Player Matchup

Khepri
Khepri
Bransoil
Khepri
Level 10
God Stats
1W - 1L
1,713 SR
Queue Stats
27W - 50L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
Demon king1565
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
EvilPanda31
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,165 Elo+
Party 1
Nu Wa
Nu Wa
better2003
Nu Wa
Level 27
God Stats
92W - 67L
1,579 SR
Queue Stats
527W - 481L
1,474 Elo+
Solo
Sol
Sol
sokol_2003
Sol
Level 29
God Stats
14W - 25L
1,393 SR
Queue Stats
30W - 37L
1,417 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,372 Elo+

VS

Team Averages
Level 13
1,412 SR
1,418 Elo+
Fenrir
Fenrir
DaddyPeanut88
Fenrir
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 7L
1,519 Elo+
Solo
The Morrigan
The Morrigan
IdeurPrism
The Morrigan
Level 18
God Stats
10W - 11L
1,504 SR
Queue Stats
38W - 40L
1,395 Elo+
Solo
Guan Yu
Guan Yu
Kimono_Masuta
Guan Yu
Level 21
God Stats
3W - 1L
1,698 SR
Queue Stats
92W - 84L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeMakssKun
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,100 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Sobek
Sobek
gogo_livier_2103
Sobek
Level 12
God Stats
3W - 1L
1,259 SR
Queue Stats
15W - 19L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bransoil
Khepri
20
1 / 4 / 16
15,141
891
7,719
26,113
46,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Demon king1565
Sun Wukong
20
5 / 10 / 1
14,095
829
10,056
22,085
20,275
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
EvilPanda31
Bakasura
20
2 / 16 / 12
14,704
865
11,999
36,308
14,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
20
9 / 1 / 13
17,932
1,055
55,884
13,978
5,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 12
17,469
1,028
45,966
23,001
9,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 10
14,350
844
14,063
26,380
13,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
IdeurPrism
The Morrigan
20
7 / 2 / 12
16,227
955
22,307
20,771
7,263
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
20
6 / 3 / 18
15,896
935
19,252
32,003
48,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NeMakssKun
Morgan Le Fay
20
9 / 8 / 14
16,452
968
31,900
29,015
11,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 2 / 16
16,020
942
24,177
31,961
40,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
104
26
Kills
34
34
Deaths
26
54
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bransoil
Khepri
1
4
16
2.25
W
5
11
10
0.91
L
Sun Wukong
Demon king1565
Sun Wukong
5
10
1
0.55
L
Bakasura
EvilPanda31
Bakasura
2
16
12
0.5
W
The Morrigan
IdeurPrism
The Morrigan
7
2
12
6.5
W
Guan Yu
6
3
18
5
W
Morgan Le Fay
NeMakssKun
Morgan Le Fay
9
8
14
2
L
Nu Wa
9
1
13
15.5
W
7
2
16
7.5
L
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,624
Damage
111,699
121,485
Taken
140,130
96,096
Mitigated
121,328
16,962
Healing
29,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bransoil
Khepri
7,719
1,114
0
0
26,113
46,391
0
16,108
10,005
19,879
0
W
14,063
5,935
0
654
26,380
13,432
0
18,065
8,059
0
33,072
L
Sun Wukong
Demon king1565
Sun Wukong
10,056
2,908
0
457
22,085
20,275
0
11,905
8,885
0
25,246
L
Bakasura
EvilPanda31
Bakasura
11,999
8,159
0
5,003
36,308
14,846
0
23,976
12,332
0
22,837
W
The Morrigan
IdeurPrism
The Morrigan
22,307
5,195
0
3,295
20,771
7,263
0
17,236
3,415
78,302
0
W
Guan Yu
19,252
2,137
11,232
9,471
32,003
48,149
0
23,365
8,081
430
46,151
W
Morgan Le Fay
NeMakssKun
Morgan Le Fay
31,900
3,336
0
1,496
29,015
11,956
0
24,973
4,042
73,730
0
L
Nu Wa
55,884
11,120
1,205
2,985
13,978
5,126
0
10,744
3,234
111,177
0
W
24,177
1,392
0
3,035
31,961
40,528
0
25,930
5,623
74,405
0
L
45,966
11,993
0
7,312
23,001
9,458
0
16,045
6,956
89,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,341
Gold Earned
78,945
305
Minions Killed
370
5
Camps Cleared
10
1,476,006
Distance Traveled
1,597,608
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,141
891
23
1
1
303,161
0
W
Fenrir
14,350
844
36
2
4
290,202
3
L
Sun Wukong
14,095
829
27
2
1
216,685
0
L
Bakasura
14,704
865
42
2
0
316,909
0
W
The Morrigan
16,227
955
138
8
1
279,311
0
W
Guan Yu
15,896
935
41
2
2
364,636
1
W
Morgan Le Fay
16,452
968
76
4
0
312,583
0
L
Nu Wa
17,932
1,055
126
7
1
326,680
3
W
Sobek
16,020
942
79
5
3
350,876
1
L
Sol
17,469
1,028
87
5
2
312,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role