Player Matchup

Morgan Le Fay
Morgan Le Fay
CR151
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,652 Elo+
Party 2
Ymir
Ymir
Frigg89
Ymir
Level 4
God Stats
8W - 13L
1,266 SR
Queue Stats
11W - 17L
1,242 Elo+
Solo
Thanatos
Thanatos
LogiicReZ
Thanatos
Level 8
God Stats
5W - 5L
1,343 SR
Queue Stats
107W - 96L
1,448 Elo+
Solo
Hel
Hel
aerial22
Hel
Level 6
God Stats
2W - 1L
1,434 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 2
Thor
Thor
syzysss
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,740 Elo+
Solo
Team Averages
Level 7
1,409 SR
1,500 Elo+

VS

Team Averages
Level 37
1,529 SR
1,419 Elo+
Tiamat
Tiamat
Carsonaby
Tiamat
Level 154
God Stats
1W - 2L
1,597 SR
Queue Stats
5W - 8L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Isk8denI
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
KITAR0
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Thanatos
Thanatos
SheckAlo
Thanatos
Level 15
God Stats
4W - 4L
1,546 SR
Queue Stats
25W - 18L
1,282 Elo+
Solo
Ra
Ra
jojopottamus
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CR151
Morgan Le Fay
20
4 / 10 / 23
13,561
1,043
23,418
21,918
10,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
Frigg89
Ymir
20
0 / 4 / 24
12,799
985
9,525
25,383
13,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
LogiicReZ
Thanatos
20
34 / 6 / 5
19,875
1,529
49,249
24,036
9,349
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 2 / 24
13,859
1,066
9,603
16,790
9,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
syzysss
Thor
20
2 / 9 / 23
12,826
987
6,808
21,224
15,666
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carsonaby
Tiamat
20
9 / 3 / 10
14,874
1,144
35,075
19,735
15,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Isk8denI
Morgan Le Fay
20
4 / 10 / 20
13,407
1,031
22,153
20,946
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
KITAR0
Tsukuyomi
20
5 / 10 / 15
13,499
1,038
12,622
24,222
8,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SheckAlo
Thanatos
20
9 / 12 / 10
13,783
1,060
16,928
24,442
9,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 11
12,484
960
15,058
17,101
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
97
43
Kills
31
31
Deaths
43
99
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CR151
Morgan Le Fay
4
10
23
1.55
L
Tiamat
Carsonaby
Tiamat
9
3
10
4.67
W
Ymir
Frigg89
Ymir
0
4
24
3
L
Morgan Le Fay
Isk8denI
Morgan Le Fay
4
10
20
1.4
L
Tsukuyomi
KITAR0
Tsukuyomi
5
10
15
1.25
W
Thanatos
LogiicReZ
Thanatos
34
6
5
6.08
L
Thanatos
SheckAlo
Thanatos
9
12
10
1.17
W
3
2
24
7.5
L
4
8
11
1.19
W
Thor
syzysss
Thor
2
9
23
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,603
Damage
101,836
109,351
Taken
106,446
58,463
Mitigated
47,364
40,842
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CR151
Morgan Le Fay
23,418
4,951
0
741
21,918
10,724
0
12,656
9,048
49,663
0
L
Tiamat
Carsonaby
Tiamat
35,075
1,469
897
6,249
19,735
15,118
0
6,982
12,753
64,360
0
W
Ymir
Frigg89
Ymir
9,525
711
339
1,381
25,383
13,274
0
18,799
6,321
33,877
0
L
Morgan Le Fay
Isk8denI
Morgan Le Fay
22,153
2,428
0
689
20,946
8,294
0
7,531
13,415
31,639
0
L
Tsukuyomi
KITAR0
Tsukuyomi
12,622
3,139
0
123
24,222
8,251
0
10,749
13,473
0
27,863
W
Thanatos
LogiicReZ
Thanatos
49,249
34,161
0
16,283
24,036
9,349
0
14,688
9,023
0
69,472
L
Thanatos
SheckAlo
Thanatos
16,928
7,002
0
7,513
24,442
9,651
0
8,572
15,870
0
33,196
W
9,603
1,039
12,824
9,274
16,790
9,450
0
12,027
4,387
29,921
0
L
15,058
3,318
2,145
471
17,101
6,050
0
8,814
8,287
44,986
0
W
Thor
syzysss
Thor
6,808
1,311
0
0
21,224
15,666
0
12,690
6,906
102
18,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,920
Gold Earned
68,047
229
Minions Killed
218
4
Camps Cleared
4
1,199,948
Distance Traveled
1,163,705
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,561
1,043
40
3
0
234,430
4
L
Tiamat
14,874
1,144
71
5
1
250,732
0
W
Ymir
12,799
985
70
5
1
257,241
0
L
Morgan Le Fay
13,407
1,031
25
2
0
231,151
0
L
Tsukuyomi
13,499
1,038
32
2
3
247,990
2
W
Thanatos
19,875
1,529
42
3
2
237,808
0
L
Thanatos
13,783
1,060
29
2
0
231,784
0
W
Hel
13,859
1,066
50
4
1
264,009
0
L
Ra
12,484
960
61
5
0
202,048
0
W
Thor
12,826
987
27
2
0
206,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role