Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
El_Zodiac99
Hel
Level 129
God Stats
7W - 11L
1,550 SR
Queue Stats
810W - 802L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
GhostxJin
Kuzenbo
Level 152
God Stats
3W - 0L
1,742 SR
Queue Stats
344W - 337L
1,535 Elo+
Solo
Da Ji
Da Ji
Teddy_Playz1-TTV
Da Ji
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,285 Elo+
Solo
Sol
Sol
Thy Trap God
Sol
Level 60
God Stats
2W - 1L
1,494 SR
Queue Stats
85W - 111L
1,361 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,444 Elo+

VS

Team Averages
Level 88
1,402 SR
1,446 Elo+
Rama
Rama
Cerbiu5
Rama
Level 79
God Stats
0W - 3L
1,337 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Nike
Nike
Derick_is_lush
Nike
Level 66
God Stats
2W - 4L
1,398 SR
Queue Stats
157W - 191L
1,376 Elo+
Solo
Hachiman
Hachiman
Jinroh858
Hachiman
Level 126
God Stats
18W - 15L
1,447 SR
Queue Stats
227W - 248L
1,430 Elo+
Solo
Susano
Susano
Scowlingcastle4
Susano
Level 67
God Stats
3W - 4L
1,417 SR
Queue Stats
111W - 94L
1,397 Elo+
Solo
Ra
Ra
YOURINFERIOR608
Ra
Level 100
God Stats
11W - 30L
1,411 SR
Queue Stats
328W - 325L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 3
7,420
530
4,501
6,226
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 3
8,653
618
9,980
7,143
7,282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
GhostxJin
Kuzenbo
12
4 / 0 / 7
7,714
551
4,355
9,081
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 5
7,041
503
5,054
8,941
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 5
8,057
576
4,769
8,783
3,215
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cerbiu5
Rama
11
0 / 3 / 0
6,079
434
1,090
6,134
2,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 0
5,382
384
2,543
8,878
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Jinroh858
Hachiman
10
0 / 4 / 0
5,669
405
4,596
8,185
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,365
455
6,275
9,909
3,189
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 1
7,495
535
4,719
7,633
3,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
4
4
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
3
3.5
L
Rama
Cerbiu5
Rama
0
3
0
0
L
0
4
0
0
W
7
0
3
8.5
W
Kuzenbo
GhostxJin
Kuzenbo
4
0
7
7.5
L
Hachiman
Jinroh858
Hachiman
0
4
0
0
L
2
4
0
0.5
W
3
1
5
5.5
W
1
2
5
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
19,223
40,174
Taken
40,739
24,310
Mitigated
13,902
18,533
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,501
2,435
0
2,874
6,226
1,787
715
155
6,071
0
43,520
L
Rama
Cerbiu5
Rama
1,090
813
0
403
6,134
2,098
741
3,834
2,300
0
26,657
L
2,543
436
0
93
8,878
3,175
299
3,480
5,398
0
23,143
W
9,980
76
1,405
4,459
7,143
7,282
527
1,316
5,827
58,762
0
W
Kuzenbo
GhostxJin
Kuzenbo
4,355
1,638
441
3,087
9,081
8,654
325
1,307
7,774
17,493
0
L
Hachiman
Jinroh858
Hachiman
4,596
898
0
1,812
8,185
2,163
0
3,570
4,615
0
34,350
L
6,275
114
0
970
9,909
3,189
0
3,265
6,644
0
40,272
W
5,054
609
0
1,502
8,941
3,372
39
457
8,484
0
35,053
W
4,769
2,598
0
4,765
8,783
3,215
720
1,484
7,299
52,175
7,602
L
4,719
317
121
2,398
7,633
3,277
0
4,596
3,037
50,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
30,990
401
Minions Killed
335
0
Camps Cleared
0
1,371,874
Distance Traveled
1,259,805
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,420
530
84
6
0
243,848
1
L
Rama
6,079
434
63
5
0
239,385
1
L
Nike
5,382
384
49
4
0
231,179
0
W
Hel
8,653
618
115
8
0
287,286
4
W
Kuzenbo
7,714
551
23
2
0
287,942
3
L
Hachiman
5,669
405
52
4
0
245,912
9
L
Susano
6,365
455
71
5
0
293,477
4
W
Da Ji
7,041
503
64
5
0
296,556
1
W
Sol
8,057
576
115
8
0
256,242
1
L
Ra
7,495
535
100
7
0
249,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role