Player Matchup

Izanami
Izanami
DnY2199
Izanami
Level 9
God Stats
10W - 17L
1,276 SR
Queue Stats
37W - 48L
1,323 Elo+
Party 1
Vamana
Vamana
Dyynaamo
Vamana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,135 Elo+
Party 1
Olorun
Olorun
Lug4k
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,381 Elo+
Solo
Nu Wa
Nu Wa
PacomeLezotre
Nu Wa
Level 28
God Stats
33W - 24L
1,476 SR
Queue Stats
242W - 226L
1,369 Elo+
Solo
Pele
Pele
wwewa
Pele
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 47L
1,274 Elo+
Party 1
Team Averages
Level 16
1,450 SR
1,296 Elo+

VS

Team Averages
Level 8
1,420 SR
1,245 Elo+
Danzaburou
Danzaburou
Ertaxnyu
Danzaburou
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 3
Yemoja
Yemoja
RuslanPukan
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Mercury
Mercury
Turnanba
Mercury
Level 29
God Stats
9W - 20L
1,327 SR
Queue Stats
274W - 337L
1,347 Elo+
Solo
Kukulkan
Kukulkan
kuro228
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Ullr
Ullr
oliolik
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DnY2199
Izanami
18
6 / 2 / 3
12,573
547
7,364
10,861
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Dyynaamo
Vamana
17
2 / 2 / 6
11,060
481
5,778
16,236
16,684
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Lug4k
Olorun
16
2 / 6 / 8
10,701
465
5,391
12,051
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 5 / 6
15,199
661
32,418
12,218
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
wwewa
Pele
19
9 / 4 / 6
13,190
573
16,174
16,719
6,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ertaxnyu
Danzaburou
15
1 / 6 / 2
9,922
431
8,390
14,679
4,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
13
0 / 4 / 3
9,267
403
2,889
17,828
11,826
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Turnanba
Mercury
17
12 / 9 / 0
11,695
508
18,300
22,921
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
kuro228
Kukulkan
13
1 / 5 / 3
8,252
359
3,186
10,899
4,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
oliolik
Ullr
14
4 / 12 / 3
10,074
438
6,696
18,647
4,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
36
Kills
18
19
Deaths
36
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
DnY2199
Izanami
6
2
3
3.75
W
Vamana
Dyynaamo
Vamana
2
2
6
2.5
L
Danzaburou
Ertaxnyu
Danzaburou
1
6
2
0.33
W
Olorun
Lug4k
Olorun
2
6
8
1
W
17
5
6
4
L
Yemoja
0
4
3
0.38
L
Mercury
Turnanba
Mercury
12
9
0
1.33
L
Kukulkan
kuro228
Kukulkan
1
5
3
0.5
L
Ullr
oliolik
Ullr
4
12
3
0.46
W
Pele
wwewa
Pele
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,125
Damage
39,461
68,085
Taken
84,974
38,210
Mitigated
34,336
15,795
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DnY2199
Izanami
7,364
5,384
0
2,842
10,861
4,102
4,079
51
10,810
0
88,591
W
Vamana
Dyynaamo
Vamana
5,778
2,147
0
3,115
16,236
16,684
2,365
3,136
13,100
780
48,112
L
Danzaburou
Ertaxnyu
Danzaburou
8,390
2,868
0
3,539
14,679
4,839
535
4,103
10,576
0
63,869
W
Olorun
Lug4k
Olorun
5,391
1,071
104
2,014
12,051
5,933
1,383
1,104
10,947
37,923
6,435
W
32,418
8,365
0
2,862
12,218
4,797
1,361
1,247
10,971
135,537
0
L
Yemoja
2,889
551
394
1,206
17,828
11,826
334
6,101
11,727
26,131
0
L
Mercury
Turnanba
Mercury
18,300
9,015
0
679
22,921
8,526
0
9,529
13,392
0
93,353
L
Kukulkan
kuro228
Kukulkan
3,186
965
0
2,034
10,899
4,720
306
4,852
6,047
27,163
0
L
Ullr
oliolik
Ullr
6,696
3,052
0
1,177
18,647
4,425
753
14,252
4,395
0
45,250
W
Pele
wwewa
Pele
16,174
4,831
0
4,858
16,719
6,694
0
885
15,834
0
90,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,723
Gold Earned
49,210
598
Minions Killed
400
0
Camps Cleared
0
2,100,312
Distance Traveled
1,830,302
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,573
547
152
7
0
408,671
5
W
Vamana
11,060
481
79
3
0
460,346
3
L
Danzaburou
9,922
431
100
4
0
371,831
0
W
Olorun
10,701
465
63
3
0
344,210
4
W
Nu Wa
15,199
661
190
8
0
434,037
2
L
Yemoja
9,267
403
39
2
0
379,102
8
L
Mercury
11,695
508
137
6
0
432,323
0
L
Kukulkan
8,252
359
42
2
0
326,321
2
L
Ullr
10,074
438
82
4
0
320,725
0
W
Pele
13,190
573
114
5
0
453,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role