Player Matchup

Morgan Le Fay
Morgan Le Fay
EqualizerReazon
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,128 SR
Queue Stats
16W - 19L
1,298 Elo+
Party 1
Freya
Freya
Mesenchym
Freya
Level 112
God Stats
11W - 19L
1,446 SR
Queue Stats
587W - 598L
1,449 Elo+
Solo
Cabrakan
Cabrakan
Spacemunkee6
Cabrakan
Level 41
God Stats
8W - 5L
1,513 SR
Queue Stats
39W - 44L
1,383 Elo+
Solo
Bellona
Bellona
bolchniek
Bellona
Level 105
God Stats
4W - 4L
1,683 SR
Queue Stats
78W - 74L
1,448 Elo+
Solo
Neith
Neith
legion_DURBURGER
Neith
Level 18
God Stats
4W - 1L
1,660 SR
Queue Stats
11W - 5L
1,450 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,406 Elo+

VS

Team Averages
Level 75
1,408 SR
1,327 Elo+
Nike
Nike
BlindedNewt
Nike
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 159L
1,235 Elo+
Party 2
Khepri
Khepri
NotAtTheTop
Khepri
Level 43
God Stats
0W - 3L
1,212 SR
Queue Stats
79W - 123L
1,251 Elo+
Party 2
Nu Wa
Nu Wa
RiesenRiemen666
Nu Wa
Level 121
God Stats
5W - 8L
1,560 SR
Queue Stats
419W - 400L
1,393 Elo+
Solo
Nemesis
Nemesis
lopesmendes12
Nemesis
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
tokyotoon
Baron Samedi
Level 49
God Stats
4W - 13L
1,268 SR
Queue Stats
41W - 91L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EqualizerReazon
Morgan Le Fay
15
1 / 1 / 4
8,205
483
6,316
9,436
3,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Mesenchym
Freya
14
3 / 1 / 9
9,284
546
5,535
10,407
6,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Spacemunkee6
Cabrakan
15
3 / 3 / 5
8,724
513
9,796
12,015
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bolchniek
Bellona
15
5 / 2 / 1
8,893
523
6,008
8,955
5,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
11 / 3 / 4
10,515
619
19,698
12,824
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,965
410
3,481
15,789
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
12
1 / 4 / 1
7,421
437
5,065
11,865
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 2
8,611
507
7,481
10,329
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
12
3 / 5 / 0
7,960
468
9,100
14,967
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
tokyotoon
Baron Samedi
12
3 / 5 / 0
7,606
447
8,943
11,542
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
23
Kills
10
10
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Morgan Le Fay
EqualizerReazon
Morgan Le Fay
1
1
4
3
W
Freya
Mesenchym
Freya
3
1
9
7.5
L
Khepri
1
4
1
0.38
L
3
5
2
0.8
W
Cabrakan
Spacemunkee6
Cabrakan
3
3
5
1.83
W
Bellona
bolchniek
Bellona
5
2
1
2.75
W
11
3
4
4.33
L
Nemesis
3
5
0
0.6
L
Baron Samedi
tokyotoon
Baron Samedi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
34,070
53,637
Taken
64,492
27,260
Mitigated
34,225
18,576
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
359
298
4,486
15,789
10,612
176
3,539
12,250
0
17,766
W
Morgan Le Fay
EqualizerReazon
Morgan Le Fay
6,316
401
0
4,520
9,436
3,221
298
4,239
4,880
56,840
0
W
Freya
Mesenchym
Freya
5,535
1,779
429
3,354
10,407
6,806
156
3,365
6,591
33,148
0
L
Khepri
5,065
629
0
1,784
11,865
9,322
161
4,649
7,216
32,914
0
L
7,481
2,361
0
1,885
10,329
3,224
26
7,294
3,035
49,924
0
W
Cabrakan
Spacemunkee6
Cabrakan
9,796
2,013
0
288
12,015
6,742
216
3,637
8,013
62,512
0
W
Bellona
bolchniek
Bellona
6,008
1,823
0
2,520
8,955
5,987
420
2,759
5,456
0
41,646
W
19,698
12,395
0
7,465
12,824
4,504
0
5,093
7,208
0
78,802
L
Nemesis
9,100
4,290
0
3,910
14,967
4,884
353
4,153
10,814
0
49,448
L
Baron Samedi
tokyotoon
Baron Samedi
8,943
733
1,501
2,734
11,542
6,183
228
2,012
9,530
43,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
38,563
441
Minions Killed
337
0
Camps Cleared
0
1,505,534
Distance Traveled
1,462,634
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,965
410
36
2
0
294,923
1
W
Morgan Le Fay
8,205
483
92
5
0
297,851
4
W
Freya
9,284
546
48
3
0
278,370
4
L
Khepri
7,421
437
58
3
0
256,219
0
L
Nu Wa
8,611
507
88
5
0
286,755
4
W
Cabrakan
8,724
513
94
6
0
320,201
1
W
Bellona
8,893
523
81
5
0
299,778
3
W
Neith
10,515
619
126
7
0
309,334
0
L
Nemesis
7,960
468
81
5
0
356,017
0
L
Baron Samedi
7,606
447
74
4
0
268,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role