Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BowlOfCereal397
Anhur
Level 18
God Stats
5W - 5L
1,872 SR
Queue Stats
60W - 80L
1,453 Elo+
Solo
Ymir
Ymir
DMIRAG
Ymir
Level 26
God Stats
3W - 1L
1,681 SR
Queue Stats
14W - 13L
1,582 Elo+
Party 1
Thanatos
Thanatos
MiniValar
Thanatos
Level 29
God Stats
4W - 4L
1,611 SR
Queue Stats
129W - 116L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
pzdc000
Guan Yu
Level 2
God Stats
1W - 2L
1,749 SR
Queue Stats
23W - 30L
1,758 Elo+
Solo
Team Averages
Level 18
1,683 SR
1,570 Elo+

VS

Team Averages
Level 17
1,663 SR
1,602 Elo+
Anhur
Anhur
FastTaxi2
Anhur
Level 17
God Stats
3W - 1L
1,896 SR
Queue Stats
33W - 16L
1,750 Elo+
Solo
Hercules
Hercules
LaSaline
Hercules
Level 23
God Stats
6W - 10L
1,529 SR
Queue Stats
147W - 157L
1,483 Elo+
Solo
Anubis
Anubis
lastsamuraye
Anubis
Level 28
God Stats
17W - 11L
1,604 SR
Queue Stats
140W - 150L
1,605 Elo+
Solo
Serqet
Serqet
paulyat
Serqet
Level 17
God Stats
4W - 2L
1,788 SR
Queue Stats
6W - 2L
1,673 Elo+
Solo
Cthulhu
Cthulhu
赵大仙i
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 3 / 2
5,753
575
4,549
5,027
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 6 / 0
4,131
413
1,236
5,565
675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
DMIRAG
Ymir
6
0 / 4 / 1
4,581
458
2,428
7,051
2,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MiniValar
Thanatos
9
3 / 3 / 1
5,771
577
5,050
6,977
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
pzdc000
Guan Yu
8
0 / 4 / 1
4,609
461
2,845
6,838
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FastTaxi2
Anhur
12
9 / 0 / 2
6,906
691
6,705
5,299
1,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
LaSaline
Hercules
11
3 / 1 / 2
6,194
619
4,344
5,284
3,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
2 / 2 / 1
6,001
600
3,524
5,916
2,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
paulyat
Serqet
8
5 / 1 / 0
5,789
579
3,065
4,630
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
赵大仙i
Cthulhu
7
1 / 1 / 2
5,164
516
1,477
4,186
1,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
20
20
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
2
1
L
0
6
0
0
L
Ymir
DMIRAG
Ymir
0
4
1
0.13
W
Anhur
FastTaxi2
Anhur
9
0
2
10
W
Hercules
LaSaline
Hercules
3
1
2
4
L
Thanatos
MiniValar
Thanatos
3
3
1
1.17
W
Anubis
2
2
1
1.25
W
Serqet
paulyat
Serqet
5
1
0
5
L
Guan Yu
pzdc000
Guan Yu
0
4
1
0.13
W
Cthulhu
赵大仙i
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
19,115
31,458
Taken
25,315
11,995
Mitigated
10,356
7,392
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,549
496
0
1,012
5,027
2,105
0
2,327
2,700
33,477
0
L
1,236
904
0
0
5,565
675
0
365
5,200
0
13,822
L
Ymir
DMIRAG
Ymir
2,428
1,022
0
750
7,051
2,708
0
1,704
5,347
10,012
0
W
Anhur
FastTaxi2
Anhur
6,705
3,664
0
2,322
5,299
1,287
287
1,728
3,571
0
40,721
W
Hercules
LaSaline
Hercules
4,344
1,393
0
2,417
5,284
3,875
127
0
4,806
0
24,555
L
Thanatos
MiniValar
Thanatos
5,050
1,691
0
4,522
6,977
2,992
20
605
5,994
0
27,872
W
Anubis
3,524
529
0
2,923
5,916
2,116
757
2,790
3,126
33,061
0
W
Serqet
paulyat
Serqet
3,065
260
0
370
4,630
1,198
586
297
4,290
0
16,244
L
Guan Yu
pzdc000
Guan Yu
2,845
301
0
1,108
6,838
3,515
0
0
6,838
0
15,710
W
Cthulhu
赵大仙i
Cthulhu
1,477
116
0
1,224
4,186
1,880
119
2,162
2,024
8,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
30,054
189
Minions Killed
248
0
Camps Cleared
0
864,707
Distance Traveled
888,005
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,753
575
69
7
0
179,824
3
L
Anhur
4,131
413
24
2
0
143,080
1
L
Ymir
4,581
458
13
1
0
156,804
0
W
Anhur
6,906
691
68
7
0
172,237
2
W
Hercules
6,194
619
53
5
0
174,642
3
L
Thanatos
5,771
577
52
5
0
199,427
1
W
Anubis
6,001
600
71
7
0
158,356
1
W
Serqet
5,789
579
37
4
0
212,168
1
L
Guan Yu
4,609
461
31
3
0
185,572
0
W
Cthulhu
5,164
516
19
2
0
170,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role