Player Matchup

Apollo
Apollo
BigLadRayde
Apollo
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Loki
Loki
KarmaaWasTaken
Loki
Level 11
God Stats
2W - 4L
1,263 SR
Queue Stats
10W - 14L
1,310 Elo+
Party 1
Merlin
Merlin
ParketShalun
Merlin
Level 29
God Stats
18W - 9L
1,510 SR
Queue Stats
91W - 74L
1,384 Elo+
Solo
Cthulhu
Cthulhu
RussiaOrnah
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,475 Elo+
Solo
Ne Zha
Ne Zha
帅炸乌冬丶
Ne Zha
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 7L
1,296 Elo+
Solo
Team Averages
Level 30
1,414 SR
1,393 Elo+

VS

Team Averages
Level 18
1,451 SR
1,341 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DukeDukeGo
Arachne
Level 3
God Stats
16W - 12L
1,500 SR
Queue Stats
71W - 77L
982 Elo+
Solo
Erlang Shen
Erlang Shen
Elezaro
Erlang Shen
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
63W - 90L
1,361 Elo+
Solo
Xing Tian
Xing Tian
SteamDiM
Xing Tian
Level 29
God Stats
7W - 8L
1,462 SR
Queue Stats
101W - 94L
1,404 Elo+
Solo
Anhur
Anhur
djoef
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 0 / 3
6,195
620
3,646
4,486
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
5,071
507
457
5,037
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
10
2 / 0 / 1
5,976
598
2,208
1,214
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RussiaOrnah
Cthulhu
9
3 / 1 / 4
5,907
591
1,742
4,680
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 1
5,094
509
835
4,991
1,347
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
3,413
341
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
DukeDukeGo
Arachne
8
3 / 2 / 0
5,196
520
3,422
5,903
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Elezaro
Erlang Shen
3
0 / 2 / 0
3,691
369
610
1,917
415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
SteamDiM
Xing Tian
4
1 / 1 / 0
4,382
438
1,266
2,674
713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
djoef
Anhur
8
0 / 6 / 1
4,645
465
1,913
5,855
1,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
4
5
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Apollo
4
0
3
5.5
L
Arachne
DukeDukeGo
Arachne
3
2
0
1.5
L
Erlang Shen
Elezaro
Erlang Shen
0
2
0
0
W
0
1
2
1
W
Merlin
2
0
1
2.5
W
Cthulhu
RussiaOrnah
Cthulhu
3
1
4
5
L
Xing Tian
SteamDiM
Xing Tian
1
1
0
1
L
Anhur
djoef
Anhur
0
6
1
0.08
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,888
Damage
7,211
20,408
Taken
16,349
6,138
Mitigated
4,002
6,902
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
378
0
W
Apollo
3,646
2,808
0
2,177
4,486
1,175
961
725
3,761
0
37,069
L
Arachne
DukeDukeGo
Arachne
3,422
2,235
0
1,330
5,903
1,756
0
1,766
4,137
0
21,682
L
Erlang Shen
Elezaro
Erlang Shen
610
226
0
145
1,917
415
0
0
1,917
0
6,115
W
457
333
0
2,443
5,037
1,199
0
0
5,037
0
22,825
W
Merlin
2,208
85
0
0
1,214
382
988
0
1,214
27,849
0
W
Cthulhu
RussiaOrnah
Cthulhu
1,742
236
0
668
4,680
2,035
209
601
4,079
10,849
0
L
Xing Tian
SteamDiM
Xing Tian
1,266
209
60
770
2,674
713
0
560
2,114
4,120
0
L
Anhur
djoef
Anhur
1,913
732
0
130
5,855
1,118
0
1,624
4,231
0
18,369
W
835
507
0
1,614
4,991
1,347
622
0
4,991
0
15,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
21,327
236
Minions Killed
95
0
Camps Cleared
0
883,112
Distance Traveled
639,050
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,413
341
0
0
0
31,556
0
W
Apollo
6,195
620
74
7
0
185,161
1
L
Arachne
5,196
520
45
5
0
194,118
3
L
Erlang Shen
3,691
369
12
1
0
138,202
0
W
Loki
5,071
507
56
6
0
152,655
0
W
Merlin
5,976
598
50
5
0
183,865
5
W
Cthulhu
5,907
591
17
2
0
184,161
5
L
Xing Tian
4,382
438
7
1
0
112,548
0
L
Anhur
4,645
465
31
3
0
162,626
0
W
Ne Zha
5,094
509
39
4
0
177,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role