Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
T1ti2012
Tiamat
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 70L
1,588 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,529 Elo+

VS

Team Averages
Level 127
1,582 SR
1,570 Elo+
Nemesis
Nemesis
ImGonnaBust
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,389 Elo+
Solo
Eset
Eset
Malorvil
Eset
Level 155
God Stats
3W - 3L
1,632 SR
Queue Stats
278W - 205L
1,640 Elo+
Party 1
Pele
Pele
Púffy
Pele
Level 160
God Stats
0W - 1L
1,613 SR
Queue Stats
332W - 206L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
6 / 0 / 3
6,125
1,021
4,371
3,130
899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
 
Kuzenbo
9
3 / 0 / 7
5,992
999
4,054
4,612
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
T1ti2012
Tiamat
8
1 / 1 / 7
5,124
854
3,514
3,299
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImGonnaBust
Nemesis
6
0 / 4 / 1
4,115
686
1,586
6,090
3,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
5
1 / 3 / 0
4,417
736
1,247
2,642
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Púffy
Pele
7
0 / 3 / 1
4,446
741
4,010
6,459
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
3
7.5
W
Kuzenbo
 
Kuzenbo
3
0
7
6.5
L
Nemesis
ImGonnaBust
Nemesis
0
4
1
0.13
L
Eset
1
3
0
0.33
L
Pele
Púffy
Pele
0
3
1
0.17
W
Tiamat
T1ti2012
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,939
Damage
6,843
11,041
Taken
15,191
7,148
Mitigated
6,445
4,668
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,371
1,952
704
1,364
3,130
899
1,051
253
2,877
0
20,206
W
Kuzenbo
 
Kuzenbo
4,054
1,214
0
1,760
4,612
4,393
314
493
4,119
11,792
0
L
Nemesis
ImGonnaBust
Nemesis
1,586
277
0
593
6,090
3,465
0
2,835
3,095
0
6,052
L
Eset
1,247
167
0
286
2,642
748
0
1,321
1,273
5,348
0
L
Pele
Púffy
Pele
4,010
1,006
0
1,263
6,459
2,232
0
3,102
3,255
0
14,879
W
Tiamat
T1ti2012
Tiamat
3,514
325
0
840
3,299
1,856
174
501
2,798
10,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,241
Gold Earned
12,978
75
Minions Killed
40
0
Camps Cleared
0
368,238
Distance Traveled
275,455
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,125
1,021
36
6
0
126,875
1
W
Kuzenbo
5,992
999
19
3
0
129,326
1
L
Nemesis
4,115
686
6
1
0
101,579
0
L
Eset
4,417
736
9
2
0
55,100
1
L
Pele
4,446
741
25
4
0
118,776
1
W
Tiamat
5,124
854
20
3
0
112,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role