Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MassiiMus3
Chaac
Level 68
God Stats
48W - 45L
1,468 SR
Queue Stats
316W - 371L
1,365 Elo+
Party 1
Ra
Ra
U_B0_L0_LoL
Ra
Level 79
God Stats
1W - 3L
1,787 SR
Queue Stats
10W - 41L
1,209 Elo+
Party 1
Vamana
Vamana
mythske
Vamana
Level 19
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 25L
1,318 Elo+
Party 1
Fenrir
Fenrir
saL_O-x
Fenrir
Level 29
God Stats
2W - 1L
1,791 SR
Queue Stats
19W - 59L
1,243 Elo+
Party 1
Team Averages
Level 45
1,572 SR
1,327 Elo+

VS

Team Averages
Level 79
1,616 SR
1,523 Elo+
Achilles
Achilles
RogueThePain
Achilles
Level 113
God Stats
29W - 36L
1,477 SR
Queue Stats
728W - 770L
1,583 Elo+
Solo
Ganesha
Ganesha
Sorvadi
Ganesha
Level 37
God Stats
142W - 116L
1,555 SR
Queue Stats
341W - 315L
1,503 Elo+
Solo
Susano
Susano
SuperMegaUltraD
Susano
Level 143
God Stats
2W - 0L
1,824 SR
Queue Stats
117W - 116L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
TifferTat
Baron Samedi
Level 34
God Stats
6W - 2L
1,648 SR
Queue Stats
150W - 106L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Trevorqw22
Danzaburou
Level 69
God Stats
29W - 34L
1,573 SR
Queue Stats
37W - 60L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 4 / 0
8,417
842
6,226
10,112
2,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
0 / 7 / 1
8,639
864
9,111
16,460
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 0
9,170
917
8,580
10,365
3,177
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
mythske
Vamana
15
0 / 6 / 1
8,786
879
5,252
17,220
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
saL_O-x
Fenrir
15
1 / 4 / 0
8,928
893
4,757
13,673
5,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

116

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RogueThePain
Achilles
17
9 / 0 / 9
10,995
1,100
11,229
7,529
8,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Sorvadi
Ganesha
17
0 / 0 / 20
9,805
981
10,310
5,963
4,756
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 1 / 12
10,805
1,081
10,537
7,981
3,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
TifferTat
Baron Samedi
17
3 / 0 / 19
10,012
1,001
11,719
7,174
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Trevorqw22
Danzaburou
17
6 / 0 / 16
11,156
1,116
18,982
9,502
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
101
1
Kills
25
25
Deaths
1
2
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
L
Chaac
0
7
1
0.07
W
Achilles
RogueThePain
Achilles
9
0
9
13.5
W
Ganesha
Sorvadi
Ganesha
0
0
20
10
W
7
1
12
13
W
Baron Samedi
TifferTat
Baron Samedi
3
0
19
12.5
W
Danzaburou
Trevorqw22
Danzaburou
6
0
16
14
L
0
4
0
0
L
Vamana
mythske
Vamana
0
6
1
0.08
L
Fenrir
saL_O-x
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
62,777
67,830
Taken
38,149
36,772
Mitigated
26,112
8,463
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,226
1,999
1,242
1,110
10,112
2,613
0
5,604
4,508
0
17,954
L
Chaac
9,111
953
0
2,088
16,460
15,381
0
4,681
11,779
0
21,292
W
Achilles
RogueThePain
Achilles
11,229
2,899
0
1,234
7,529
8,509
0
2,025
5,236
5,944
18,417
W
Ganesha
Sorvadi
Ganesha
10,310
74
0
0
5,963
4,756
0
1,195
4,376
27,141
0
W
10,537
576
0
0
7,981
3,248
0
477
7,188
0
27,296
W
Baron Samedi
TifferTat
Baron Samedi
11,719
1,232
3,898
3,738
7,174
5,519
0
2,861
3,984
26,835
0
W
Danzaburou
Trevorqw22
Danzaburou
18,982
8,832
0
1,542
9,502
4,080
0
2,022
6,933
0
39,790
L
8,580
94
666
375
10,365
3,177
0
4,480
5,885
44,976
0
L
Vamana
mythske
Vamana
5,252
1,255
0
2,554
17,220
10,560
0
7,149
10,071
0
17,856
L
Fenrir
saL_O-x
Fenrir
4,757
627
0
428
13,673
5,041
0
2,793
10,880
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
52,773
173
Minions Killed
191
7
Camps Cleared
6
963,584
Distance Traveled
1,027,990
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,417
842
19
2
1
157,763
3
L
Chaac
8,639
864
25
3
0
183,516
0
W
Achilles
10,995
1,100
31
3
3
225,896
1
W
Ganesha
9,805
981
2
0
0
192,887
0
W
Susano
10,805
1,081
49
5
1
211,231
0
W
Baron Samedi
10,012
1,001
55
6
0
196,818
0
W
Danzaburou
11,156
1,116
54
5
2
201,158
0
L
Ra
9,170
917
88
9
1
219,359
0
L
Vamana
8,786
879
34
3
1
180,494
2
L
Fenrir
8,928
893
7
1
4
222,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role