Player Matchup

Thanatos
Thanatos
Hand_eingeklemmt
Thanatos
Level 14
God Stats
30W - 37L
1,783 SR
Queue Stats
53W - 54L
1,403 Elo+
Party 2
Bakasura
Bakasura
HelmutOstBerlin
Bakasura
Level 17
God Stats
17W - 18L
1,712 SR
Queue Stats
74W - 72L
1,314 Elo+
Party 2
Tiamat
Tiamat
UnreadTulip458
Tiamat
Level 7
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ymir
Ymir
ben1313
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
mulle_player
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,542 SR
1,444 Elo+

VS

Team Averages
Level 18
1,492 SR
1,309 Elo+
Zeus
Zeus
LotusGoddess683
Zeus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 40L
1,242 Elo+
Solo
Jing Wei
Jing Wei
Toohbey
Jing Wei
Level 23
God Stats
15W - 11L
1,550 SR
Queue Stats
191W - 250L
1,323 Elo+
Solo
Loki
Loki
WyvernWraith7
Loki
Level 17
God Stats
2W - 9L
1,045 SR
Queue Stats
227W - 252L
1,229 Elo+
Solo
Fenrir
Fenrir
redwin0
Fenrir
Level 16
God Stats
7W - 6L
1,668 SR
Queue Stats
28W - 35L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
redwinarmando
Tsukuyomi
Level 18
God Stats
13W - 8L
1,699 SR
Queue Stats
23W - 33L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
10,795
469
7,662
23,411
11,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
4 / 8 / 2
10,957
476
13,300
17,261
7,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 10 / 2
8,308
361
2,378
14,938
4,903
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
ben1313
Ymir
6
1 / 3 / 0
6,913
301
463
4,333
1,488
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
mulle_player
Artemis
12
1 / 15 / 1
8,497
369
6,481
16,856
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 8
9,554
415
7,882
7,395
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Toohbey
Jing Wei
20
11 / 3 / 0
12,955
563
15,543
14,118
6,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 10
11,902
517
13,201
14,311
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
redwin0
Fenrir
16
3 / 2 / 13
10,207
444
3,876
8,526
6,060
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
redwinarmando
Tsukuyomi
19
15 / 2 / 7
12,891
560
12,460
11,011
4,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
12
Kills
40
43
Deaths
14
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Bakasura
4
8
2
0.63
W
4
5
8
1.6
W
Jing Wei
Toohbey
Jing Wei
11
3
0
3.67
L
0
10
2
0.1
W
7
2
10
6
L
Ymir
ben1313
Ymir
1
3
0
0.33
L
Artemis
mulle_player
Artemis
1
15
1
0.1
W
Fenrir
redwin0
Fenrir
3
2
13
4.75
W
Tsukuyomi
redwinarmando
Tsukuyomi
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
52,962
76,799
Taken
55,361
30,775
Mitigated
28,347
13,400
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,662
2,010
0
8,705
23,411
11,696
1,525
1,481
21,872
0
31,779
L
Bakasura
13,300
8,267
0
2,487
17,261
7,406
2,186
372
16,835
0
57,223
W
7,882
2,048
0
229
7,395
2,154
33
1,149
6,026
26,150
0
W
Jing Wei
Toohbey
Jing Wei
15,543
13,396
0
456
14,118
6,911
1,861
275
13,504
0
97,153
L
2,378
412
0
1,624
14,938
4,903
263
1,152
13,610
26,548
0
W
13,201
4,289
0
6,226
14,311
8,552
2,769
164
14,147
0
81,416
L
Ymir
ben1313
Ymir
463
0
0
30
4,333
1,488
132
716
3,513
4,591
0
L
Artemis
mulle_player
Artemis
6,481
2,883
0
554
16,856
5,282
146
3,467
13,087
0
26,999
W
Fenrir
redwin0
Fenrir
3,876
1,063
271
1,072
8,526
6,060
715
650
7,673
0
28,227
W
Tsukuyomi
redwinarmando
Tsukuyomi
12,460
3,475
534
3,482
11,011
4,670
2,410
930
9,734
0
83,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
57,509
255
Minions Killed
502
0
Camps Cleared
0
1,462,547
Distance Traveled
2,063,982
0
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,795
469
38
2
0
374,079
0
L
Bakasura
10,957
476
119
5
0
403,296
0
W
Zeus
9,554
415
51
2
0
272,702
6
W
Jing Wei
12,955
563
149
6
0
409,822
1
L
Tiamat
8,308
361
42
2
0
320,043
0
W
Loki
11,902
517
133
6
0
442,434
5
L
Ymir
6,913
301
13
1
0
104,012
0
L
Artemis
8,497
369
43
2
0
261,117
0
W
Fenrir
10,207
444
38
2
0
483,186
9
W
Tsukuyomi
12,891
560
131
6
0
455,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role