Player Matchup

Pele
Pele
Lilypaddo
Pele
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Solo
Yemoja
Yemoja
MERKVYT
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
aardanis
King Arthur
Level 27
God Stats
59W - 57L
1,510 SR
Queue Stats
127W - 133L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
zain257
Baron Samedi
Level 17
God Stats
1W - 4L
1,398 SR
Queue Stats
68W - 75L
1,474 Elo+
Solo
Artemis
Artemis
孤星冷月
Artemis
Level 5
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,528 SR
1,465 Elo+

VS

Team Averages
Level 18
1,576 SR
1,292 Elo+
Cthulhu
Cthulhu
Alanil
Cthulhu
Level 25
God Stats
3W - 3L
1,798 SR
Queue Stats
33W - 43L
1,330 Elo+
Solo
Vamana
Vamana
BaDSiNKO
Vamana
Level 13
God Stats
17W - 11L
1,468 SR
Queue Stats
101W - 113L
1,208 Elo+
Solo
Artemis
Artemis
Infider
Artemis
Level 20
God Stats
1W - 0L
1,569 SR
Queue Stats
24W - 41L
1,288 Elo+
Solo
Arachne
Arachne
Syntenics
Arachne
Level 25
God Stats
35W - 28L
1,543 SR
Queue Stats
55W - 51L
1,407 Elo+
Solo
Kukulkan
Kukulkan
xpertdetonator
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 8 / 4
11,113
445
9,393
18,977
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MERKVYT
Yemoja
14
0 / 7 / 13
11,003
440
5,868
19,586
22,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
aardanis
King Arthur
17
5 / 8 / 5
11,745
470
18,541
25,448
26,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
zain257
Baron Samedi
18
10 / 5 / 3
12,760
510
28,907
30,279
18,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
孤星冷月
Artemis
14
5 / 9 / 3
10,282
411
13,527
17,676
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alanil
Cthulhu
16
6 / 7 / 15
10,734
429
17,526
24,291
12,816
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
BaDSiNKO
Vamana
17
2 / 4 / 16
12,614
505
19,851
32,201
33,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Infider
Artemis
18
8 / 6 / 14
12,373
495
17,825
14,356
5,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Syntenics
Arachne
20
17 / 2 / 7
13,985
559
18,098
22,960
9,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
18
4 / 7 / 16
11,472
459
19,808
12,011
6,060
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
25
Kills
37
37
Deaths
26
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alanil
Cthulhu
6
7
15
1.93
W
Vamana
BaDSiNKO
Vamana
2
4
16
2.5
W
Artemis
Infider
Artemis
8
6
14
2.5
L
Pele
5
8
4
0.88
L
Yemoja
MERKVYT
Yemoja
0
7
13
0.93
W
Arachne
Syntenics
Arachne
17
2
7
10.25
L
King Arthur
aardanis
King Arthur
5
8
5
0.94
W
Kukulkan
4
7
16
1.71
L
Baron Samedi
zain257
Baron Samedi
10
5
3
2.3
L
Artemis
孤星冷月
Artemis
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,236
Damage
93,108
111,966
Taken
105,819
83,026
Mitigated
67,939
30,026
Healing
33,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alanil
Cthulhu
17,526
1,407
642
4,963
24,291
12,816
1,196
9,790
14,501
48,993
0
W
Vamana
BaDSiNKO
Vamana
19,851
7,724
0
10,090
32,201
33,373
937
10,583
21,618
0
59,027
W
Artemis
Infider
Artemis
17,825
8,878
0
2,438
14,356
5,733
3,409
5,658
8,698
0
44,140
L
Pele
9,393
1,499
0
3,649
18,977
7,788
2,550
4,901
14,076
0
68,464
L
Yemoja
MERKVYT
Yemoja
5,868
1,594
2,166
611
19,586
22,785
0
9,920
9,666
16,213
0
W
Arachne
Syntenics
Arachne
18,098
14,170
211
11,396
22,960
9,957
1,512
6,615
16,345
0
69,257
L
King Arthur
aardanis
King Arthur
18,541
2,602
0
6,659
25,448
26,590
188
5,260
20,188
13,614
50,918
W
Kukulkan
19,808
1,654
1,428
1,869
12,011
6,060
890
6,604
5,407
74,752
0
L
Baron Samedi
zain257
Baron Samedi
28,907
4,399
1,465
14,110
30,279
18,635
557
9,342
20,937
80,758
0
L
Artemis
孤星冷月
Artemis
13,527
7,079
0
1,366
17,676
7,228
824
8,277
9,399
0
50,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
61,178
423
Minions Killed
383
0
Camps Cleared
0
1,884,477
Distance Traveled
2,073,390
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,734
429
56
2
0
384,732
0
W
Vamana
12,614
505
82
3
0
447,642
0
W
Artemis
12,373
495
57
2
0
392,638
1
L
Pele
11,113
445
111
4
0
444,298
0
L
Yemoja
11,003
440
20
1
0
380,460
9
W
Arachne
13,985
559
74
3
0
460,432
4
L
King Arthur
11,745
470
100
4
0
337,155
2
W
Kukulkan
11,472
459
114
5
0
387,946
0
L
Baron Samedi
12,760
510
114
5
0
346,180
0
L
Artemis
10,282
411
78
3
0
376,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role