Player Matchup

Sol
Sol
L3DSAVOR
Sol
Level 28
God Stats
65W - 39L
1,612 SR
Queue Stats
291W - 313L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Sciaan
Heimdallr
Level 13
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Scylla
Scylla
Tac0Mane
Scylla
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,625 SR
1,471 Elo+

VS

Team Averages
Level 89
1,683 SR
1,400 Elo+
Odin
Odin
A Sadistic Ego
Odin
Level 107
God Stats
45W - 42L
1,581 SR
Queue Stats
168W - 191L
1,403 Elo+
Solo
Merlin
Merlin
Gangrene360
Merlin
Level 146
God Stats
5W - 8L
1,619 SR
Queue Stats
11W - 10L
1,488 Elo+
Solo
Thanatos
Thanatos
aggelosalex8
Thanatos
Level 15
God Stats
3W - 4L
1,850 SR
Queue Stats
69W - 105L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 3
15,043
792
28,853
22,784
8,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Sciaan
Heimdallr
15
5 / 9 / 4
12,150
639
10,136
18,233
5,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Tac0Mane
Scylla
12
0 / 9 / 7
10,661
561
1,760
8,776
2,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 8
14,095
742
12,846
16,551
6,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
8 / 4 / 11
14,497
763
18,056
14,947
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
aggelosalex8
Thanatos
16
4 / 7 / 12
14,016
738
9,328
18,111
7,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
22
23
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
W
Merlin
8
4
11
3.38
L
10
5
3
2.3
L
Heimdallr
Sciaan
Heimdallr
5
9
4
0.78
L
Scylla
Tac0Mane
Scylla
0
9
7
0.39
W
Thanatos
aggelosalex8
Thanatos
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
40,230
49,793
Taken
49,609
16,449
Mitigated
18,160
12,197
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,846
2,738
518
2,150
16,551
6,850
1,740
9,491
7,060
0
44,928
W
Merlin
18,056
1,148
400
1,722
14,947
4,244
1,166
10,580
4,367
75,887
0
L
28,853
12,966
98
9,434
22,784
8,199
1,500
9,985
12,799
94,802
0
L
Heimdallr
Sciaan
Heimdallr
10,136
6,194
0
2,665
18,233
5,563
0
5,877
12,356
0
36,323
L
Scylla
Tac0Mane
Scylla
1,760
818
0
0
8,776
2,687
0
2,194
6,582
9,092
0
W
Thanatos
aggelosalex8
Thanatos
9,328
2,423
63
8,419
18,111
7,066
304
10,542
7,565
0
34,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
42,608
184
Minions Killed
186
0
Camps Cleared
0
759,154
Distance Traveled
1,175,235
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,095
742
51
3
0
438,179
5
W
Merlin
14,497
763
105
6
0
326,744
2
L
Sol
15,043
792
115
6
0
280,379
2
L
Heimdallr
12,150
639
54
3
0
281,590
2
L
Scylla
10,661
561
15
1
0
197,185
0
W
Thanatos
14,016
738
30
2
0
410,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role