Player Matchup

Bastet
Bastet
Stech
Bastet
Level 26
God Stats
0W - 2L
1,967 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Ao Kuang
Ao Kuang
brknanime
Ao Kuang
Level 28
God Stats
4W - 4L
1,596 SR
Queue Stats
72W - 90L
1,367 Elo+
Solo
Cthulhu
Cthulhu
coollime69
Cthulhu
Level 26
God Stats
12W - 15L
1,454 SR
Queue Stats
37W - 41L
1,413 Elo+
Solo
Bellona
Bellona
nikos-dionisis
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Anhur
Anhur
xristos-capten
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 2
Team Averages
Level 18
1,604 SR
1,337 Elo+

VS

Team Averages
Level 18
1,518 SR
1,327 Elo+
Jing Wei
Jing Wei
BATblood28
Jing Wei
Level 16
God Stats
4W - 5L
1,691 SR
Queue Stats
47W - 51L
1,377 Elo+
Party 3
Mulan
Mulan
CheemTheGod
Mulan
Level 7
God Stats
5W - 2L
1,435 SR
Queue Stats
145W - 122L
1,380 Elo+
Party 3
Bakasura
Bakasura
Colby2412
Bakasura
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
hourly_teasel0
Nu Wa
Level 27
God Stats
42W - 43L
1,462 SR
Queue Stats
97W - 105L
1,402 Elo+
Solo
Cthulhu
Cthulhu
jbkowbel
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Stech
Bastet
16
12 / 4 / 3
11,190
509
14,631
13,398
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
brknanime
Ao Kuang
18
8 / 4 / 1
11,634
529
15,561
17,337
17,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
coollime69
Cthulhu
13
5 / 5 / 7
9,330
424
11,388
17,517
14,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 3
8,897
404
3,995
17,175
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 3
8,591
391
2,847
12,804
3,343
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BATblood28
Jing Wei
13
1 / 8 / 3
8,646
393
3,396
11,117
3,283
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 3
9,693
441
3,773
13,340
6,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Colby2412
Bakasura
20
17 / 5 / 4
13,728
624
22,153
17,114
7,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 7
13,338
606
18,004
10,957
2,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
jbkowbel
Cthulhu
15
0 / 7 / 9
10,858
494
6,825
16,675
12,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
28
Kills
26
26
Deaths
29
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BATblood28
Jing Wei
1
8
3
0.31
W
0
6
3
0.25
W
Bakasura
Colby2412
Bakasura
17
5
4
3.8
L
Bastet
Stech
Bastet
12
4
3
3.38
L
Ao Kuang
brknanime
Ao Kuang
8
4
1
2.13
L
Cthulhu
coollime69
Cthulhu
5
5
7
1.7
W
8
3
7
3.83
W
Cthulhu
jbkowbel
Cthulhu
0
7
9
0.64
L
0
6
3
0.25
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,422
Damage
54,151
78,231
Taken
69,203
48,798
Mitigated
32,733
15,471
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BATblood28
Jing Wei
3,396
2,607
0
1,257
11,117
3,283
1,609
3,822
7,295
0
22,867
W
3,773
811
0
2,446
13,340
6,424
143
9,582
3,758
0
34,151
W
Bakasura
Colby2412
Bakasura
22,153
16,864
0
6,761
17,114
7,428
1,344
2,717
14,397
0
94,625
L
Bastet
Stech
Bastet
14,631
3,822
0
3,394
13,398
4,966
0
4,764
8,309
0
59,462
L
Ao Kuang
brknanime
Ao Kuang
15,561
4,675
0
6,686
17,337
17,057
788
3,573
12,182
66,489
0
L
Cthulhu
coollime69
Cthulhu
11,388
1,608
522
3,060
17,517
14,389
406
5,532
11,259
35,765
0
W
18,004
5,258
0
3,563
10,957
2,941
937
663
10,294
88,586
0
W
Cthulhu
jbkowbel
Cthulhu
6,825
1,423
0
1,600
16,675
12,657
344
10,165
6,510
35,274
0
L
3,995
706
0
1,809
17,175
9,043
0
7,886
8,654
0
46,892
L
2,847
1,976
0
0
12,804
3,343
0
3,074
9,450
0
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,642
Gold Earned
56,263
372
Minions Killed
481
0
Camps Cleared
0
1,931,875
Distance Traveled
2,027,911
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,646
393
41
2
0
366,011
1
W
Mulan
9,693
441
69
3
0
367,409
0
W
Bakasura
13,728
624
167
8
0
491,208
2
L
Bastet
11,190
509
84
4
0
430,061
0
L
Ao Kuang
11,634
529
108
5
0
378,099
0
L
Cthulhu
9,330
424
39
2
0
324,788
1
W
Nu Wa
13,338
606
155
7
0
400,760
1
W
Cthulhu
10,858
494
49
2
0
402,523
5
L
Bellona
8,897
404
93
4
0
460,005
0
L
Anhur
8,591
391
48
2
0
338,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role