Player Matchup

Apollo
Apollo
HazrdusHenthorn
Apollo
Level 29
God Stats
6W - 11L
1,320 SR
Queue Stats
195W - 221L
1,331 Elo+
Solo
Ra
Ra
KSI ZeRoyal
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,386 Elo+
Solo
Athena
Athena
Pxxge
Athena
Level 17
God Stats
4W - 2L
1,513 SR
Queue Stats
36W - 35L
1,410 Elo+
Solo
Bellona
Bellona
capitao3006
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Medusa
Medusa
da2deed
Medusa
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,380 Elo+

VS

Team Averages
Level 11
1,417 SR
1,358 Elo+
Scylla
Scylla
Alejrs-ars
Scylla
Level 7
God Stats
7W - 6L
1,531 SR
Queue Stats
7W - 7L
1,371 Elo+
Solo
Kukulkan
Kukulkan
DVKB555
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,500 Elo+
Solo
Sol
Sol
bigmac9mm
Sol
Level 27
God Stats
68W - 61L
1,583 SR
Queue Stats
392W - 425L
1,443 Elo+
Solo
Olorun
Olorun
grade_notable
Olorun
Level 6
God Stats
2W - 8L
1,400 SR
Queue Stats
6W - 16L
1,274 Elo+
Solo
Loki
Loki
meliodas2521
Loki
Level 13
God Stats
0W - 6L
1,072 SR
Queue Stats
18W - 44L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 10
12,184
1,015
18,646
9,360
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 0 / 10
12,409
1,034
14,208
6,391
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Pxxge
Athena
19
7 / 0 / 20
12,806
1,067
13,101
16,844
27,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
capitao3006
Bellona
19
3 / 4 / 17
11,697
975
9,997
13,766
9,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
da2deed
Medusa
19
7 / 1 / 13
11,947
996
15,351
6,459
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alejrs-ars
Scylla
17
2 / 7 / 4
10,719
893
9,015
18,749
8,955
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
DVKB555
Kukulkan
16
0 / 10 / 2
9,769
814
4,011
16,777
7,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 3
10,816
901
22,685
21,517
8,351
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 6 / 3
9,762
814
1,480
10,023
4,400
16
2 / 7 / 2
10,299
858
5,698
14,295
5,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
34
Kills
5
6
Deaths
34
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alejrs-ars
Scylla
2
7
4
0.57
L
Kukulkan
DVKB555
Kukulkan
0
10
2
0.1
W
8
1
10
13
W
9
0
10
14
W
Athena
Pxxge
Athena
7
0
20
17
L
1
4
3
0.63
W
Bellona
capitao3006
Bellona
3
4
17
2.88
W
Medusa
da2deed
Medusa
7
1
13
13.5
L
0
6
3
0.25
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,303
Damage
42,889
52,820
Taken
81,361
46,227
Mitigated
34,983
6,769
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alejrs-ars
Scylla
9,015
4,310
0
0
18,749
8,955
0
6,927
11,630
15,950
0
L
Kukulkan
DVKB555
Kukulkan
4,011
1,625
0
169
16,777
7,478
0
7,495
9,058
20,313
0
W
18,646
11,615
0
2,143
9,360
3,778
0
6,803
2,557
0
42,753
W
14,208
769
798
1,276
6,391
2,889
0
4,507
1,884
33,945
0
W
Athena
Pxxge
Athena
13,101
3,302
0
1,574
16,844
27,065
0
10,773
6,071
23,577
0
L
22,685
7,464
0
3,054
21,517
8,351
0
5,857
15,411
59,531
0
W
Bellona
capitao3006
Bellona
9,997
1,746
0
84
13,766
9,688
0
9,831
3,935
0
29,839
W
Medusa
da2deed
Medusa
15,351
7,331
0
894
6,459
2,807
0
5,277
1,182
0
33,621
L
1,480
834
292
601
10,023
4,400
0
2,204
7,711
6,817
0
L
5,698
1,230
0
0
14,295
5,799
0
3,895
10,242
0
22,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
51,365
247
Minions Killed
178
4
Camps Cleared
3
1,139,624
Distance Traveled
884,609
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,719
893
21
2
0
170,080
0
L
Kukulkan
9,769
814
38
3
1
185,994
0
W
Apollo
12,184
1,015
72
6
1
184,585
0
W
Ra
12,409
1,034
61
5
0
246,241
0
W
Athena
12,806
1,067
25
2
1
273,976
0
L
Sol
10,816
901
71
6
2
204,591
0
W
Bellona
11,697
975
42
4
2
221,901
2
W
Medusa
11,947
996
47
4
0
212,921
0
L
Olorun
9,762
814
10
1
0
143,811
1
L
Loki
10,299
858
38
3
0
180,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role