7
8,526
853
10,315
4,793
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Invictous
Awilix
12
8 / 0 / 4
8,417
842
7,143
7,725
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Nakabaki
Ganesha
11
0 / 0 / 13
7,810
781
5,012
7,055
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,607
561
1,409
9,249
3,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Malicemei
Neith
8
0 / 4 / 0
5,593
559
4,038
5,499
1,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,616
562
3,425
10,933
8,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Vulcan
Deleting
Vulcan
6
0
7
9.5
W
Awilix
Invictous
Awilix
8
0
4
10
L
Neith
Malicemei
Neith
0
4
0
0
W
Ganesha
Nakabaki
Ganesha
0
0
13
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
8,872
19,573
Taken
25,681
11,401
Mitigated
12,980
3,685
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,409
487
0
680
9,249
3,114
0
5,539
3,442
12,406
0
W
Vulcan
Deleting
Vulcan
10,315
3,190
0
472
4,793
1,506
479
1,264
3,529
37,484
0
W
Awilix
Invictous
Awilix
7,143
2,385
0
1,157
7,725
4,133
277
1,788
5,937
0
27,137
L
Neith
Malicemei
Neith
4,038
1,570
0
191
5,499
1,471
0
3,016
2,361
0
19,021
W
Ganesha
Nakabaki
Ganesha
5,012
375
0
2,056
7,055
5,762
0
1,782
5,273
19,949
0
L
3,425
1,002
0
835
10,933
8,395
0
6,117
4,551
9,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
16,816
139
Minions Killed
66
0
Camps Cleared
0
541,844
Distance Traveled
489,760
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,607
561
17
2
0
143,034
0
W
Vulcan
8,526
853
100
10
0
186,405
0
W
Awilix
8,417
842
37
4
0
204,656
1
L
Neith
5,593
559
26
3
0
165,505
1
W
Ganesha
7,810
781
2
0
0
150,783
3
L
Ymir
5,616
562
23
2
0
181,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role